Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
HackerGames
Pele
Level 159
God Stats
8W - 4L
1,678 SR
Queue Stats
147W - 85L
1,704 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kruemellmonster
Morgan Le Fay
Level 148
God Stats
2W - 6L
1,594 SR
Queue Stats
7W - 16L
1,380 Elo+
Solo
Heimdallr
Heimdallr
lissalina
Heimdallr
Level 103
God Stats
3W - 7L
1,288 SR
Queue Stats
39W - 36L
1,529 Elo+
Solo
Team Averages
Level 142
1,515 SR
1,528 Elo+

VS

Team Averages
Level 120
1,569 SR
1,566 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Athena47
Odin
Level 146
God Stats
15W - 5L
1,777 SR
Queue Stats
57W - 37L
1,765 Elo+
Solo
Tiamat
Tiamat
Fnatic-Emin
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 2 / 9
9,950
905
10,259
10,544
5,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 1 / 6
11,768
1,070
15,760
12,821
5,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Kruemellmonster
Morgan Le Fay
15
3 / 2 / 8
9,914
901
12,155
11,584
5,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lissalina
Heimdallr
17
7 / 3 / 3
10,656
969
14,084
8,477
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
6 / 5 / 0
9,274
843
7,661
17,172
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
 
Aphrodite
13
0 / 6 / 2
7,611
692
5,581
14,417
9,543
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
14
1 / 4 / 4
8,365
760
7,408
17,075
16,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
12
0 / 9 / 1
7,491
681
1,910
10,294
4,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
24
Kills
7
8
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
9
4.75
L
Jing Wei
 
Jing Wei
6
5
0
1.2
L
Aphrodite
 
Aphrodite
0
6
2
0.17
L
Odin
1
4
4
0.75
L
Tiamat
0
9
1
0.06
W
9
1
6
12
W
Morgan Le Fay
Kruemellmonster
Morgan Le Fay
3
2
8
3.5
W
Heimdallr
lissalina
Heimdallr
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
22,560
43,426
Taken
58,958
20,276
Mitigated
37,835
18,448
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,259
758
1,543
3,329
10,544
5,355
1,033
2,037
8,261
26,339
0
L
Jing Wei
 
Jing Wei
7,661
4,873
0
2,392
17,172
7,278
0
6,758
10,414
0
29,258
L
Aphrodite
 
Aphrodite
5,581
273
3,074
4,997
14,417
9,543
0
6,884
7,533
23,233
0
L
Odin
7,408
2,218
0
1,163
17,075
16,157
0
7,239
9,836
0
20,463
L
Tiamat
1,910
550
0
276
10,294
4,857
0
1,973
8,318
19,556
0
W
15,760
4,748
0
5,876
12,821
5,705
2,448
1,490
11,022
0
61,829
W
Morgan Le Fay
Kruemellmonster
Morgan Le Fay
12,155
1,119
295
4,287
11,584
5,736
1,346
1,945
9,008
33,127
0
W
Heimdallr
lissalina
Heimdallr
14,084
7,181
0
3,118
8,477
3,480
1,663
2,881
5,508
0
43,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
32,741
255
Minions Killed
137
15
Camps Cleared
5
943,499
Distance Traveled
828,526
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,950
905
28
3
1
217,435
2
L
Jing Wei
9,274
843
47
4
2
213,681
2
L
Aphrodite
7,611
692
34
3
1
218,848
1
L
Odin
8,365
760
30
3
1
227,690
2
L
Tiamat
7,491
681
26
2
1
168,307
0
W
Pele
11,768
1,070
97
9
7
277,594
1
W
Morgan Le Fay
9,914
901
54
5
2
233,264
1
W
Heimdallr
10,656
969
76
7
5
215,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role