Player Matchup

Chronos
Chronos
 
Chronos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Faoiltiiama
Aphrodite
Level 105
God Stats
4W - 3L
1,685 SR
Queue Stats
150W - 155L
1,478 Elo+
Solo
Hachiman
Hachiman
HungryWolf44204
Hachiman
Level 85
God Stats
2W - 4L
1,312 SR
Queue Stats
3W - 5L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
LexaeusV-
Erlang Shen
Level 107
God Stats
8W - 18L
1,354 SR
Queue Stats
373W - 368L
1,400 Elo+
Solo
Olorun
Olorun
SlimeSounds
Olorun
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 118L
1,702 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,484 Elo+

VS

Team Averages
Level 107
1,519 SR
1,436 Elo+
Izanami
Izanami
GX Smith55
Izanami
Level 80
God Stats
69W - 79L
1,473 SR
Queue Stats
409W - 443L
1,452 Elo+
Solo
Tyr
Tyr
GenRin
Tyr
Level 142
God Stats
2W - 1L
1,511 SR
Queue Stats
148W - 150L
1,440 Elo+
Solo
Bastet
Bastet
KEVINEXMAGANA
Bastet
Level 110
God Stats
14W - 7L
1,269 SR
Queue Stats
261W - 285L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
PortgasLw
Cthulhu
Level 107
God Stats
10W - 13L
1,747 SR
Queue Stats
322W - 356L
1,488 Elo+
Party 1
Tiamat
Tiamat
Serrot AC
Tiamat
Level 98
God Stats
3W - 2L
1,596 SR
Queue Stats
26W - 41L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 3 / 0
7,283
560
3,612
11,182
3,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Faoiltiiama
Aphrodite
8
0 / 5 / 1
5,800
446
771
6,855
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
8
1 / 9 / 0
5,428
418
3,236
8,422
1,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
LexaeusV-
Erlang Shen
12
2 / 4 / 1
7,014
540
4,954
10,641
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
2 / 3 / 0
7,087
545
5,959
8,047
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GX Smith55
Izanami
13
8 / 0 / 6
8,361
643
7,190
5,103
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
GenRin
Tyr
12
0 / 0 / 0
6,903
531
4,464
7,822
3,805
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 3 / 3
8,320
640
7,870
9,269
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PortgasLw
Cthulhu
12
7 / 1 / 8
8,053
619
7,254
7,235
3,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Serrot AC
Tiamat
12
1 / 2 / 5
7,420
571
5,280
6,431
2,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
24
24
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
0
0.33
L
Aphrodite
Faoiltiiama
Aphrodite
0
5
1
0.1
W
Izanami
GX Smith55
Izanami
8
0
6
11
W
Tyr
GenRin
Tyr
0
0
0
0
L
Hachiman
1
9
0
0.11
W
8
3
3
3.17
L
Erlang Shen
LexaeusV-
Erlang Shen
2
4
1
0.63
W
Cthulhu
PortgasLw
Cthulhu
7
1
8
11
W
Tiamat
Serrot AC
Tiamat
1
2
5
1.75
L
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,532
Damage
32,058
45,147
Taken
35,860
15,815
Mitigated
14,402
11,756
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,612
2,006
0
2,616
11,182
3,520
912
2,457
8,725
32,460
0
L
Aphrodite
Faoiltiiama
Aphrodite
771
167
462
1,117
6,855
3,408
81
2,818
4,037
14,562
0
W
Izanami
GX Smith55
Izanami
7,190
5,573
509
2,280
5,103
1,585
3,828
517
4,586
0
48,095
W
Tyr
GenRin
Tyr
4,464
187
0
1,920
7,822
3,805
228
2,987
4,835
0
36,095
L
Hachiman
3,236
2,150
0
676
8,422
1,377
640
1,881
6,541
0
18,016
W
7,870
2,647
0
2,694
9,269
2,814
0
903
8,366
0
44,200
L
Erlang Shen
LexaeusV-
Erlang Shen
4,954
3,084
0
4,270
10,641
5,375
237
1,875
8,766
0
39,536
W
Cthulhu
PortgasLw
Cthulhu
7,254
659
30
430
7,235
3,461
493
886
6,349
26,714
0
W
Tiamat
Serrot AC
Tiamat
5,280
730
0
2,128
6,431
2,737
241
5,049
1,382
35,657
0
L
Olorun
5,959
3,586
0
2,615
8,047
2,135
1,282
3,503
4,544
39,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
39,057
297
Minions Killed
377
0
Camps Cleared
0
1,103,514
Distance Traveled
1,268,427
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,283
560
62
5
0
193,923
0
L
Aphrodite
5,800
446
21
2
0
184,941
6
W
Izanami
8,361
643
103
8
0
238,018
3
W
Tyr
6,903
531
76
6
0
266,750
2
L
Hachiman
5,428
418
34
3
0
225,659
0
W
Bastet
8,320
640
87
7
0
275,535
5
L
Erlang Shen
7,014
540
92
7
0
259,563
4
W
Cthulhu
8,053
619
37
3
0
254,494
3
W
Tiamat
7,420
571
74
6
0
233,630
0
L
Olorun
7,087
545
88
7
0
239,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role