Player Matchup

Merlin
Merlin
 
Merlin
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AfroUwU
Hachiman
Level 29
God Stats
18W - 15L
1,656 SR
Queue Stats
154W - 118L
1,591 Elo+
Solo
Vamana
Vamana
Expiro
Vamana
Level 26
God Stats
2W - 3L
1,283 SR
Queue Stats
12W - 21L
1,303 Elo+
Party 1
Odin
Odin
PaganMinz
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
ncd29
Jormungandr
Level 5
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 14L
1,349 Elo+
Party 1
Team Averages
Level 14
1,444 SR
1,421 Elo+

VS

Team Averages
Level 40
1,492 SR
1,415 Elo+
Ratatoskr
Ratatoskr
CMIHMW
Ratatoskr
Level 15
God Stats
12W - 12L
1,549 SR
Queue Stats
44W - 55L
1,329 Elo+
Solo
Guan Yu
Guan Yu
Dragomwolf
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Fatty101st
Ra
Level 23
God Stats
7W - 7L
1,518 SR
Queue Stats
243W - 209L
1,453 Elo+
Solo
Ah Puch
Ah Puch
resciptial
Ah Puch
Level 155
God Stats
0W - 2L
1,604 SR
Queue Stats
28W - 22L
1,627 Elo+
Party 2
Thor
Thor
varunvb
Thor
Level 4
God Stats
6W - 11L
1,288 SR
Queue Stats
13W - 19L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 1 / 15
13,712
979
17,254
8,689
4,988
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
AfroUwU
Hachiman
20
16 / 1 / 14
15,640
1,117
41,236
12,753
4,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Expiro
Vamana
20
4 / 1 / 14
13,099
936
11,484
17,255
7,077
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odin
20
0 / 3 / 22
12,622
902
5,968
16,520
13,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
ncd29
Jormungandr
20
3 / 2 / 24
13,497
964
12,984
17,019
21,355
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CMIHMW
Ratatoskr
18
2 / 5 / 2
12,026
859
3,938
10,172
4,265
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Dragomwolf
Guan Yu
19
0 / 12 / 7
11,978
856
3,608
24,019
29,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 4 / 7
13,320
951
24,576
24,591
11,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
resciptial
Ah Puch
19
4 / 1 / 3
13,957
997
29,284
13,991
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
varunvb
Thor
19
1 / 9 / 4
12,407
886
3,608
22,246
9,009

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
31
Kills
8
8
Deaths
31
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
15
15.5
W
Hachiman
AfroUwU
Hachiman
16
1
14
23
L
Ratatoskr
CMIHMW
Ratatoskr
2
5
2
0.6
L
Guan Yu
Dragomwolf
Guan Yu
0
12
7
0.29
W
Vamana
Expiro
Vamana
4
1
14
11
L
1
4
7
1.13
W
Odin
0
3
22
3.67
W
Jormungandr
ncd29
Jormungandr
3
2
24
7.5
L
Ah Puch
resciptial
Ah Puch
4
1
3
5.5
L
Thor
varunvb
Thor
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,926
Damage
65,014
72,236
Taken
95,019
51,425
Mitigated
59,357
6,980
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,254
1,834
0
0
8,689
4,988
0
5,729
2,813
44,943
0
W
Hachiman
AfroUwU
Hachiman
41,236
30,677
0
4,835
12,753
4,872
0
10,297
2,456
0
67,991
L
Ratatoskr
CMIHMW
Ratatoskr
3,938
1,707
0
224
10,172
4,265
0
3,745
6,427
0
13,272
L
Guan Yu
Dragomwolf
Guan Yu
3,608
996
662
874
24,019
29,035
0
8,415
15,604
12
13,088
W
Vamana
Expiro
Vamana
11,484
6,209
0
2,145
17,255
7,077
0
12,296
4,824
0
36,670
L
24,576
1,912
4,550
4,134
24,591
11,392
0
5,609
18,982
67,668
0
W
Odin
5,968
1,467
0
0
16,520
13,133
0
13,180
3,340
0
23,060
W
Jormungandr
ncd29
Jormungandr
12,984
2,324
0
0
17,019
21,355
0
12,370
4,649
31,745
0
L
Ah Puch
resciptial
Ah Puch
29,284
1,005
0
5,890
13,991
5,656
0
4,114
9,877
76,224
0
L
Thor
varunvb
Thor
3,608
243
0
568
22,246
9,009
0
8,355
13,891
0
8,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,570
Gold Earned
63,688
289
Minions Killed
254
6
Camps Cleared
7
1,425,564
Distance Traveled
1,157,027
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,712
979
65
5
0
275,493
0
W
Hachiman
15,640
1,117
93
7
4
290,006
5
L
Ratatoskr
12,026
859
22
2
2
111,435
0
L
Guan Yu
11,978
856
9
1
0
227,956
1
W
Vamana
13,099
936
49
4
2
307,965
2
L
Ra
13,320
951
107
8
2
274,893
1
W
Odin
12,622
902
41
3
0
253,553
1
W
Jormungandr
13,497
964
41
3
0
298,547
0
L
Ah Puch
13,957
997
108
8
1
281,541
0
L
Thor
12,407
886
8
1
2
261,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role