Player Matchup

Pele
Pele
Astadaddy
Pele
Level 17
God Stats
4W - 7L
1,433 SR
Queue Stats
65W - 71L
1,546 Elo+
Solo
Hel
Hel
H2Ohmlyde145
Hel
Level 24
God Stats
5W - 5L
1,460 SR
Queue Stats
52W - 53L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
Limlo
Gilgamesh
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,507 Elo+
Solo
Ullr
Ullr
StaticShockx
Ullr
Level 8
God Stats
20W - 13L
1,654 SR
Queue Stats
31W - 17L
1,717 Elo+
Solo
Ra
Ra
vinhho3803
Ra
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
130W - 183L
1,201 Elo+
Solo
Team Averages
Level 11
1,509 SR
1,469 Elo+

VS

Team Averages
Level 20
1,431 SR
1,431 Elo+
Danzaburou
Danzaburou
DirtyMetaAbuser
Danzaburou
Level 27
God Stats
2W - 1L
1,340 SR
Queue Stats
188W - 43L
1,855 Elo+
Solo
Yemoja
Yemoja
JustJumus
Yemoja
Level 2
God Stats
35W - 43L
1,314 SR
Queue Stats
43W - 50L
1,237 Elo+
Party 1
Freya
Freya
SUYH
Freya
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 130L
1,590 Elo+
Solo
Bellona
Bellona
SirJack__
Bellona
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 69L
1,237 Elo+
Party 1
Jing Wei
Jing Wei
dylansbadatcsgo
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
9 / 7 / 2
11,359
541
15,766
18,083
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 8 / 1
8,741
416
6,145
14,356
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Limlo
Gilgamesh
13
2 / 8 / 5
8,497
405
8,945
20,273
18,685
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 10 / 0
9,230
440
3,343
21,629
7,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 4
10,171
484
14,215
12,415
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyMetaAbuser
Danzaburou
20
29 / 0 / 1
17,613
839
40,260
17,978
8,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
JustJumus
Yemoja
15
0 / 1 / 12
9,866
470
7,234
8,252
9,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
SUYH
Freya
19
7 / 4 / 3
12,438
592
11,756
22,426
9,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SirJack__
Bellona
16
2 / 4 / 1
10,787
514
8,171
12,420
10,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
16
0 / 6 / 2
10,307
491
3,925
17,269
6,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
15
Kills
38
38
Deaths
15
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
9
7
2
1.43
W
Danzaburou
DirtyMetaAbuser
Danzaburou
29
0
1
29.5
L
1
8
1
0.19
W
Yemoja
JustJumus
Yemoja
0
1
12
6
L
Gilgamesh
Limlo
Gilgamesh
2
8
5
0.56
W
Freya
SUYH
Freya
7
4
3
2.13
W
Bellona
SirJack__
Bellona
2
4
1
0.63
L
0
10
0
0
W
Jing Wei
0
6
2
0.17
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,414
Damage
71,346
86,756
Taken
78,345
44,075
Mitigated
45,107
14,376
Healing
33,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
15,766
5,756
0
3,684
18,083
8,184
0
4,061
14,022
0
85,019
W
Danzaburou
DirtyMetaAbuser
Danzaburou
40,260
21,684
0
9,906
17,978
8,630
10,039
2,692
14,856
0
175,817
L
6,145
530
2,352
3,668
14,356
4,237
42
2,243
12,113
38,024
0
W
Yemoja
JustJumus
Yemoja
7,234
496
1,772
1,423
8,252
9,696
912
3,263
4,601
18,443
0
L
Gilgamesh
Limlo
Gilgamesh
8,945
2,254
0
1,074
20,273
18,685
666
5,866
14,407
0
25,384
W
Freya
SUYH
Freya
11,756
3,862
0
11,800
22,426
9,336
756
2,610
19,746
97,467
0
W
Bellona
SirJack__
Bellona
8,171
4,252
0
1,728
12,420
10,551
2,472
1,878
10,396
0
46,595
L
3,343
1,266
0
612
21,629
7,608
1,270
2,823
18,806
0
69,160
W
Jing Wei
3,925
3,302
0
7,033
17,269
6,894
744
8,293
8,386
0
55,728
L
14,215
565
880
2,106
12,415
5,361
150
3,997
8,418
64,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
61,011
524
Minions Killed
623
0
Camps Cleared
0
1,806,060
Distance Traveled
1,916,244
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,359
541
119
6
0
401,872
0
W
Danzaburou
17,613
839
255
12
0
384,683
4
L
Hel
8,741
416
90
4
0
361,578
1
W
Yemoja
9,866
470
22
1
0
405,044
4
L
Gilgamesh
8,497
405
39
2
0
315,678
0
W
Freya
12,438
592
139
7
0
390,502
2
W
Bellona
10,787
514
94
4
0
376,017
3
L
Ullr
9,230
440
145
7
0
358,431
0
W
Jing Wei
10,307
491
113
5
0
359,998
8
L
Ra
10,171
484
131
6
0
368,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role