Player Matchup

Mercury
Mercury
Fandflasche
Mercury
Level 11
God Stats
0W - 1L
1,818 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KotGame32
Tsukuyomi
Level 29
God Stats
2W - 5L
1,332 SR
Queue Stats
221W - 256L
1,385 Elo+
Party 3
Anubis
Anubis
Kotgame43
Anubis
Level 29
God Stats
23W - 19L
1,590 SR
Queue Stats
144W - 148L
1,413 Elo+
Party 3
Agni
Agni
Tom5ter130
Agni
Level 17
God Stats
1W - 2L
1,676 SR
Queue Stats
197W - 206L
1,369 Elo+
Solo
Ares
Ares
TzBreaker
Ares
Level 28
God Stats
13W - 19L
1,566 SR
Queue Stats
52W - 61L
1,438 Elo+
Party 1
Team Averages
Level 23
1,596 SR
1,430 Elo+

VS

Team Averages
Level 27
1,556 SR
1,594 Elo+
Ymir
Ymir
Archi86Beast
Ymir
Level 23
God Stats
21W - 10L
1,663 SR
Queue Stats
85W - 80L
1,385 Elo+
Solo
Rama
Rama
RIMMINJIMMY
Rama
Level 23
God Stats
8W - 4L
1,492 SR
Queue Stats
73W - 59L
1,704 Elo+
Solo
Chaac
Chaac
Wented
Chaac
Level 25
God Stats
3W - 1L
1,206 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 2
Bakasura
Bakasura
andrey0660
Bakasura
Level 35
God Stats
6W - 6L
1,500 SR
Queue Stats
58W - 47L
1,675 Elo+
Party 2
Scylla
Scylla
xerospacious
Scylla
Level 27
God Stats
16W - 6L
1,917 SR
Queue Stats
134W - 86L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fandflasche
Mercury
3
0 / 3 / 0
3,086
514
120
3,347
558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
KotGame32
Tsukuyomi
1
0 / 1 / 0
2,805
468
106
618
16
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kotgame43
Anubis
5
0 / 4 / 0
3,525
588
2,505
4,864
2,140
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
4 / 3 / 0
4,618
770
2,330
3,499
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
6
0 / 2 / 0
3,327
555
769
3,983
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,425
738
439
1,779
715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
2 / 0 / 1
4,330
722
1,930
2,454
646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Wented
Chaac
7
2 / 0 / 4
4,538
756
2,998
3,944
1,388
Bakasura
andrey0660
Bakasura
8
6 / 1 / 1
5,302
884
2,938
4,091
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
7
2 / 3 / 0
4,249
708
929
2,796
615
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
13
13
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Mercury
Fandflasche
Mercury
0
3
0
0
L
Tsukuyomi
KotGame32
Tsukuyomi
0
1
0
0
L
Anubis
Kotgame43
Anubis
0
4
0
0
W
2
0
1
2.5
L
4
3
0
1.33
L
Ares
0
2
0
0
W
Chaac
Wented
Chaac
2
0
4
4
W
Bakasura
andrey0660
Bakasura
6
1
1
6.5
W
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,830
Damage
9,234
16,311
Taken
15,064
6,178
Mitigated
4,604
2,598
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
439
35
0
278
1,779
715
52
255
1,524
10,099
0
L
Mercury
Fandflasche
Mercury
120
41
0
312
3,347
558
0
0
3,347
0
4,870
L
Tsukuyomi
KotGame32
Tsukuyomi
106
0
0
10
618
16
0
0
618
0
707
L
Anubis
Kotgame43
Anubis
2,505
117
0
1,717
4,864
2,140
288
0
4,710
13,752
0
W
1,930
1,672
0
1,030
2,454
646
50
514
1,940
0
22,749
L
2,330
329
0
249
3,499
892
0
929
2,570
15,209
0
L
Ares
769
151
0
310
3,983
2,572
0
439
3,544
8,708
0
W
Chaac
Wented
Chaac
2,998
782
0
1,138
3,944
1,388
528
1,850
2,094
0
16,288
W
Bakasura
andrey0660
Bakasura
2,938
1,815
0
1,800
4,091
1,240
0
1,756
2,335
0
20,220
W
Scylla
929
170
0
430
2,796
615
0
1,229
1,567
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,361
Gold Earned
22,844
76
Minions Killed
167
0
Camps Cleared
0
502,626
Distance Traveled
622,180
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,425
738
25
4
0
107,997
0
L
Mercury
3,086
514
13
2
0
128,480
1
L
Tsukuyomi
2,805
468
1
0
0
37,450
0
L
Anubis
3,525
588
23
4
0
102,291
1
W
Rama
4,330
722
42
7
0
116,207
0
L
Agni
4,618
770
25
4
0
115,932
1
L
Ares
3,327
555
14
2
0
118,473
1
W
Chaac
4,538
756
25
4
0
124,663
0
W
Bakasura
5,302
884
50
8
0
164,401
0
W
Scylla
4,249
708
25
4
0
108,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role