Player Matchup

Hun Batz
Hun Batz
Estaio
Hun Batz
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
82W - 99L
1,409 Elo+
Party 1
Bellona
Bellona
Fake-Guille12
Bellona
Level 22
God Stats
4W - 5L
1,682 SR
Queue Stats
34W - 55L
1,321 Elo+
Party 1
Apollo
Apollo
Hertzi11
Apollo
Level 25
God Stats
148W - 77L
1,721 SR
Queue Stats
204W - 121L
1,651 Elo+
Solo
Kuzenbo
Kuzenbo
KokoMystic
Kuzenbo
Level 20
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 22
God Stats
72W - 73L
1,386 SR
Queue Stats
234W - 241L
1,321 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,440 Elo+

VS

Team Averages
Level 17
1,482 SR
1,412 Elo+
Set
Set
HchMobb
Set
Level 8
God Stats
75W - 82L
1,361 SR
Queue Stats
143W - 186L
1,321 Elo+
Solo
Odin
Odin
Mutilator2301
Odin
Level 7
God Stats
2W - 1L
1,708 SR
Queue Stats
122W - 144L
1,693 Elo+
Solo
Ymir
Ymir
Nuukh
Ymir
Level 30
God Stats
10W - 7L
1,638 SR
Queue Stats
82W - 58L
1,443 Elo+
Party 2
Neith
Neith
ledrak228
Neith
Level 26
God Stats
31W - 22L
1,584 SR
Queue Stats
88W - 68L
1,395 Elo+
Party 2
Sol
Sol
monkegogeta112
Sol
Level 13
God Stats
2W - 8L
1,118 SR
Queue Stats
21W - 37L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Estaio
Hun Batz
14
2 / 4 / 2
8,610
431
5,050
15,054
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
12
0 / 4 / 1
7,170
359
4,412
11,481
9,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Hertzi11
Apollo
18
12 / 2 / 2
11,481
574
20,796
15,404
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
KokoMystic
Kuzenbo
10
0 / 8 / 4
7,043
352
4,375
19,343
17,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Muni 74
Hou Yi
16
2 / 3 / 5
9,413
471
11,066
15,211
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
3 / 0 / 6
10,140
507
8,628
9,983
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 8
9,462
473
12,742
16,408
13,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Nuukh
Ymir
13
1 / 5 / 13
9,171
459
5,249
18,487
22,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
ledrak228
Neith
15
8 / 4 / 7
10,051
503
18,094
12,614
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 8
10,119
506
11,238
13,770
6,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
16
Kills
20
21
Deaths
17
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Estaio
Hun Batz
2
4
2
0.75
L
Bellona
0
4
1
0.13
W
Set
3
0
6
6
L
Apollo
Hertzi11
Apollo
12
2
2
6.5
L
Kuzenbo
KokoMystic
Kuzenbo
0
8
4
0.25
L
Hou Yi
Muni 74
Hou Yi
2
3
5
1.5
W
4
2
8
4
W
Ymir
Nuukh
Ymir
1
5
13
1.5
W
Neith
ledrak228
Neith
8
4
7
2.88
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,699
Damage
55,951
76,493
Taken
71,262
45,266
Mitigated
52,423
18,359
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Estaio
Hun Batz
5,050
1,361
122
2,009
15,054
5,097
0
2,623
12,431
0
34,980
L
Bellona
4,412
1,199
0
639
11,481
9,539
234
3,572
7,909
0
20,079
W
Set
8,628
4,071
0
2,123
9,983
5,278
0
197
9,786
0
67,763
L
Apollo
Hertzi11
Apollo
20,796
14,088
0
6,877
15,404
6,138
109
2,808
12,596
0
82,721
L
Kuzenbo
KokoMystic
Kuzenbo
4,375
1,346
0
3,375
19,343
17,049
64
6,434
12,909
14,491
0
L
Hou Yi
Muni 74
Hou Yi
11,066
6,324
0
5,337
15,211
7,443
1,050
3,168
12,043
0
69,339
W
12,742
2,134
0
3,775
16,408
13,086
241
670
15,738
7,490
39,641
W
Ymir
Nuukh
Ymir
5,249
1,795
0
2,974
18,487
22,456
10
860
17,627
25,602
0
W
Neith
ledrak228
Neith
18,094
9,652
0
4,170
12,614
5,288
1,074
1,069
11,545
0
51,019
W
11,238
3,682
0
4,591
13,770
6,315
3,259
1,579
12,191
62,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
48,943
370
Minions Killed
429
0
Camps Cleared
0
1,781,272
Distance Traveled
1,940,251
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,610
431
74
4
0
367,089
0
L
Bellona
7,170
359
39
2
0
387,767
0
W
Set
10,140
507
111
6
0
439,302
2
L
Apollo
11,481
574
132
7
0
353,583
0
L
Kuzenbo
7,043
352
8
0
0
333,806
1
L
Hou Yi
9,413
471
117
6
0
339,027
0
W
Odin
9,462
473
83
4
0
390,549
5
W
Ymir
9,171
459
36
2
0
379,113
6
W
Neith
10,051
503
74
4
0
393,336
0
W
Sol
10,119
506
125
6
0
337,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role