Player Matchup

Thanatos
Thanatos
KingRyk7
Thanatos
Level 5
God Stats
39W - 76L
1,500 SR
Queue Stats
142W - 297L
1,212 Elo+
Solo
Gilgamesh
Gilgamesh
SQX0_7
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ullr
Ullr
botttle
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,175 Elo+
Solo
Cthulhu
Cthulhu
manoletek
Cthulhu
Level 27
God Stats
19W - 32L
1,383 SR
Queue Stats
19W - 33L
1,300 Elo+
Solo
Janus
Janus
x_NeKross_x
Janus
Level 17
God Stats
6W - 7L
1,371 SR
Queue Stats
99W - 110L
1,289 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,295 Elo+

VS

Team Averages
Level 19
1,498 SR
1,381 Elo+
Cerberus
Cerberus
DUTCHI_KILLER
Cerberus
Level 29
God Stats
9W - 6L
1,633 SR
Queue Stats
22W - 30L
1,452 Elo+
Solo
Fenrir
Fenrir
Flexy_mxt17
Fenrir
Level 28
God Stats
12W - 8L
1,852 SR
Queue Stats
87W - 113L
1,420 Elo+
Solo
Agni
Agni
TheAgitator9425
Agni
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 19L
1,430 Elo+
Party 1
Artemis
Artemis
francesco0402004
Artemis
Level 24
God Stats
5W - 1L
1,222 SR
Queue Stats
53W - 54L
1,208 Elo+
Solo
Ra
Ra
jonasdebruijn007
Ra
Level 7
God Stats
2W - 5L
1,282 SR
Queue Stats
10W - 13L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingRyk7
Thanatos
17
1 / 12 / 0
11,903
384
2,630
24,744
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SQX0_7
Gilgamesh
20
15 / 9 / 2
18,116
584
31,813
32,011
19,989
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
botttle
Ullr
16
0 / 16 / 4
11,578
373
1,834
22,343
6,665
Cthulhu
manoletek
Cthulhu
15
1 / 4 / 3
13,988
451
8,130
14,280
8,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
5 / 8 / 2
15,819
510
19,590
26,696
9,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DUTCHI_KILLER
Cerberus
20
11 / 4 / 17
16,118
520
27,241
24,454
22,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
20
19 / 2 / 12
18,255
589
26,472
32,849
24,700
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 6 / 11
16,047
518
18,109
19,383
7,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 8 / 7
13,213
426
3,611
19,546
12,939
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 3 / 12
14,703
474
8,110
10,158
10,490
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
22
Kills
48
49
Deaths
23
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DUTCHI_KILLER
Cerberus
11
4
17
4.88
W
Fenrir
19
2
12
12.5
L
Thanatos
KingRyk7
Thanatos
1
12
0
0.08
L
Gilgamesh
SQX0_7
Gilgamesh
15
9
2
1.78
W
11
6
11
2.75
L
Ullr
botttle
Ullr
0
16
4
0.13
W
0
8
7
0.44
W
7
3
12
4.33
L
Cthulhu
manoletek
Cthulhu
1
4
3
0.63
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,997
Damage
83,543
120,074
Taken
106,390
52,321
Mitigated
78,838
21,069
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DUTCHI_KILLER
Cerberus
27,241
2,338
50
7,499
24,454
22,912
844
4,960
19,494
80,070
0
W
Fenrir
26,472
5,406
0
15,209
32,849
24,700
1,410
7,157
23,532
0
162,982
L
Thanatos
KingRyk7
Thanatos
2,630
878
0
10,709
24,744
7,301
2,534
9,759
14,985
0
61,235
L
Gilgamesh
SQX0_7
Gilgamesh
31,813
11,020
0
4,645
32,011
19,989
3,939
11,937
19,927
929
122,710
W
18,109
3,708
0
4,902
19,383
7,797
4,377
8,725
10,658
89,523
0
L
Ullr
botttle
Ullr
1,834
1,064
0
0
22,343
6,665
387
12,017
10,326
0
22,193
W
3,611
333
0
600
19,546
12,939
4,726
7,538
12,008
0
56,564
W
8,110
793
1,657
1,562
10,158
10,490
2,056
5,006
5,152
61,342
0
L
Cthulhu
manoletek
Cthulhu
8,130
147
293
2,325
14,280
8,889
0
7,747
6,533
35,627
0
L
19,590
2,394
0
3,097
26,696
9,477
1,750
11,853
14,843
115,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,404
Gold Earned
78,336
564
Minions Killed
607
0
Camps Cleared
0
2,085,897
Distance Traveled
2,797,893
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,118
520
106
3
0
549,998
1
W
Fenrir
18,255
589
161
5
0
670,905
1
L
Thanatos
11,903
384
96
3
0
308,365
0
L
Gilgamesh
18,116
584
194
6
0
534,373
0
W
Agni
16,047
518
147
5
0
512,885
1
L
Ullr
11,578
373
31
1
0
419,619
0
W
Artemis
13,213
426
92
3
0
497,408
5
W
Ra
14,703
474
101
3
0
566,697
0
L
Cthulhu
13,988
451
47
2
0
300,250
0
L
Janus
15,819
510
196
6
0
523,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role