Player Matchup

Awilix
Awilix
AstroOrion
Awilix
Level 63
God Stats
15W - 22L
1,415 SR
Queue Stats
357W - 405L
1,346 Elo+
Solo
Neith
Neith
ItzRogueWolf_
Neith
Level 89
God Stats
24W - 32L
1,436 SR
Queue Stats
509W - 717L
1,383 Elo+
Party 1
Chiron
Chiron
KurtCammy07
Chiron
Level 69
God Stats
31W - 48L
1,392 SR
Queue Stats
354W - 542L
1,372 Elo+
Party 1
He Bo
He Bo
RiZen5718
He Bo
Level 65
God Stats
0W - 3L
1,295 SR
Queue Stats
373W - 542L
1,370 Elo+
Party 1
Artio
Artio
TachiiSossa
Artio
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 205L
1,368 Elo+
Solo
Team Averages
Level 71
1,408 SR
1,368 Elo+

VS

Team Averages
Level 81
1,487 SR
1,398 Elo+
Nu Wa
Nu Wa
Gamershadow2311
Nu Wa
Level 69
God Stats
19W - 9L
1,567 SR
Queue Stats
125W - 130L
1,407 Elo+
Solo
Ymir
Ymir
SPQK RITAL
Ymir
Level 123
God Stats
55W - 60L
1,419 SR
Queue Stats
106W - 133L
1,325 Elo+
Solo
Mulan
Mulan
WizBobCat
Mulan
Level 61
God Stats
6W - 2L
1,510 SR
Queue Stats
73W - 88L
1,401 Elo+
Solo
Thanatos
Thanatos
enriqueechevarri
Thanatos
Level 58
God Stats
14W - 17L
1,506 SR
Queue Stats
146W - 178L
1,400 Elo+
Solo
Chiron
Chiron
quenbeatrice2009
Chiron
Level 96
God Stats
4W - 3L
1,433 SR
Queue Stats
188W - 222L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AstroOrion
Awilix
16
7 / 8 / 2
10,522
526
10,422
17,424
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 5
8,952
448
12,740
18,276
5,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
15
5 / 4 / 5
9,770
489
15,410
14,776
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
RiZen5718
He Bo
14
2 / 7 / 5
8,692
435
6,117
13,324
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 7
9,920
496
10,191
19,506
22,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
10,981
549
20,130
8,736
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 5
9,656
483
4,043
19,330
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
WizBobCat
Mulan
17
1 / 2 / 9
10,439
522
14,843
19,855
19,202
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
11 / 7 / 4
11,194
560
14,308
15,610
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 5
9,534
477
9,365
14,967
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
18
Kills
25
25
Deaths
18
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
AstroOrion
Awilix
7
8
2
1
W
6
3
9
3.5
L
4
4
5
1.63
L
Chiron
5
4
5
1.88
L
He Bo
RiZen5718
He Bo
2
7
5
0.64
W
3
2
5
2.75
L
0
2
7
1.75
W
Mulan
WizBobCat
Mulan
1
2
9
2.75
W
11
7
4
1.86
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,880
Damage
62,689
83,306
Taken
78,498
41,532
Mitigated
53,179
30,219
Healing
29,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AstroOrion
Awilix
10,422
4,024
153
5,671
17,424
5,539
4
3,715
13,709
0
59,308
W
20,130
5,768
0
0
8,736
3,255
1,852
2,320
6,290
66,553
0
L
12,740
4,289
372
3,976
18,276
5,065
483
5,961
12,315
0
49,394
L
Chiron
15,410
3,923
2,129
4,149
14,776
4,888
499
4,162
10,614
0
55,626
L
He Bo
RiZen5718
He Bo
6,117
422
649
3,144
13,324
3,686
0
6,480
6,844
35,669
0
W
4,043
213
500
5,855
19,330
17,204
499
1,574
17,644
25,057
0
L
10,191
1,767
244
9,732
19,506
22,354
716
4,141
15,365
59,948
0
W
Mulan
WizBobCat
Mulan
14,843
3,100
0
7,601
19,855
19,202
369
8,811
10,663
162
69,001
W
14,308
3,721
0
9,923
15,610
7,549
624
2,254
13,034
0
54,652
W
9,365
2,012
1,341
4,308
14,967
5,969
1,271
508
14,389
0
70,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,856
Gold Earned
51,804
449
Minions Killed
482
0
Camps Cleared
0
1,800,893
Distance Traveled
1,822,419
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,522
526
91
5
0
414,633
1
W
Nu Wa
10,981
549
107
5
0
373,509
1
L
Neith
8,952
448
80
4
0
321,943
4
L
Chiron
9,770
489
89
4
0
336,795
3
L
He Bo
8,692
435
60
3
0
350,358
4
W
Ymir
9,656
483
54
3
0
331,479
0
L
Artio
9,920
496
129
6
0
377,164
3
W
Mulan
10,439
522
130
7
0
353,756
0
W
Thanatos
11,194
560
83
4
0
400,066
1
W
Chiron
9,534
477
108
5
0
363,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role