Player Matchup

Cupid
Cupid
Avxqa
Cupid
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,625 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OpaqueFanatic99
Morgan Le Fay
Level 136
God Stats
2W - 4L
1,433 SR
Queue Stats
181W - 141L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
SullenStew16
Jormungandr
Level 154
God Stats
3W - 0L
1,578 SR
Queue Stats
228W - 171L
1,570 Elo+
Party 1
Team Averages
Level 116
1,503 SR
1,563 Elo+

VS

Team Averages
Level 66
1,520 SR
1,453 Elo+
Hades
Hades
Maczo123452216
Hades
Level 5
God Stats
44W - 52L
1,558 SR
Queue Stats
91W - 161L
1,536 Elo+
Solo
Medusa
Medusa
WeedNFire
Medusa
Level 89
God Stats
0W - 3L
1,260 SR
Queue Stats
21W - 34L
1,323 Elo+
Solo
Sylvanus
Sylvanus
o-0-HUSCARL-0-o
Sylvanus
Level 103
God Stats
7W - 4L
1,742 SR
Queue Stats
43W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Avxqa
Cupid
18
11 / 2 / 7
14,295
752
17,799
11,029
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
OpaqueFanatic99
Morgan Le Fay
18
3 / 4 / 13
13,345
702
22,151
20,314
7,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SullenStew16
Jormungandr
16
4 / 6 / 9
12,562
661
21,767
23,603
15,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
10,843
571
7,672
26,553
13,892
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
WeedNFire
Medusa
15
4 / 7 / 5
11,881
625
12,257
18,398
6,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
18
5 / 2 / 7
12,504
658
19,184
26,379
26,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
11
12
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
Avxqa
Cupid
11
2
7
7.25
L
2
10
3
0.35
W
Morgan Le Fay
OpaqueFanatic99
Morgan Le Fay
3
4
13
2.38
W
Jormungandr
SullenStew16
Jormungandr
4
6
9
1.42
L
Medusa
WeedNFire
Medusa
4
7
5
0.93
L
Sylvanus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
39,113
54,946
Taken
71,330
28,193
Mitigated
46,704
19,511
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Avxqa
Cupid
17,799
11,690
3,333
6,559
11,029
4,422
1,664
3,537
7,492
0
47,931
L
7,672
1,372
56
3,223
26,553
13,892
0
14,976
11,257
32,200
0
W
Morgan Le Fay
OpaqueFanatic99
Morgan Le Fay
22,151
2,136
155
5,084
20,314
7,996
549
9,118
11,196
78,130
0
W
Jormungandr
SullenStew16
Jormungandr
21,767
5,297
0
4,380
23,603
15,775
597
12,702
10,901
69,054
0
L
Medusa
WeedNFire
Medusa
12,257
4,159
0
1,152
18,398
6,348
180
11,326
7,072
0
46,426
L
Sylvanus
19,184
5,137
2,989
9,694
26,379
26,464
0
16,525
9,083
55,362
8,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
35,228
255
Minions Killed
183
0
Camps Cleared
0
1,029,502
Distance Traveled
933,411
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,295
752
78
4
0
344,580
0
L
Hades
10,843
571
58
3
0
280,850
1
W
Morgan Le Fay
13,345
702
99
5
0
361,910
1
W
Jormungandr
12,562
661
78
4
0
323,012
2
L
Medusa
11,881
625
57
3
0
347,630
0
L
Sylvanus
12,504
658
68
4
0
304,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role