Player Matchup

Nike
Nike
Ailnok
Nike
Level 157
God Stats
4W - 4L
1,839 SR
Queue Stats
265W - 238L
1,565 Elo+
Solo
Apollo
Apollo
CuriousGeni
Apollo
Level 93
God Stats
9W - 5L
1,657 SR
Queue Stats
80W - 77L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarkarMPV
Kumbhakarna
Level 47
God Stats
8W - 12L
1,408 SR
Queue Stats
93W - 108L
1,449 Elo+
Solo
Hou Yi
Hou Yi
DiscordedDiscord
Hou Yi
Level 108
God Stats
0W - 6L
1,500 SR
Queue Stats
254W - 244L
1,484 Elo+
Solo
Freya
Freya
MmYySsHh
Freya
Level 119
God Stats
16W - 17L
1,345 SR
Queue Stats
309W - 271L
1,580 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,517 Elo+

VS

Team Averages
Level 121
1,523 SR
1,502 Elo+
Arachne
Arachne
FeshPinceOfBlair
Arachne
Level 85
God Stats
13W - 4L
1,689 SR
Queue Stats
169W - 151L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Hyfronx
Baron Samedi
Level 154
God Stats
56W - 31L
1,583 SR
Queue Stats
586W - 571L
1,533 Elo+
Solo
Medusa
Medusa
Malivore
Medusa
Level 154
God Stats
1W - 5L
1,266 SR
Queue Stats
465W - 505L
1,469 Elo+
Solo
Xing Tian
Xing Tian
dabnwithmadn
Xing Tian
Level 88
God Stats
27W - 20L
1,623 SR
Queue Stats
365W - 323L
1,578 Elo+
Party 1
Osiris
Osiris
eyale12320
Osiris
Level 125
God Stats
8W - 6L
1,455 SR
Queue Stats
522W - 520L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ailnok
Nike
17
2 / 9 / 9
10,881
495
14,540
18,598
12,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
18
9 / 6 / 1
12,040
547
14,507
19,144
7,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
DarkarMPV
Kumbhakarna
15
2 / 5 / 6
11,235
511
4,172
17,895
14,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 6 / 4
9,419
428
10,905
14,230
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
MmYySsHh
Freya
18
1 / 7 / 5
10,912
496
11,162
19,000
7,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 7
12,727
579
12,633
21,116
12,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Hyfronx
Baron Samedi
18
4 / 5 / 14
12,226
556
15,144
16,106
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Malivore
Medusa
19
7 / 4 / 9
13,220
601
16,183
16,670
6,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
dabnwithmadn
Xing Tian
15
4 / 2 / 17
12,327
560
8,177
20,436
22,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
eyale12320
Osiris
18
7 / 3 / 11
12,312
560
13,065
18,129
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
15
Kills
32
33
Deaths
16
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nike
Ailnok
Nike
2
9
9
0.72
L
Apollo
9
6
1
1.58
L
Kumbhakarna
DarkarMPV
Kumbhakarna
2
5
6
1
L
1
6
4
0.5
W
10
2
7
6.75
W
Baron Samedi
Hyfronx
Baron Samedi
4
5
14
2.2
W
Medusa
Malivore
Medusa
7
4
9
2.88
L
Freya
MmYySsHh
Freya
1
7
5
0.5
W
Xing Tian
dabnwithmadn
Xing Tian
4
2
17
6.25
W
Osiris
eyale12320
Osiris
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,286
Damage
65,202
88,867
Taken
92,457
47,146
Mitigated
68,391
18,077
Healing
31,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Ailnok
Nike
14,540
1,689
0
335
18,598
12,957
0
3,910
14,299
0
90,713
L
Apollo
14,507
9,383
0
7,692
19,144
7,317
20
3,966
14,580
0
78,442
L
Kumbhakarna
DarkarMPV
Kumbhakarna
4,172
494
583
2,151
17,895
14,930
0
6,433
11,091
27,932
0
L
10,905
5,159
0
1,500
14,230
4,631
950
3,380
10,647
0
61,807
W
12,633
7,454
0
6,423
21,116
12,765
1,550
3,024
18,092
0
86,633
W
Baron Samedi
Hyfronx
Baron Samedi
15,144
793
3,015
5,339
16,106
7,505
2,136
2,923
13,183
63,925
0
W
Medusa
Malivore
Medusa
16,183
7,326
0
5,129
16,670
6,962
6,838
4,298
12,372
0
100,521
L
Freya
MmYySsHh
Freya
11,162
3,628
0
5,816
19,000
7,311
22
4,637
13,436
74,697
0
W
Xing Tian
dabnwithmadn
Xing Tian
8,177
981
0
6,394
20,436
22,598
919
4,475
15,961
27,767
0
W
Osiris
eyale12320
Osiris
13,065
2,693
0
5,428
18,129
18,561
2,040
5,136
12,993
0
62,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,487
Gold Earned
62,812
536
Minions Killed
514
0
Camps Cleared
0
1,937,810
Distance Traveled
2,110,977
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,881
495
145
7
0
408,773
4
L
Apollo
12,040
547
117
5
0
361,517
2
L
Kumbhakarna
11,235
511
38
2
0
398,567
4
L
Hou Yi
9,419
428
98
4
0
367,919
6
W
Arachne
12,727
579
113
5
0
471,577
1
W
Baron Samedi
12,226
556
117
5
0
380,041
2
W
Medusa
13,220
601
158
7
0
403,395
2
L
Freya
10,912
496
138
6
0
401,034
3
W
Xing Tian
12,327
560
27
1
0
416,435
0
W
Osiris
12,312
560
99
5
0
439,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role