Player Matchup

Cthulhu
Cthulhu
Bl4ck0ut 194
Cthulhu
Level 116
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 6L
1,170 Elo+
Party 1
Sol
Sol
ReloadBud420
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Neith
Neith
RetzerBoyy
Neith
Level 9
God Stats
1W - 5L
1,933 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 46
1,665 SR
1,390 Elo+

VS

Team Averages
Level 20
1,523 SR
1,364 Elo+
Loki
Loki
ChickenRiceDaily
Loki
Level 28
God Stats
167W - 82L
1,714 SR
Queue Stats
232W - 138L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
DesmondThePlayer
Kumbhakarna
Level 26
God Stats
4W - 6L
1,361 SR
Queue Stats
131W - 136L
1,209 Elo+
Solo
Anubis
Anubis
sabelete59
Anubis
Level 7
God Stats
4W - 5L
1,495 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl4ck0ut 194
Cthulhu
14
3 / 9 / 1
11,200
622
13,002
21,416
20,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 10 / 1
9,524
529
5,830
16,589
4,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
13
0 / 8 / 2
9,588
533
4,472
12,213
3,366
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 7
15,288
849
22,292
13,752
6,690
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
DesmondThePlayer
Kumbhakarna
13
3 / 1 / 19
11,448
636
6,221
13,062
12,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
sabelete59
Anubis
17
5 / 2 / 19
12,517
695
15,210
13,380
7,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
4
Kills
27
27
Deaths
4
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bl4ck0ut 194
Cthulhu
3
9
1
0.39
W
19
1
7
22.5
W
Kumbhakarna
DesmondThePlayer
Kumbhakarna
3
1
19
12.5
L
1
10
1
0.15
L
Neith
0
8
2
0.13
W
Anubis
sabelete59
Anubis
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
43,723
50,218
Taken
40,194
27,781
Mitigated
26,785
4,962
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bl4ck0ut 194
Cthulhu
13,002
516
893
2,068
21,416
20,245
242
10,887
10,289
30,894
0
W
22,292
8,046
0
5,331
13,752
6,690
495
5,051
8,701
0
104,159
W
Kumbhakarna
DesmondThePlayer
Kumbhakarna
6,221
738
0
0
13,062
12,507
150
6,042
7,020
19,023
0
L
5,830
1,116
156
1,349
16,589
4,170
614
7,689
8,820
21,157
0
L
Neith
4,472
1,147
0
496
12,213
3,366
275
2,855
9,235
0
16,755
W
Anubis
sabelete59
Anubis
15,210
1,888
0
8,202
13,380
7,588
1,497
7,739
5,641
55,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
39,253
104
Minions Killed
217
0
Camps Cleared
0
818,543
Distance Traveled
894,923
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,200
622
40
2
0
276,652
2
W
Loki
15,288
849
122
7
0
371,870
2
W
Kumbhakarna
11,448
636
14
1
0
275,280
1
L
Sol
9,524
529
32
2
0
262,480
2
L
Neith
9,588
533
32
2
0
279,411
0
W
Anubis
12,517
695
81
5
0
247,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role