Player Matchup

Set
Set
 
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FaZe18655
Ares
Level 2
God Stats
1W - 1L
1,763 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 2
Apollo
Apollo
andyblue81
Apollo
Level 25
God Stats
206W - 236L
1,392 SR
Queue Stats
420W - 505L
1,304 Elo+
Party 3
Hun Batz
Hun Batz
mrfreshenglish1
Hun Batz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 2
Zeus
Zeus
xZxTreyxZx
Zeus
Level 35
God Stats
39W - 39L
1,520 SR
Queue Stats
201W - 242L
1,450 Elo+
Party 3
Team Averages
Level 19
1,535 SR
1,467 Elo+

VS

Team Averages
Level 19
1,563 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
HallowedWheat32
Morgan Le Fay
Level 13
God Stats
12W - 11L
1,500 SR
Queue Stats
67W - 83L
1,237 Elo+
Solo
Hades
Hades
Rexreaper117
Hades
Level 36
God Stats
7W - 1L
1,730 SR
Queue Stats
18W - 12L
1,625 Elo+
Party 1
Anubis
Anubis
aTrapp3703
Anubis
Level 9
God Stats
58W - 54L
1,888 SR
Queue Stats
98W - 112L
1,407 Elo+
Solo
Ra
Ra
speedyrhythm557
Ra
Level 22
God Stats
3W - 6L
1,232 SR
Queue Stats
24W - 25L
1,515 Elo+
Party 1
Bakasura
Bakasura
swaging_cuban
Bakasura
Level 13
God Stats
1W - 2L
1,464 SR
Queue Stats
5W - 4L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 13 / 11
12,080
1,098
9,458
21,071
9,428
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
19
0 / 8 / 18
10,930
994
7,435
25,182
22,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
andyblue81
Apollo
18
4 / 7 / 11
11,394
1,036
10,188
16,729
5,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
17
5 / 17 / 9
11,366
1,033
7,942
23,185
6,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 11 / 10
15,413
1,401
37,958
19,665
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HallowedWheat32
Morgan Le Fay
18
1 / 3 / 17
10,419
947
5,260
6,679
2,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
26 / 3 / 18
16,884
1,535
33,194
20,229
19,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
aTrapp3703
Anubis
18
5 / 10 / 17
11,456
1,041
13,390
19,975
10,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 7 / 23
12,667
1,152
15,999
12,387
4,216
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
swaging_cuban
Bakasura
20
18 / 8 / 18
15,596
1,418
26,175
17,476
6,945
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
147
31
Kills
54
56
Deaths
31
59
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
13
11
0.81
L
Ares
0
8
18
1.13
W
Morgan Le Fay
HallowedWheat32
Morgan Le Fay
1
3
17
3.17
W
26
3
18
11.67
W
Anubis
aTrapp3703
Anubis
5
10
17
1.35
L
Apollo
andyblue81
Apollo
4
7
11
1.36
L
Hun Batz
5
17
9
0.56
W
4
7
23
2.21
W
Bakasura
swaging_cuban
Bakasura
18
8
18
3.38
L
17
11
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,981
Damage
94,018
105,832
Taken
76,746
50,835
Mitigated
44,358
4,886
Healing
17,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,458
5,966
0
130
21,071
9,428
0
11,071
8,970
0
30,486
L
Ares
7,435
1,913
0
0
25,182
22,649
0
17,777
6,324
21,748
0
W
Morgan Le Fay
HallowedWheat32
Morgan Le Fay
5,260
290
0
324
6,679
2,689
0
3,438
3,241
24,670
0
W
33,194
2,144
775
8,501
20,229
19,946
0
13,668
6,479
47,649
0
W
Anubis
aTrapp3703
Anubis
13,390
2,065
503
4,850
19,975
10,562
0
14,252
5,723
27,639
0
L
Apollo
andyblue81
Apollo
10,188
4,886
0
1,714
16,729
5,473
0
10,756
5,413
0
38,510
L
Hun Batz
7,942
4,003
0
0
23,185
6,930
0
17,349
5,270
0
17,722
W
15,999
2,740
31
605
12,387
4,216
0
6,080
6,307
39,233
0
W
Bakasura
swaging_cuban
Bakasura
26,175
17,805
0
1,844
17,476
6,945
0
7,955
9,521
0
33,186
L
37,958
5,690
184
2,858
19,665
6,355
0
10,650
8,021
68,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,183
Gold Earned
67,022
181
Minions Killed
194
3
Camps Cleared
0
919,748
Distance Traveled
931,498
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,080
1,098
42
4
1
197,192
0
L
Ares
10,930
994
22
2
0
214,647
0
W
Morgan Le Fay
10,419
947
42
4
0
201,326
1
W
Hades
16,884
1,535
45
4
0
212,807
0
W
Anubis
11,456
1,041
33
3
0
131,450
3
L
Apollo
11,394
1,036
41
4
2
172,094
0
L
Hun Batz
11,366
1,033
19
2
0
163,711
1
W
Ra
12,667
1,152
54
5
0
172,567
0
W
Bakasura
15,596
1,418
20
2
0
213,348
0
L
Zeus
15,413
1,401
57
5
0
172,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role