Player Matchup

Chang'e
Chang'e
EuriUra
Chang'e
Level 115
God Stats
2W - 2L
1,737 SR
Queue Stats
67W - 94L
1,436 Elo+
Solo
Chaac
Chaac
InjuringCupid45
Chaac
Level 61
God Stats
8W - 3L
1,525 SR
Queue Stats
50W - 46L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
LilBabyJoker
Danzaburou
Level 146
God Stats
5W - 5L
1,542 SR
Queue Stats
115W - 104L
1,533 Elo+
Party 1
Team Averages
Level 107
1,601 SR
1,491 Elo+

VS

Team Averages
Level 98
1,379 SR
1,417 Elo+
Vulcan
Vulcan
ImAuti
Vulcan
Level 48
God Stats
8W - 12L
1,402 SR
Queue Stats
89W - 126L
1,282 Elo+
Solo
Bacchus
Bacchus
Quinidex
Bacchus
Level 140
God Stats
5W - 10L
1,241 SR
Queue Stats
73W - 67L
1,523 Elo+
Solo
Medusa
Medusa
changguito
Medusa
Level 107
God Stats
122W - 147L
1,494 SR
Queue Stats
1,350W - 1,593L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EuriUra
Chang'e
17
4 / 3 / 9
12,487
657
10,826
14,224
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 3 / 3
13,218
696
13,213
20,440
20,478
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
LilBabyJoker
Danzaburou
16
0 / 2 / 10
11,578
609
6,725
11,866
4,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImAuti
Vulcan
16
6 / 5 / 1
12,477
657
12,775
10,459
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Quinidex
Bacchus
14
1 / 3 / 5
10,154
534
5,800
11,127
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
changguito
Medusa
14
1 / 6 / 4
10,542
555
9,180
15,950
5,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
8
8
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EuriUra
Chang'e
4
3
9
2.83
L
Vulcan
ImAuti
Vulcan
6
5
1
1.3
W
10
3
3
3.83
W
Danzaburou
LilBabyJoker
Danzaburou
0
2
10
2.5
L
Bacchus
Quinidex
Bacchus
1
3
5
1.17
L
Medusa
changguito
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,764
Damage
27,755
46,530
Taken
37,536
30,445
Mitigated
20,534
17,492
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EuriUra
Chang'e
10,826
779
3,104
6,609
14,224
5,161
593
5,668
8,556
51,044
0
L
Vulcan
ImAuti
Vulcan
12,775
5,766
0
487
10,459
5,292
192
2,141
8,118
50,030
0
W
13,213
2,468
0
6,824
20,440
20,478
195
8,027
12,413
567
54,815
W
Danzaburou
LilBabyJoker
Danzaburou
6,725
2,756
0
955
11,866
4,806
1,944
4,880
6,986
0
57,529
L
Bacchus
Quinidex
Bacchus
5,800
154
387
1,806
11,127
9,878
248
3,133
7,565
14,644
0
L
Medusa
changguito
Medusa
9,180
2,170
324
3,144
15,950
5,364
144
4,998
10,684
0
46,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
33,173
243
Minions Killed
176
0
Camps Cleared
0
1,018,701
Distance Traveled
872,233
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,487
657
64
3
0
352,997
3
L
Vulcan
12,477
657
80
4
0
305,020
0
W
Chaac
13,218
696
80
4
0
354,237
2
W
Danzaburou
11,578
609
99
5
0
311,467
2
L
Bacchus
10,154
534
25
1
0
277,639
2
L
Medusa
10,542
555
71
4
0
289,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role