Player Matchup

Scylla
Scylla
I-need-BP
Scylla
Level 85
God Stats
13W - 6L
1,634 SR
Queue Stats
111W - 105L
1,485 Elo+
Solo
Cthulhu
Cthulhu
MR-POPEUR
Cthulhu
Level 62
God Stats
53W - 41L
1,545 SR
Queue Stats
143W - 144L
1,255 Elo+
Party 2
Ares
Ares
VsN-Sanchobrando
Ares
Level 62
God Stats
4W - 1L
1,929 SR
Queue Stats
144W - 169L
1,355 Elo+
Solo
Thanatos
Thanatos
ardent_19
Thanatos
Level 68
God Stats
10W - 7L
1,500 SR
Queue Stats
141W - 139L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
basti456
Heimdallr
Level 108
God Stats
8W - 3L
1,733 SR
Queue Stats
655W - 663L
1,456 Elo+
Solo
Team Averages
Level 77
1,668 SR
1,369 Elo+

VS

Team Averages
Level 88
1,504 SR
1,483 Elo+
Jing Wei
Jing Wei
Dr_LuGe
Jing Wei
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 235L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Princio89
Kumbhakarna
Level 65
God Stats
1W - 9L
1,500 SR
Queue Stats
64W - 67L
1,417 Elo+
Solo
King Arthur
King Arthur
WizBobCat
King Arthur
Level 61
God Stats
5W - 5L
1,414 SR
Queue Stats
73W - 88L
1,402 Elo+
Solo
Hera
Hera
pawliczek453
Hera
Level 100
God Stats
19W - 12L
1,574 SR
Queue Stats
85W - 90L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
turken-163
Hun Batz
Level 101
God Stats
1W - 1L
1,531 SR
Queue Stats
4W - 4L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
I-need-BP
Scylla
17
11 / 2 / 3
10,750
538
11,147
13,564
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
MR-POPEUR
Cthulhu
14
1 / 2 / 10
8,376
419
9,685
12,973
14,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 5
9,112
456
13,874
20,186
14,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
ardent_19
Thanatos
17
6 / 4 / 7
10,482
524
9,482
14,986
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
basti456
Heimdallr
14
2 / 4 / 7
8,933
447
11,749
15,788
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dr_LuGe
Jing Wei
15
1 / 3 / 5
8,919
446
9,424
13,463
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Princio89
Kumbhakarna
11
0 / 3 / 5
7,671
384
5,313
17,796
15,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
WizBobCat
King Arthur
14
5 / 5 / 3
9,084
454
13,339
23,714
14,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 6 / 1
9,925
496
16,661
13,296
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
turken-163
Hun Batz
12
1 / 4 / 6
8,183
409
5,784
10,946
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
21
Kills
15
16
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dr_LuGe
Jing Wei
1
3
5
1.17
W
Scylla
I-need-BP
Scylla
11
2
3
6.25
W
Cthulhu
MR-POPEUR
Cthulhu
1
2
10
3
L
Kumbhakarna
Princio89
Kumbhakarna
0
3
5
0.83
W
1
4
5
0.88
L
King Arthur
WizBobCat
King Arthur
5
5
3
1.3
W
Thanatos
ardent_19
Thanatos
6
4
7
2.38
W
Heimdallr
basti456
Heimdallr
2
4
7
1.38
L
8
6
1
1.42
L
Hun Batz
turken-163
Hun Batz
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
50,521
77,497
Taken
79,215
46,015
Mitigated
43,183
28,097
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dr_LuGe
Jing Wei
9,424
6,396
0
5,389
13,463
4,479
0
4,670
8,793
0
59,965
W
Scylla
I-need-BP
Scylla
11,147
1,488
787
880
13,564
4,682
339
7,251
6,313
45,596
0
W
Cthulhu
MR-POPEUR
Cthulhu
9,685
582
1,038
1,386
12,973
14,112
25
2,348
10,625
28,826
0
L
Kumbhakarna
Princio89
Kumbhakarna
5,313
502
0
4,242
17,796
15,020
0
8,466
9,304
17,692
0
W
13,874
1,579
0
5,582
20,186
14,990
1,360
4,217
15,969
55,620
0
L
King Arthur
WizBobCat
King Arthur
13,339
1,493
0
7,096
23,714
14,809
358
10,002
13,602
0
43,896
W
Thanatos
ardent_19
Thanatos
9,482
1,693
0
12,792
14,986
6,445
0
3,745
11,241
0
65,221
W
Heimdallr
basti456
Heimdallr
11,749
5,325
0
5,632
15,788
5,786
409
4,568
11,220
0
62,978
L
16,661
3,399
0
2,790
13,296
4,772
985
5,483
7,461
68,416
0
L
Hun Batz
turken-163
Hun Batz
5,784
1,816
0
3,770
10,946
4,103
0
5,437
5,349
0
43,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
43,782
391
Minions Killed
407
0
Camps Cleared
0
1,924,444
Distance Traveled
1,834,181
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,919
446
104
5
0
375,169
4
W
Scylla
10,750
538
84
4
0
406,690
0
W
Cthulhu
8,376
419
45
2
0
424,557
2
L
Kumbhakarna
7,671
384
23
1
0
392,741
3
W
Ares
9,112
456
91
5
0
346,254
3
L
King Arthur
9,084
454
72
4
0
397,014
0
W
Thanatos
10,482
524
90
5
0
411,495
6
W
Heimdallr
8,933
447
81
4
0
335,448
8
L
Hera
9,925
496
117
6
0
336,915
2
L
Hun Batz
8,183
409
91
5
0
332,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role