Player Matchup

Tsukuyomi
Tsukuyomi
Acharnion
Tsukuyomi
Level 28
God Stats
16W - 11L
1,608 SR
Queue Stats
156W - 164L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GTZ_KiroZz
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,306 Elo+
Party 3
Fenrir
Fenrir
MoMoHappyxD
Fenrir
Level 22
God Stats
36W - 18L
1,500 SR
Queue Stats
229W - 237L
1,340 Elo+
Party 3
Izanami
Izanami
Toxiic_Ryuk
Izanami
Level 15
God Stats
3W - 5L
1,581 SR
Queue Stats
6W - 12L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
Zack_Foster97
Baron Samedi
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,440 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,375 Elo+

VS

Team Averages
Level 24
1,509 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
Demon-shi
Tsukuyomi
Level 26
God Stats
12W - 9L
1,640 SR
Queue Stats
35W - 37L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
El-Davo333
Erlang Shen
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
8W - 8L
1,287 Elo+
Solo
Jormungandr
Jormungandr
SimulatormannV2
Jormungandr
Level 83
God Stats
2W - 1L
1,608 SR
Queue Stats
171W - 162L
1,498 Elo+
Party 2
Hachiman
Hachiman
dragon222003
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,031 Elo+
Solo
Ra
Ra
jonny4637
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Acharnion
Tsukuyomi
19
6 / 6 / 1
11,885
540
11,032
19,131
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
GTZ_KiroZz
Ah Muzen Cab
16
2 / 8 / 2
10,138
461
8,631
15,136
5,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
4 / 9 / 5
10,652
484
11,499
16,660
10,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Toxiic_Ryuk
Izanami
18
13 / 8 / 8
12,243
557
21,120
25,248
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Zack_Foster97
Baron Samedi
16
5 / 7 / 12
9,932
451
12,740
19,771
8,491
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demon-shi
Tsukuyomi
18
8 / 3 / 8
12,017
546
12,747
13,664
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
El-Davo333
Erlang Shen
17
7 / 6 / 6
11,212
510
14,030
20,670
20,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SimulatormannV2
Jormungandr
16
1 / 7 / 7
9,760
444
11,877
17,957
11,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
dragon222003
Hachiman
15
3 / 14 / 9
9,626
438
7,993
19,637
4,932
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
19 / 1 / 1
15,719
715
28,098
17,756
8,650
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
30
Kills
38
38
Deaths
31
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Acharnion
Tsukuyomi
6
6
1
1.08
W
Tsukuyomi
Demon-shi
Tsukuyomi
8
3
8
4
W
Erlang Shen
El-Davo333
Erlang Shen
7
6
6
1.67
L
Ah Muzen Cab
GTZ_KiroZz
Ah Muzen Cab
2
8
2
0.38
L
Fenrir
4
9
5
0.72
W
Jormungandr
SimulatormannV2
Jormungandr
1
7
7
0.64
L
Izanami
Toxiic_Ryuk
Izanami
13
8
8
2.13
L
Baron Samedi
Zack_Foster97
Baron Samedi
5
7
12
1.57
W
Hachiman
dragon222003
Hachiman
3
14
9
0.54
W
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,022
Damage
74,745
95,946
Taken
89,684
39,743
Mitigated
50,145
30,602
Healing
23,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Acharnion
Tsukuyomi
11,032
3,792
0
6,618
19,131
6,589
0
9,474
9,657
0
78,748
W
Tsukuyomi
Demon-shi
Tsukuyomi
12,747
2,990
0
3,616
13,664
5,086
36
456
13,208
0
65,257
W
Erlang Shen
El-Davo333
Erlang Shen
14,030
7,319
0
4,286
20,670
20,186
1,446
1,705
18,965
0
61,627
L
Ah Muzen Cab
GTZ_KiroZz
Ah Muzen Cab
8,631
4,306
38
4,617
15,136
5,185
600
2,583
12,553
0
51,909
L
Fenrir
11,499
2,899
0
2,578
16,660
10,596
234
4,384
12,276
0
49,629
W
Jormungandr
SimulatormannV2
Jormungandr
11,877
3,508
0
3,358
17,957
11,291
0
4,670
13,287
57,000
0
L
Izanami
Toxiic_Ryuk
Izanami
21,120
16,593
520
10,183
25,248
8,882
4,823
10,989
14,259
0
80,486
L
Baron Samedi
Zack_Foster97
Baron Samedi
12,740
2,866
1,424
4,624
19,771
8,491
999
12,545
7,226
33,701
0
W
Hachiman
dragon222003
Hachiman
7,993
3,577
0
2,205
19,637
4,932
0
3,125
16,512
0
24,960
W
28,098
2,518
1,034
8,913
17,756
8,650
284
2,784
14,972
145,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
58,334
488
Minions Killed
538
0
Camps Cleared
0
1,790,955
Distance Traveled
1,913,124
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,885
540
140
6
0
425,678
2
W
Tsukuyomi
12,017
546
89
4
0
438,493
6
W
Erlang Shen
11,212
510
106
5
0
364,912
0
L
Ah Muzen Cab
10,138
461
98
4
0
328,222
1
L
Fenrir
10,652
484
89
4
0
426,333
3
W
Jormungandr
9,760
444
84
4
0
311,016
1
L
Izanami
12,243
557
126
6
0
321,382
0
L
Baron Samedi
9,932
451
35
2
0
289,340
1
W
Hachiman
9,626
438
31
1
0
351,023
0
W
Ra
15,719
715
228
10
0
447,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role