Player Matchup

Hel
Hel
BangclokZlonk
Hel
Level 6
God Stats
10W - 11L
1,601 SR
Queue Stats
19W - 29L
1,449 Elo+
Party 2
Ra
Ra
Hademon
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,173 Elo+
Party 1
Merlin
Merlin
HallowedWheat32
Merlin
Level 13
God Stats
7W - 11L
1,213 SR
Queue Stats
67W - 83L
1,246 Elo+
Solo
Neith
Neith
JBtheGREEN
Neith
Level 25
God Stats
7W - 7L
1,560 SR
Queue Stats
172W - 169L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
YxngSwxvy
Sun Wukong
Level 4
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Team Averages
Level 11
1,435 SR
1,309 Elo+

VS

Team Averages
Level 17
1,647 SR
1,475 Elo+
Artemis
Artemis
LAFINDUMONDE13
Artemis
Level 9
God Stats
13W - 7L
1,492 SR
Queue Stats
18W - 10L
1,513 Elo+
Solo
Pele
Pele
Powerful-_-Goat
Pele
Level 22
God Stats
3W - 3L
1,495 SR
Queue Stats
222W - 257L
1,326 Elo+
Solo
Ares
Ares
assloverspizza
Ares
Level 17
God Stats
14W - 5L
1,684 SR
Queue Stats
104W - 56L
1,559 Elo+
Party 3
Baba Yaga
Baba Yaga
pristine-bold2
Baba Yaga
Level 19
God Stats
1W - 0L
1,814 SR
Queue Stats
69W - 55L
1,427 Elo+
Solo
Ganesha
Ganesha
zugandeeznhutz
Ganesha
Level 17
God Stats
37W - 16L
1,751 SR
Queue Stats
110W - 56L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
9,768
888
5,247
21,044
9,588
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 15 / 5
9,900
900
8,729
25,813
10,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 11 / 5
9,700
882
7,350
16,353
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
8 / 10 / 2
12,050
1,095
18,912
22,252
9,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
YxngSwxvy
Sun Wukong
15
0 / 4 / 3
8,735
794
1,921
6,247
3,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 15
13,104
1,191
21,634
9,521
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 27
11,370
1,034
6,206
10,403
7,427
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
14 / 2 / 16
12,625
1,148
15,391
11,138
10,609
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
pristine-bold2
Baba Yaga
20
12 / 0 / 23
13,034
1,185
25,730
8,711
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 3 / 38
11,869
1,079
17,383
9,513
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
168
10
Kills
49
49
Deaths
10
20
Assists
119
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
1
15
5
0.23
L
0
11
5
0.23
L
Neith
8
10
2
0.9
W
16
4
15
5.88
W
6
1
27
19.5
L
Sun Wukong
YxngSwxvy
Sun Wukong
0
4
3
0.38
W
14
2
16
11
W
Baba Yaga
pristine-bold2
Baba Yaga
12
0
23
23.5
W
1
3
38
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,159
Damage
86,344
91,709
Taken
49,286
38,855
Mitigated
34,287
10,909
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,247
336
3,147
2,550
21,044
9,588
0
15,218
5,495
16,414
0
L
8,729
1,396
494
1,710
25,813
10,086
0
14,808
10,725
18,641
0
L
7,350
867
0
492
16,353
6,715
0
10,780
5,409
36,378
0
L
Neith
18,912
10,665
0
2,474
22,252
9,342
0
13,126
8,705
0
52,805
W
21,634
14,679
58
2,260
9,521
5,101
0
3,185
6,336
0
41,743
W
6,206
709
0
88
10,403
7,427
0
6,584
3,819
0
13,554
L
Sun Wukong
YxngSwxvy
Sun Wukong
1,921
302
0
42
6,247
3,124
0
3,324
2,871
0
6,558
W
15,391
271
0
0
11,138
10,609
0
4,466
6,672
22,403
0
W
Baba Yaga
pristine-bold2
Baba Yaga
25,730
396
0
2,593
8,711
4,211
0
2,969
5,742
61,992
0
W
17,383
524
0
0
9,513
6,939
0
4,122
5,391
29,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,153
Gold Earned
62,002
165
Minions Killed
188
3
Camps Cleared
4
796,071
Distance Traveled
1,035,909
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,768
888
20
2
0
198,511
0
L
Ra
9,900
900
16
1
1
177,674
0
L
Merlin
9,700
882
57
5
0
169,813
2
L
Neith
12,050
1,095
62
6
1
168,828
0
W
Artemis
13,104
1,191
55
5
0
166,287
3
W
Pele
11,370
1,034
23
2
1
224,091
0
L
Sun Wukong
8,735
794
10
1
1
81,245
1
W
Ares
12,625
1,148
22
2
2
208,383
0
W
Baba Yaga
13,034
1,185
88
8
1
228,180
0
W
Ganesha
11,869
1,079
0
0
0
208,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role