Player Matchup

Yemoja
Yemoja
Jecsxz007
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
PrumaHundr
Nike
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 179L
1,476 Elo+
Solo
Tyr
Tyr
Shuutenn
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Olorun
Olorun
pernicious03
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
960 Elo+
Solo
Rama
Rama
zRustyPeachz
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,387 Elo+

VS

Team Averages
Level 3
1,545 SR
1,527 Elo+
Bellona
Bellona
Deepsummoner
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LenhHoXungg
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
MachuKG
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Thor
Thor
ShufflyD
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VnbLinh
Aphrodite
Level 4
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jecsxz007
Yemoja
10
0 / 7 / 1
7,334
458
1,698
11,647
8,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 3 / 1
8,126
508
9,924
11,091
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 5
7,410
463
7,936
12,482
9,863
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
8
0 / 9 / 3
6,016
376
4,149
10,110
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 11 / 2
6,208
388
4,607
10,592
3,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deepsummoner
Bellona
11
6 / 2 / 7
7,486
468
7,365
11,006
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
LenhHoXungg
Danzaburou
13
6 / 0 / 10
8,580
536
8,891
5,479
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
MachuKG
Kukulkan
13
9 / 2 / 10
8,692
543
13,514
7,158
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
9
5 / 4 / 5
6,789
424
4,535
7,804
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
VnbLinh
Aphrodite
13
5 / 1 / 16
9,369
586
6,986
9,930
8,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
31
33
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
Deepsummoner
Bellona
6
2
7
4.75
L
Yemoja
Jecsxz007
Yemoja
0
7
1
0.07
W
Danzaburou
LenhHoXungg
Danzaburou
6
0
10
11
W
Kukulkan
MachuKG
Kukulkan
9
2
10
7
L
6
3
1
2.17
W
Thor
5
4
5
1.88
L
1
3
5
1.17
W
Aphrodite
VnbLinh
Aphrodite
5
1
16
13
L
Olorun
0
9
3
0.17
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
41,291
55,922
Taken
41,377
29,454
Mitigated
21,992
8,166
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Deepsummoner
Bellona
7,365
3,197
0
3,179
11,006
7,708
191
1,993
9,013
0
20,210
L
Yemoja
Jecsxz007
Yemoja
1,698
392
690
81
11,647
8,669
462
4,968
6,679
15,873
0
W
Danzaburou
LenhHoXungg
Danzaburou
8,891
4,386
0
814
5,479
2,080
1,068
514
4,965
0
42,565
W
Kukulkan
MachuKG
Kukulkan
13,514
1,263
0
1,506
7,158
2,075
958
198
6,960
42,682
0
L
9,924
1,481
0
1,966
11,091
3,944
198
3,426
7,665
0
36,826
W
Thor
4,535
1,430
0
284
7,804
2,104
0
981
6,823
0
16,181
L
7,936
1,885
0
3,711
12,482
9,863
399
4,726
7,756
0
35,264
W
Aphrodite
VnbLinh
Aphrodite
6,986
2,095
3,272
5,948
9,930
8,025
678
1,580
8,350
30,642
0
L
Olorun
4,149
1,651
430
1,288
10,110
3,890
595
2,871
7,239
18,690
1,777
L
4,607
4,021
0
0
10,592
3,088
371
4,509
6,083
0
15,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
40,916
210
Minions Killed
253
0
Camps Cleared
0
1,195,346
Distance Traveled
1,424,052
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,486
468
21
1
0
320,449
4
L
Yemoja
7,334
458
28
2
0
192,117
2
W
Danzaburou
8,580
536
76
5
0
207,127
1
W
Kukulkan
8,692
543
70
4
0
281,247
1
L
Nike
8,126
508
61
4
0
289,474
2
W
Thor
6,789
424
21
1
0
332,174
3
L
Tyr
7,410
463
64
4
0
246,635
0
W
Aphrodite
9,369
586
65
4
0
283,055
2
L
Olorun
6,016
376
33
2
0
225,585
1
L
Rama
6,208
388
24
2
0
241,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role