Player Matchup

Artemis
Artemis
 
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Doe_Jo
Neith
Level 16
God Stats
35W - 36L
1,477 SR
Queue Stats
50W - 57L
1,309 Elo+
Party 1
Ne Zha
Ne Zha
XEVOX6660
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
mylan97430
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unusedpeanut
Morgan Le Fay
Level 18
God Stats
70W - 79L
1,497 SR
Queue Stats
92W - 120L
1,370 Elo+
Party 1
Team Averages
Level 9
1,495 SR
1,431 Elo+

VS

Team Averages
Level 8
1,446 SR
1,294 Elo+
Neith
Neith
Attwoody38
Neith
Level 18
God Stats
19W - 14L
1,503 SR
Queue Stats
20W - 15L
1,386 Elo+
Solo
Thor
Thor
ElianaMontgomery
Thor
Level 7
God Stats
2W - 4L
1,225 SR
Queue Stats
2W - 8L
1,045 Elo+
Solo
Baron Samedi
Baron Samedi
Yg4722
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,581 Elo+
Solo
Set
Set
l_Ragnorok_l
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
luptatorul2013_a
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 11 / 17
17,823
990
46,483
25,397
11,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Doe_Jo
Neith
20
17 / 6 / 11
20,861
1,159
51,500
27,419
12,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
XEVOX6660
Ne Zha
20
1 / 6 / 21
17,053
947
5,461
21,687
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
mylan97430
Fenrir
19
0 / 4 / 2
12,873
715
677
3,892
1,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
unusedpeanut
Morgan Le Fay
20
6 / 7 / 12
16,519
918
24,652
27,162
12,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 2 / 8
16,854
936
12,306
20,498
10,018
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 8 / 12
18,175
1,010
24,235
25,597
24,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Yg4722
Baron Samedi
20
17 / 6 / 7
20,591
1,144
44,187
46,974
49,053
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 9 / 9
14,869
826
8,349
12,581
5,777
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 9 / 8
14,829
824
8,329
30,899
21,467

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
34
Kills
34
34
Deaths
34
63
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
10
11
17
1.68
W
Neith
3
2
8
3.5
L
Neith
Doe_Jo
Neith
17
6
11
3.75
W
10
8
12
2
L
Ne Zha
XEVOX6660
Ne Zha
1
6
21
1.92
W
Baron Samedi
Yg4722
Baron Samedi
17
6
7
3.42
W
2
9
9
0.72
W
2
9
8
0.67
L
Fenrir
mylan97430
Fenrir
0
4
2
0.25
L
Morgan Le Fay
unusedpeanut
Morgan Le Fay
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,773
Damage
97,406
105,557
Taken
136,549
49,641
Mitigated
110,909
23,027
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
46,483
33,821
0
5,100
25,397
11,587
0
12,613
12,784
0
66,150
W
Neith
12,306
4,520
0
1,905
20,498
10,018
0
3,997
16,501
0
55,532
L
Neith
Doe_Jo
Neith
51,500
33,266
0
11,796
27,419
12,754
0
16,330
11,089
0
105,420
W
24,235
5,172
0
0
25,597
24,594
0
3,125
22,472
0
37,853
L
Ne Zha
XEVOX6660
Ne Zha
5,461
2,362
0
2,502
21,687
11,324
0
7,360
14,327
0
13,718
W
Baron Samedi
Yg4722
Baron Samedi
44,187
6,182
1,939
12,167
46,974
49,053
0
9,810
37,164
72,821
0
W
8,349
4,295
0
0
12,581
5,777
0
2,097
10,484
0
21,394
W
8,329
2,978
0
491
30,899
21,467
0
5,623
25,276
16,330
0
L
Fenrir
mylan97430
Fenrir
677
462
0
198
3,892
1,174
0
380
3,512
0
2,470
L
Morgan Le Fay
unusedpeanut
Morgan Le Fay
24,652
2,896
431
3,000
27,162
12,802
0
15,833
11,329
35,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,129
Gold Earned
85,318
217
Minions Killed
242
4
Camps Cleared
7
1,384,590
Distance Traveled
1,255,134
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
17,823
990
35
2
1
317,120
1
W
Neith
16,854
936
100
6
3
300,545
0
L
Neith
20,861
1,159
141
8
2
300,718
0
W
Thor
18,175
1,010
26
1
1
248,967
0
L
Ne Zha
17,053
947
10
1
0
369,572
4
W
Baron Samedi
20,591
1,144
69
4
1
273,114
0
W
Set
14,869
826
31
2
2
160,573
1
W
Kuzenbo
14,829
824
16
1
0
271,935
2
L
Fenrir
12,873
715
1
0
1
59,444
0
L
Morgan Le Fay
16,519
918
30
2
0
337,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role