Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Leglaaah
He Bo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 26L
1,507 Elo+
Solo
Janus
Janus
PadFlenders
Janus
Level 145
God Stats
13W - 19L
1,512 SR
Queue Stats
778W - 823L
1,450 Elo+
Solo
Artio
Artio
Poppyjungle
Artio
Level 128
God Stats
2W - 1L
1,736 SR
Queue Stats
144W - 159L
1,373 Elo+
Solo
Sylvanus
Sylvanus
Xentril
Sylvanus
Level 127
God Stats
5W - 1L
1,403 SR
Queue Stats
210W - 196L
1,468 Elo+
Solo
Team Averages
Level 130
1,530 SR
1,460 Elo+

VS

Team Averages
Level 115
1,539 SR
1,460 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ExoCayde
Artio
Level 155
God Stats
1W - 1L
1,747 SR
Queue Stats
148W - 158L
1,449 Elo+
Solo
Loki
Loki
Hxrt
Loki
Level 102
God Stats
32W - 35L
1,451 SR
Queue Stats
754W - 766L
1,491 Elo+
Solo
Chang'e
Chang'e
Sikskiller
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 5 / 12
10,335
861
12,436
17,332
15,253
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Leglaaah
He Bo
16
8 / 6 / 14
10,440
870
15,688
14,040
6,626
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 17
10,794
900
15,726
11,141
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 26
9,446
787
10,158
24,808
31,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
Xentril
Sylvanus
16
5 / 2 / 22
10,405
867
11,327
21,595
18,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 6 / 5
9,791
816
19,547
13,517
5,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
15
2 / 7 / 11
9,222
769
17,298
11,317
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
ExoCayde
Artio
15
3 / 4 / 10
8,853
738
7,946
18,259
20,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Hxrt
Loki
13
2 / 7 / 7
8,347
696
8,932
12,625
5,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Sikskiller
Chang'e
16
4 / 7 / 9
9,657
805
12,044
15,149
7,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
59
31
Kills
17
18
Deaths
31
91
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
5
12
3
L
Chronos
 
Chronos
6
6
5
1.42
L
Nu Wa
 
Nu Wa
2
7
11
1.07
L
Artio
ExoCayde
Artio
3
4
10
2
L
Loki
Hxrt
Loki
2
7
7
0.79
W
He Bo
Leglaaah
He Bo
8
6
14
2.5
W
8
2
17
8.25
W
1
3
26
4.67
L
Chang'e
Sikskiller
Chang'e
4
7
9
1.21
W
Sylvanus
Xentril
Sylvanus
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,335
Damage
65,767
88,916
Taken
70,867
77,758
Mitigated
44,639
44,176
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,436
2,777
1,461
2,620
17,332
15,253
535
8,646
8,686
358
27,644
L
Chronos
 
Chronos
19,547
6,704
807
1,143
13,517
5,954
1,055
10,315
3,202
31,511
0
L
Nu Wa
 
Nu Wa
17,298
6,141
777
390
11,317
4,992
474
8,913
2,404
32,439
0
L
Artio
ExoCayde
Artio
7,946
161
2,258
4,811
18,259
20,447
0
12,948
5,311
11,654
0
L
Loki
Hxrt
Loki
8,932
569
642
1,570
12,625
5,703
7
9,711
2,914
0
16,451
W
He Bo
Leglaaah
He Bo
15,688
1,028
1,256
2,884
14,040
6,626
1,069
7,875
6,165
35,140
0
W
15,726
754
1,481
1,502
11,141
5,591
1,645
7,369
3,772
41,332
0
W
10,158
1,281
2,411
7,442
24,808
31,329
506
16,897
7,911
20,110
0
L
Chang'e
Sikskiller
Chang'e
12,044
2,152
4,566
3,221
15,149
7,543
345
11,316
3,833
16,904
0
W
Sylvanus
Xentril
Sylvanus
11,327
2,350
12,336
10,783
21,595
18,959
1,197
16,048
5,547
22,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
45,870
145
Minions Killed
90
0
Camps Cleared
0
1,066,685
Distance Traveled
957,428
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,335
861
23
2
0
194,480
0
L
Chronos
9,791
816
31
3
0
172,532
0
L
Nu Wa
9,222
769
22
2
0
164,042
2
L
Artio
8,853
738
6
1
0
241,891
1
L
Loki
8,347
696
18
2
0
208,005
1
W
He Bo
10,440
870
33
3
0
218,741
4
W
Janus
10,794
900
60
5
0
216,961
0
W
Artio
9,446
787
16
1
0
237,032
0
L
Chang'e
9,657
805
13
1
0
170,958
0
W
Sylvanus
10,405
867
13
1
0
199,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role