Player Matchup

Morgan Le Fay
Morgan Le Fay
roxassalvatore01
Morgan Le Fay
Level 30
God Stats
1W - 9L
1,169 SR
Queue Stats
6W - 18L
1,204 Elo+
Party 2
Nu Wa
Nu Wa
sword_buster2
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 2
Hades
Hades
x6xD3M0NK1N5x6x
Hades
Level 14
God Stats
4W - 9L
1,453 SR
Queue Stats
35W - 38L
1,108 Elo+
Solo
Team Averages
Level 48
1,374 SR
1,192 Elo+

VS

Team Averages
Level 95
1,477 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Cutiepie789
Sun Wukong
Level 61
God Stats
2W - 7L
1,278 SR
Queue Stats
84W - 162L
1,249 Elo+
Party 1
Loki
Loki
David MO0re
Loki
Level 160
God Stats
442W - 73L
1,976 SR
Queue Stats
456W - 85L
2,020 Elo+
Solo
He Bo
He Bo
Trippie_Redd-1
He Bo
Level 64
God Stats
2W - 3L
1,179 SR
Queue Stats
82W - 146L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
roxassalvatore01
Morgan Le Fay
14
0 / 6 / 1
9,627
535
8,872
13,307
4,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 1
10,621
590
6,674
11,222
2,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 4 / 0
9,501
528
4,834
12,714
5,607
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cutiepie789
Sun Wukong
16
4 / 1 / 11
11,913
662
10,135
15,986
10,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
14 / 2 / 4
13,992
777
18,719
13,139
8,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 1 / 12
10,966
609
3,505
9,357
10,018
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
18
18
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cutiepie789
Sun Wukong
4
1
11
9.5
W
14
2
4
8
W
0
1
12
6
L
Morgan Le Fay
roxassalvatore01
Morgan Le Fay
0
6
1
0.08
L
2
8
1
0.31
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
32,359
37,243
Taken
38,482
12,690
Mitigated
29,680
5,116
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cutiepie789
Sun Wukong
10,135
1,695
408
4,225
15,986
10,874
1,345
7,734
8,252
0
51,496
W
18,719
5,529
0
118
13,139
8,788
1,141
6,081
7,058
0
69,140
W
3,505
189
0
0
9,357
10,018
42
6,565
2,792
31,024
0
L
Morgan Le Fay
roxassalvatore01
Morgan Le Fay
8,872
1,320
149
2,966
13,307
4,353
333
924
12,383
41,373
0
L
6,674
1,557
519
295
11,222
2,730
468
604
10,618
33,348
0
L
4,834
170
14
1,173
12,714
5,607
0
1,977
10,737
22,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
36,871
148
Minions Killed
209
0
Camps Cleared
0
768,973
Distance Traveled
1,027,901
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,913
662
86
5
0
358,483
2
W
Loki
13,992
777
70
4
0
339,297
3
W
He Bo
10,966
609
53
3
0
330,121
0
L
Morgan Le Fay
9,627
535
58
3
0
273,375
4
L
Nu Wa
10,621
590
54
3
0
234,784
3
L
Hades
9,501
528
36
2
0
260,814
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role