Player Matchup

Ne Zha
Ne Zha
Abbya3232
Ne Zha
Level 85
God Stats
3W - 7L
1,291 SR
Queue Stats
183W - 205L
1,355 Elo+
Party 4
Hun Batz
Hun Batz
Arcis8
Hun Batz
Level 33
God Stats
0W - 2L
1,312 SR
Queue Stats
99W - 88L
1,457 Elo+
Party 1
Ares
Ares
DanyalCook
Ares
Level 67
God Stats
2W - 3L
1,451 SR
Queue Stats
166W - 150L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
Diamond5 9L
Guan Yu
Level 105
God Stats
1W - 2L
1,181 SR
Queue Stats
128W - 120L
1,460 Elo+
Party 4
Ymir
Ymir
ELQUeLEEsJOTO
Ymir
Level 15
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 61
1,321 SR
1,456 Elo+

VS

Team Averages
Level 117
1,436 SR
1,442 Elo+
Hel
Hel
Goal-Keeper-1
Hel
Level 88
God Stats
1W - 2L
1,193 SR
Queue Stats
73W - 74L
1,524 Elo+
Party 2
Sobek
Sobek
Loggins154
Sobek
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,510 Elo+
Party 2
Arachne
Arachne
MightyKingLaw
Arachne
Level 129
God Stats
3W - 3L
1,621 SR
Queue Stats
463W - 477L
1,469 Elo+
Solo
Hera
Hera
PMS Lola Star
Hera
Level 147
God Stats
12W - 8L
1,326 SR
Queue Stats
447W - 502L
1,320 Elo+
Party 3
Anhur
Anhur
smokeysmokes850
Anhur
Level 158
God Stats
4W - 7L
1,538 SR
Queue Stats
227W - 233L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Abbya3232
Ne Zha
16
1 / 11 / 6
9,932
621
16,176
21,947
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Arcis8
Hun Batz
20
3 / 2 / 8
11,051
691
19,921
25,837
22,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 6 / 5
11,595
725
13,552
30,088
42,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Diamond5 9L
Guan Yu
19
3 / 5 / 7
10,520
658
13,526
25,333
25,945
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 4
8,017
501
1,225
6,357
4,395
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 24
11,394
712
14,558
13,874
12,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
18
2 / 2 / 22
11,026
689
9,588
19,150
23,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
20
7 / 2 / 16
12,036
752
20,051
24,035
14,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 4 / 17
11,724
733
25,558
12,219
4,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 11
12,404
775
24,015
15,413
7,651
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
13
Kills
27
27
Deaths
13
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Abbya3232
Ne Zha
1
11
6
0.36
L
Hun Batz
Arcis8
Hun Batz
3
2
8
3.5
L
6
6
5
1.42
L
Guan Yu
Diamond5 9L
Guan Yu
3
5
7
1.3
L
0
3
4
0.67
W
3
2
24
7.5
W
Sobek
2
2
22
6.5
W
Arachne
7
2
16
7.5
W
5
4
17
3.38
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,400
Damage
93,770
109,562
Taken
84,691
109,689
Mitigated
62,927
46,433
Healing
52,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Abbya3232
Ne Zha
16,176
3,985
2,032
4,041
21,947
14,178
586
8,705
13,242
0
33,491
L
Hun Batz
Arcis8
Hun Batz
19,921
5,200
1,299
10,452
25,837
22,895
747
12,180
13,657
0
51,078
L
13,552
1,417
4,362
3,968
30,088
42,276
41
10,491
19,597
24,863
0
L
Guan Yu
Diamond5 9L
Guan Yu
13,526
1,605
10,886
9,393
25,333
25,945
132
14,179
11,154
427
30,268
L
1,225
193
0
0
6,357
4,395
0
4,149
2,208
3,669
0
W
14,558
1,036
20,836
9,190
13,874
12,128
410
3,291
10,153
30,945
0
W
Sobek
9,588
813
1,317
3,552
19,150
23,903
518
2,740
15,646
15,489
0
W
Arachne
20,051
12,817
1,133
9,159
24,035
14,337
396
3,108
20,233
0
29,652
W
25,558
7,243
1,243
2,830
12,219
4,908
2,296
2,302
9,460
56,946
0
W
24,015
13,482
1,853
1,339
15,413
7,651
1,403
3,500
11,488
0
42,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
58,584
148
Minions Killed
160
0
Camps Cleared
0
1,287,762
Distance Traveled
1,505,394
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,932
621
38
2
0
265,661
3
L
Hun Batz
11,051
691
61
4
0
311,028
0
L
Ares
11,595
725
10
1
0
278,514
1
L
Guan Yu
10,520
658
28
2
0
322,577
0
L
Ymir
8,017
501
11
1
0
109,982
2
W
Hel
11,394
712
21
1
0
305,337
0
W
Sobek
11,026
689
11
1
0
341,399
0
W
Arachne
12,036
752
25
2
0
341,857
0
W
Hera
11,724
733
67
4
0
255,427
1
W
Anhur
12,404
775
36
2
0
261,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role