Player Matchup

Serqet
Serqet
FelixHawke
Serqet
Level 42
God Stats
0W - 4L
1,105 SR
Queue Stats
15W - 38L
1,245 Elo+
Party 1
Nu Wa
Nu Wa
GamereteZero
Nu Wa
Level 149
God Stats
48W - 40L
1,612 SR
Queue Stats
148W - 127L
1,574 Elo+
Solo
Odin
Odin
Poptart98
Odin
Level 39
God Stats
1W - 4L
1,364 SR
Queue Stats
11W - 30L
1,239 Elo+
Party 1
Horus
Horus
RexiiYT
Horus
Level 100
God Stats
2W - 3L
1,666 SR
Queue Stats
636W - 644L
1,559 Elo+
Solo
Zeus
Zeus
desecho_opcional
Zeus
Level 112
God Stats
5W - 2L
1,502 SR
Queue Stats
42W - 34L
1,704 Elo+
Solo
Team Averages
Level 88
1,450 SR
1,464 Elo+

VS

Team Averages
Level 76
1,573 SR
1,497 Elo+
Fenrir
Fenrir
BigRedDragon
Fenrir
Level 68
God Stats
19W - 12L
1,531 SR
Queue Stats
119W - 107L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
PimpDaddyWolfe
Sylvanus
Level 105
God Stats
1W - 0L
1,678 SR
Queue Stats
86W - 80L
1,546 Elo+
Solo
Chaac
Chaac
WearyFoal699931
Chaac
Level 74
God Stats
52W - 24L
1,638 SR
Queue Stats
122W - 119L
1,502 Elo+
Party 2
Cerberus
Cerberus
Yam Yamilton
Cerberus
Level 50
God Stats
11W - 7L
1,529 SR
Queue Stats
129W - 122L
1,443 Elo+
Solo
Nox
Nox
dubisthund_
Nox
Level 84
God Stats
253W - 249L
1,489 SR
Queue Stats
258W - 255L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FelixHawke
Serqet
15
0 / 9 / 1
8,996
818
7,498
19,888
8,528
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 1
9,504
864
17,877
13,157
3,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
15
1 / 12 / 1
9,263
842
4,258
19,774
7,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
RexiiYT
Horus
15
0 / 2 / 2
8,987
817
9,413
13,952
15,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 1 / 1
9,632
876
17,397
6,292
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

155

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 0 / 5
11,197
1,018
5,676
8,939
4,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
17
3 / 2 / 18
11,243
1,022
14,204
14,039
15,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 0 / 15
10,683
971
23,104
17,129
12,922
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Yam Yamilton
Cerberus
18
5 / 0 / 18
11,088
1,008
13,578
12,886
7,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 0 / 12
10,830
985
10,673
11,591
9,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
94
2
Kills
26
26
Deaths
2
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
5
9.5
L
Serqet
FelixHawke
Serqet
0
9
1
0.06
L
0
2
1
0.25
W
Sylvanus
3
2
18
6
L
Odin
1
12
1
0.13
L
Horus
RexiiYT
Horus
0
2
2
0.5
W
6
0
15
13.5
W
Cerberus
Yam Yamilton
Cerberus
5
0
18
14
L
1
1
1
1.5
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
67,235
73,063
Taken
64,584
37,393
Mitigated
50,614
8,405
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,676
1,368
0
494
8,939
4,386
0
5,994
2,399
0
17,820
L
Serqet
FelixHawke
Serqet
7,498
2,088
0
0
19,888
8,528
0
10,012
9,876
139
14,332
L
17,877
4,766
161
2,118
13,157
3,685
0
4,866
8,291
44,240
0
W
Sylvanus
14,204
2,525
6,727
6,095
14,039
15,884
0
8,428
5,060
25,249
0
L
Odin
4,258
1,405
0
1,324
19,774
7,884
0
13,546
6,228
152
12,058
L
Horus
RexiiYT
Horus
9,413
3,781
955
3,379
13,952
15,598
0
7,083
6,869
0
15,908
W
23,104
3,508
650
7,349
17,129
12,922
0
7,072
9,397
467
44,050
W
Cerberus
Yam Yamilton
Cerberus
13,578
953
0
1,645
12,886
7,484
0
7,355
5,179
42,519
0
L
17,397
1,868
0
468
6,292
1,698
0
3,415
2,877
49,864
0
W
10,673
256
964
1,239
11,591
9,938
0
5,649
5,268
32,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
55,041
190
Minions Killed
219
5
Camps Cleared
12
957,962
Distance Traveled
1,051,372
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,197
1,018
28
3
4
214,594
0
L
Serqet
8,996
818
11
1
0
220,169
0
L
Nu Wa
9,504
864
52
5
2
197,301
0
W
Sylvanus
11,243
1,022
16
1
0
181,957
0
L
Odin
9,263
842
31
3
1
147,968
1
L
Horus
8,987
817
17
2
1
206,113
0
W
Chaac
10,683
971
37
3
7
223,413
0
W
Cerberus
11,088
1,008
78
7
1
220,921
0
L
Zeus
9,632
876
79
7
1
186,411
1
W
Nox
10,830
985
60
5
0
210,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role