Player Matchup

Artemis
Artemis
AirskillPlays
Artemis
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 102L
1,495 Elo+
Solo
Cthulhu
Cthulhu
TorkhalOlofson
Cthulhu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 113L
1,541 Elo+
Solo
Set
Set
VollanaIyse
Set
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Vamana
Vamana
iGaruda
Vamana
Level 7
God Stats
6W - 1L
1,217 SR
Queue Stats
22W - 18L
1,348 Elo+
Solo
Anubis
Anubis
uLUMENator
Anubis
Level 28
God Stats
27W - 14L
1,614 SR
Queue Stats
60W - 55L
1,560 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,486 Elo+

VS

Team Averages
Level 21
1,429 SR
1,494 Elo+
Sylvanus
Sylvanus
Aoiyenss
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,582 Elo+
Party 2
Neith
Neith
De8t0r
Neith
Level 29
God Stats
9W - 10L
1,506 SR
Queue Stats
127W - 169L
1,418 Elo+
Party 1
Tyr
Tyr
Lunalikii
Tyr
Level 27
God Stats
10W - 15L
1,532 SR
Queue Stats
142W - 197L
1,409 Elo+
Party 1
Kali
Kali
StrictlySmoKy
Kali
Level 16
God Stats
0W - 5L
1,347 SR
Queue Stats
54W - 83L
1,484 Elo+
Solo
Merlin
Merlin
七代目沃利贝尔
Merlin
Level 17
God Stats
1W - 4L
1,258 SR
Queue Stats
36W - 30L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
3 / 0 / 3
5,409
541
5,561
5,617
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 4
6,083
608
4,006
6,762
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 2 / 1
5,786
579
2,105
6,554
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
iGaruda
Vamana
11
1 / 1 / 0
6,293
629
3,870
5,581
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
uLUMENator
Anubis
10
5 / 0 / 3
6,198
620
6,517
3,909
1,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aoiyenss
Sylvanus
6
0 / 5 / 1
4,162
416
1,960
9,669
2,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
De8t0r
Neith
8
1 / 3 / 1
4,937
494
3,682
4,500
1,011
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
5,744
574
2,438
6,482
4,216
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 3 / 1
5,090
509
2,589
6,216
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 2 / 0
5,023
502
2,139
3,978
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
0
3
4.5
L
Sylvanus
Aoiyenss
Sylvanus
0
5
1
0.1
L
Neith
De8t0r
Neith
1
3
1
0.5
L
1
1
1
1.5
L
2
3
1
0.83
W
3
1
4
5
W
2
2
1
1.25
W
Vamana
iGaruda
Vamana
1
1
0
1
W
Anubis
uLUMENator
Anubis
5
0
3
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
12,808
28,423
Taken
30,845
10,461
Mitigated
10,852
12,984
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,561
2,666
0
3,285
5,617
1,449
279
1,574
4,043
0
24,615
L
Sylvanus
Aoiyenss
Sylvanus
1,960
709
566
1,892
9,669
2,737
0
4,592
4,889
8,640
0
L
Neith
De8t0r
Neith
3,682
1,371
0
348
4,500
1,011
0
2,416
2,055
0
20,817
L
2,438
1,014
0
1,592
6,482
4,216
206
548
5,934
0
29,456
L
2,589
1,239
0
1,013
6,216
2,120
0
1,338
4,878
0
16,642
W
4,006
228
96
650
6,762
2,456
28
731
6,031
14,597
0
W
2,105
1,143
0
2,829
6,554
1,968
0
0
6,554
0
33,915
W
Vamana
iGaruda
Vamana
3,870
1,575
0
3,304
5,581
2,898
0
0
5,581
1,614
32,169
W
Anubis
uLUMENator
Anubis
6,517
472
0
2,820
3,909
1,690
1,133
2,086
1,823
27,904
0
L
2,139
177
0
494
3,978
768
0
1,960
2,018
24,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
24,956
291
Minions Killed
200
0
Camps Cleared
0
893,866
Distance Traveled
885,178
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,409
541
36
4
0
171,483
4
L
Sylvanus
4,162
416
15
2
0
160,576
3
L
Neith
4,937
494
41
4
0
157,756
0
L
Tyr
5,744
574
60
6
0
201,586
1
L
Kali
5,090
509
29
3
0
180,393
1
W
Cthulhu
6,083
608
40
4
0
185,142
2
W
Set
5,786
579
65
7
0
167,256
3
W
Vamana
6,293
629
90
9
0
187,256
0
W
Anubis
6,198
620
60
6
0
182,729
3
L
Merlin
5,023
502
55
6
0
184,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role