Player Matchup

Chaac
Chaac
BananaBoatBoi69
Chaac
Level 86
God Stats
4W - 1L
1,796 SR
Queue Stats
176W - 144L
1,560 Elo+
Party 1
Athena
Athena
BigShirtlessTom
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,431 Elo+
Solo
Bellona
Bellona
Killer_theory666
Bellona
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
279W - 228L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
OldSaggys2
Baron Samedi
Level 78
God Stats
2W - 0L
1,518 SR
Queue Stats
20W - 32L
1,250 Elo+
Solo
Hun Batz
Hun Batz
lVlystery702
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,321 Elo+
Party 1
Team Averages
Level 63
1,563 SR
1,429 Elo+

VS

Team Averages
Level 66
1,448 SR
1,344 Elo+
Scylla
Scylla
LordGankules
Scylla
Level 128
God Stats
3W - 4L
1,494 SR
Queue Stats
184W - 186L
1,412 Elo+
Solo
Hou Yi
Hou Yi
LouieV168
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo
Ra
Ra
Spej4-_-
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,300 Elo+
Solo
Cerberus
Cerberus
WeRallGunnaDie
Cerberus
Level 29
God Stats
3W - 3L
1,244 SR
Queue Stats
180W - 130L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
longhornjo
Morgan Le Fay
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
802W - 1,121L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
14,070
704
29,505
26,695
26,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 3 / 8
11,445
572
11,291
20,313
25,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 14
13,304
665
21,672
21,017
23,982
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
OldSaggys2
Baron Samedi
20
2 / 3 / 10
12,270
614
21,245
14,979
8,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
lVlystery702
Hun Batz
18
1 / 4 / 11
11,002
550
12,584
12,989
5,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 4 / 11
13,550
678
28,081
18,141
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
LouieV168
Hou Yi
18
2 / 5 / 8
11,253
563
10,561
16,067
8,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 4 / 9
12,292
615
11,314
21,242
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
20
6 / 4 / 10
12,674
634
17,315
37,908
48,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
longhornjo
Morgan Le Fay
19
1 / 6 / 7
11,960
598
12,060
18,180
12,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
61
23
Kills
16
16
Deaths
23
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
W
4
3
8
2.67
W
6
3
14
4.33
L
Scylla
5
4
11
2.63
L
Hou Yi
LouieV168
Hou Yi
2
5
8
1.2
W
Baron Samedi
OldSaggys2
Baron Samedi
2
3
10
2.33
L
2
4
9
1.63
L
Cerberus
6
4
10
2.75
W
Hun Batz
lVlystery702
Hun Batz
1
4
11
1.63
L
Morgan Le Fay
longhornjo
Morgan Le Fay
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,297
Damage
79,331
95,993
Taken
111,538
89,092
Mitigated
92,743
47,413
Healing
39,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,505
4,584
5,233
12,694
26,695
26,085
731
17,645
9,050
0
60,788
W
11,291
3,373
3,061
1,545
20,313
25,346
0
15,987
4,326
22,402
0
W
21,672
4,235
2,762
5,553
21,017
23,982
1,118
14,244
6,773
0
31,609
L
Scylla
28,081
846
1,701
3,401
18,141
9,141
851
5,139
13,002
51,480
0
L
Hou Yi
LouieV168
Hou Yi
10,561
3,856
0
377
16,067
8,038
722
3,332
12,735
0
19,640
W
Baron Samedi
OldSaggys2
Baron Samedi
21,245
874
9,043
6,810
14,979
8,327
853
11,183
3,796
47,191
0
L
11,314
1,317
7,389
5,978
21,242
14,032
591
5,698
15,544
39,823
0
L
Cerberus
17,315
1,122
2,516
13,518
37,908
48,944
238
14,396
23,512
25,927
0
W
Hun Batz
lVlystery702
Hun Batz
12,584
1,106
547
165
12,989
5,352
493
9,711
3,278
0
25,260
L
Morgan Le Fay
longhornjo
Morgan Le Fay
12,060
1,401
1,488
2,823
18,180
12,588
527
3,971
14,209
35,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,091
Gold Earned
61,729
186
Minions Killed
222
0
Camps Cleared
0
1,899,569
Distance Traveled
1,698,891
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,070
704
69
3
0
386,918
0
W
Athena
11,445
572
21
1
0
370,175
4
W
Bellona
13,304
665
11
1
0
389,206
1
L
Scylla
13,550
678
56
3
0
348,877
1
L
Hou Yi
11,253
563
19
1
0
293,524
0
W
Baron Samedi
12,270
614
59
3
0
376,526
0
L
Ra
12,292
615
60
3
0
342,679
0
L
Cerberus
12,674
634
44
2
0
379,957
0
W
Hun Batz
11,002
550
26
1
0
376,744
0
L
Morgan Le Fay
11,960
598
43
2
0
333,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role