Player Matchup

Anubis
Anubis
AugDog TreeFrog
Anubis
Level 18
God Stats
23W - 13L
1,561 SR
Queue Stats
49W - 49L
1,365 Elo+
Party 2
Medusa
Medusa
CowardTheDog
Medusa
Level 8
God Stats
7W - 4L
1,485 SR
Queue Stats
14W - 18L
1,302 Elo+
Party 3
Bellona
Bellona
IT123
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,362 Elo+
Party 3
Nemesis
Nemesis
XPNoahXP
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 2
Olorun
Olorun
xTheKingOfSmite
Olorun
Level 18
God Stats
8W - 7L
1,632 SR
Queue Stats
28W - 37L
1,308 Elo+
Solo
Team Averages
Level 13
1,536 SR
1,339 Elo+

VS

Team Averages
Level 14
1,500 SR
1,359 Elo+
Jing Wei
Jing Wei
BLACKRIVOTRIL
Jing Wei
Level 29
God Stats
4W - 5L
1,486 SR
Queue Stats
283W - 348L
1,400 Elo+
Party 1
Thor
Thor
dengm3210
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,182 Elo+
Solo
Bellona
Bellona
jackwalkers
Bellona
Level 18
God Stats
36W - 50L
1,570 SR
Queue Stats
120W - 163L
1,345 Elo+
Party 1
Loki
Loki
Бумергнг
Loki
Level 6
God Stats
1W - 2L
1,446 SR
Queue Stats
4W - 5L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
骑猪大圣
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
12 / 0 / 1
7,242
724
7,992
3,492
1,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
4 / 0 / 3
6,074
607
3,667
4,022
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IT123
Bellona
10
2 / 0 / 1
5,847
585
5,397
6,719
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
XPNoahXP
Nemesis
9
1 / 2 / 5
5,522
552
1,918
4,562
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
6 / 1 / 2
6,406
641
5,789
5,877
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLACKRIVOTRIL
Jing Wei
5
0 / 6 / 2
3,868
387
589
6,024
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thor
8
1 / 9 / 0
4,349
435
876
8,642
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
jackwalkers
Bellona
9
1 / 3 / 0
4,756
476
4,237
8,644
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 4 / 1
4,534
453
3,117
5,640
1,095
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
骑猪大圣
Kuzenbo
8
0 / 3 / 0
5,076
508
1,994
5,525
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
25
Kills
3
3
Deaths
25
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
L
Jing Wei
BLACKRIVOTRIL
Jing Wei
0
6
2
0.17
W
Medusa
4
0
3
5.5
W
Bellona
IT123
Bellona
2
0
1
2.5
W
Nemesis
XPNoahXP
Nemesis
1
2
5
1.75
L
Thor
1
9
0
0.11
L
Bellona
jackwalkers
Bellona
1
3
0
0.33
W
6
1
2
7
L
1
4
1
0.38
L
Kuzenbo
骑猪大圣
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
10,813
24,672
Taken
34,475
10,976
Mitigated
14,226
10,399
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,992
547
0
2,148
3,492
1,663
853
0
3,492
31,846
0
L
Jing Wei
BLACKRIVOTRIL
Jing Wei
589
589
0
0
6,024
1,394
0
1,928
4,096
0
4,668
W
Medusa
3,667
2,042
0
754
4,022
1,189
871
1,862
2,160
0
21,889
W
Bellona
IT123
Bellona
5,397
1,923
0
3,733
6,719
4,515
192
0
6,719
0
25,612
W
Nemesis
XPNoahXP
Nemesis
1,918
357
0
1,209
4,562
1,480
40
66
4,496
0
15,650
L
Thor
876
203
0
622
8,642
1,983
0
6,683
1,959
0
11,014
L
Bellona
jackwalkers
Bellona
4,237
2,036
0
2,209
8,644
6,283
0
50
8,594
0
17,369
W
5,789
3,287
0
2,555
5,877
2,129
897
66
5,811
29,468
0
L
3,117
1,067
0
0
5,640
1,095
0
2,818
2,822
0
12,975
L
Kuzenbo
骑猪大圣
Kuzenbo
1,994
1,273
0
0
5,525
3,471
0
2,302
3,223
9,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
22,583
247
Minions Killed
105
0
Camps Cleared
0
896,234
Distance Traveled
843,280
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,242
724
57
6
0
183,421
0
L
Jing Wei
3,868
387
6
1
0
157,378
2
W
Medusa
6,074
607
54
5
0
174,485
3
W
Bellona
5,847
585
49
5
0
197,009
1
W
Nemesis
5,522
552
35
4
0
164,656
0
L
Thor
4,349
435
19
2
0
142,578
3
L
Bellona
4,756
476
37
4
0
183,479
0
W
Olorun
6,406
641
52
5
0
176,663
0
L
Loki
4,534
453
24
2
0
175,840
0
L
Kuzenbo
5,076
508
19
2
0
184,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role