Player Matchup

Cerberus
Cerberus
AbjectProphecy
Cerberus
Level 154
God Stats
41W - 25L
1,681 SR
Queue Stats
507W - 444L
1,525 Elo+
Party 2
Chang'e
Chang'e
ChaoticEvilDruid
Chang'e
Level 160
God Stats
29W - 22L
1,586 SR
Queue Stats
591W - 528L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
Kahos Rayne
Aphrodite
Level 109
God Stats
56W - 63L
1,504 SR
Queue Stats
424W - 391L
1,530 Elo+
Solo
Serqet
Serqet
NixTheRemix
Serqet
Level 18
God Stats
10W - 5L
1,690 SR
Queue Stats
12W - 6L
1,625 Elo+
Party 2
Apollo
Apollo
ZOROXX014
Apollo
Level 146
God Stats
4W - 6L
1,602 SR
Queue Stats
384W - 354L
1,548 Elo+
Party 2
Team Averages
Level 117
1,613 SR
1,552 Elo+

VS

Team Averages
Level 67
1,562 SR
1,543 Elo+
Pele
Pele
 
Pele
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Sinfoo
Artemis
Level 36
God Stats
5W - 3L
1,595 SR
Queue Stats
84W - 57L
1,616 Elo+
Party 3
Mercury
Mercury
Villain3011
Mercury
Level 140
God Stats
1W - 1L
1,698 SR
Queue Stats
38W - 38L
1,546 Elo+
Party 1
Geb
Geb
extraexotic
Geb
Level 19
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
kermit_harakiri
Sol
Level 107
God Stats
1W - 4L
1,544 SR
Queue Stats
226W - 223L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 1 / 9
8,264
590
6,250
11,708
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 1 / 2
8,207
586
6,032
8,128
6,884
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Kahos Rayne
Aphrodite
13
5 / 5 / 4
8,195
585
5,740
8,856
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
4 / 2 / 3
7,776
555
4,282
7,257
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ZOROXX014
Apollo
14
4 / 3 / 1
8,331
595
5,313
9,169
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
7 / 4 / 3
8,062
576
7,092
9,146
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Sinfoo
Artemis
13
3 / 4 / 2
7,500
536
4,306
6,491
1,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Villain3011
Mercury
12
1 / 3 / 2
6,615
473
3,919
7,568
2,375
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 4 / 3
6,185
442
2,776
9,360
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 4
7,308
522
4,979
7,714
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
19
Kills
12
12
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
4
3
2.13
W
Cerberus
4
1
9
8.5
W
2
1
2
3
W
Aphrodite
Kahos Rayne
Aphrodite
5
5
4
1.4
W
Serqet
4
2
3
2.75
L
Artemis
Sinfoo
Artemis
3
4
2
1
L
Mercury
Villain3011
Mercury
1
3
2
0.67
W
Apollo
ZOROXX014
Apollo
4
3
1
1.5
L
0
4
3
0.38
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
23,072
45,118
Taken
40,279
25,462
Mitigated
13,121
20,395
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,092
2,001
0
1,533
9,146
2,507
0
4,865
4,104
0
37,769
W
Cerberus
6,250
593
0
2,794
11,708
10,692
368
2,422
9,194
25,896
0
W
6,032
430
661
4,672
8,128
6,884
690
424
7,684
49,515
0
W
Aphrodite
Kahos Rayne
Aphrodite
5,740
276
2,590
3,544
8,856
2,922
251
2,806
5,916
42,100
0
W
Serqet
4,282
190
0
2,780
7,257
2,511
0
618
6,535
0
34,537
L
Artemis
Sinfoo
Artemis
4,306
2,199
0
1,821
6,491
1,407
0
1,857
4,634
0
44,916
L
Mercury
Villain3011
Mercury
3,919
1,909
0
1,501
7,568
2,375
0
4,102
3,466
0
34,532
W
Apollo
ZOROXX014
Apollo
5,313
3,850
0
3,354
9,169
2,453
3,201
1,105
8,034
0
54,340
L
2,776
401
0
312
9,360
4,771
0
3,656
5,459
10,595
0
L
4,979
1,768
0
2,223
7,714
2,061
1,011
3,542
3,948
38,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
35,670
415
Minions Killed
324
0
Camps Cleared
0
1,233,452
Distance Traveled
1,269,217
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,062
576
60
4
0
239,962
0
W
Cerberus
8,264
590
59
4
0
232,006
4
W
Chang'e
8,207
586
103
7
0
230,686
2
W
Aphrodite
8,195
585
81
6
0
238,151
3
W
Serqet
7,776
555
69
5
0
287,874
1
L
Artemis
7,500
536
82
6
0
246,590
4
L
Mercury
6,615
473
79
6
0
277,410
2
W
Apollo
8,331
595
103
7
0
244,735
1
L
Geb
6,185
442
15
1
0
271,045
0
L
Sol
7,308
522
88
6
0
234,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role