Player Matchup

Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Eneko38837
Ymir
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,597 MMR
Solo
Pele
Pele
Silver I
ErrgeneKon
Pele
Silver I
Level 34
God Stats
2W - 3L
1,456 SR
Queue Stats
6W - 5L
1,630 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,491 SR
1,545 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,446 SR
1,592 MMR
Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Appleslayer
Tsukuyomi
Platinum IV
Level 128
God Stats
4W - 5L
1,522 SR
Queue Stats
296W - 296L
1,628 MMR
Solo
Bellona
Bellona
Gold III
Camaleeon
Bellona
Gold III
Level 158
God Stats
4W - 2L
1,455 SR
Queue Stats
24W - 25L
1,601 MMR
Solo
Artemis
Artemis
Platinum V
Kaixeador
Artemis
Platinum V
Level 155
God Stats
13W - 7L
1,254 SR
Queue Stats
326W - 315L
1,642 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
YourTroll
Kumbhakarna
Silver I
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
331W - 347L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 2 / 0
5,695
633
4,079
5,326
2,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
8
2 / 3 / 1
5,034
559
3,635
4,830
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
 
Raijin
6
1 / 2 / 0
4,174
464
1,848
3,746
1,444
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 2
4,970
552
1,688
5,429
1,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 0 / 0
1,632
181
0
0
0
Bans
Morgan Le FayAthena

VS

Bans
GilgameshKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
4 / 1 / 0
5,572
619
3,662
3,860
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Appleslayer
Tsukuyomi
9
1 / 1 / 2
5,517
613
894
6,229
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Camaleeon
Bellona
10
1 / 2 / 1
5,510
612
3,687
6,579
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Kaixeador
Artemis
9
1 / 1 / 2
5,302
589
4,230
4,297
1,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
YourTroll
Kumbhakarna
7
1 / 1 / 0
4,843
538
576
4,621
1,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
8
8
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
0
1
L
Neith
 
Neith
2
3
1
0.83
L
Raijin
 
Raijin
1
2
0
0.5
W
Tiamat
 
Tiamat
4
1
0
4
W
Tsukuyomi
Appleslayer
Tsukuyomi
1
1
2
2
W
Bellona
Camaleeon
Bellona
1
2
1
0.75
L
1
1
2
2
L
0
0
0
0
W
Artemis
Kaixeador
Artemis
1
1
2
2
W
Kumbhakarna
YourTroll
Kumbhakarna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,250
Damage
13,049
19,331
Taken
25,586
7,225
Mitigated
10,369
5,248
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,079
1,699
0
1,488
5,326
2,309
0
0
5,326
35,243
0
L
Neith
 
Neith
3,635
1,387
0
1,100
4,830
1,561
0
1,490
3,198
0
25,522
L
Raijin
 
Raijin
1,848
199
0
1,160
3,746
1,444
0
1,820
1,784
15,061
0
W
Tiamat
 
Tiamat
3,662
1,069
0
1,405
3,860
1,837
388
1,340
2,520
24,824
0
W
Tsukuyomi
Appleslayer
Tsukuyomi
894
182
0
3,580
6,229
1,613
0
113
6,116
0
28,632
W
Bellona
Camaleeon
Bellona
3,687
1,456
0
2,624
6,579
4,452
0
4,079
2,500
0
28,120
L
1,688
565
0
1,500
5,429
1,911
0
606
4,785
13,137
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Kaixeador
Artemis
4,230
1,723
0
1,658
4,297
1,161
780
1,145
3,152
0
31,951
W
Kumbhakarna
YourTroll
Kumbhakarna
576
87
0
720
4,621
1,306
0
938
3,683
6,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,505
Gold Earned
26,744
184
Minions Killed
263
0
Camps Cleared
0
590,407
Distance Traveled
866,695
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,695
633
76
8
0
158,652
3
L
Neith
5,034
559
56
6
0
165,658
0
L
Raijin
4,174
464
29
3
0
91,737
1
W
Tiamat
5,572
619
54
6
0
168,293
3
W
Tsukuyomi
5,517
613
73
8
0
193,466
0
W
Bellona
5,510
612
63
7
0
166,082
2
L
Ymir
4,970
552
23
3
0
174,360
2
L
Pele
1,632
181
0
0
0
0
0
W
Artemis
5,302
589
67
7
0
155,802
1
W
Kumbhakarna
4,843
538
6
1
0
183,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role