Player Matchup

Cupid
Cupid
Blue_Inferno10
Cupid
Level 87
God Stats
2W - 6L
1,572 SR
Queue Stats
11W - 16L
1,503 Elo+
Party 1
Hercules
Hercules
DeathDealer_2_0
Hercules
Level 80
God Stats
13W - 17L
1,302 SR
Queue Stats
99W - 81L
1,443 Elo+
Party 1
Ymir
Ymir
RockeeMeister
Ymir
Level 109
God Stats
4W - 0L
1,694 SR
Queue Stats
23W - 17L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
YorikuYui
Ao Kuang
Level 120
God Stats
6W - 1L
1,701 SR
Queue Stats
318W - 274L
1,549 Elo+
Party 1
Sol
Sol
Youtube_S1mplex
Sol
Level 105
God Stats
2W - 2L
1,509 SR
Queue Stats
187W - 171L
1,465 Elo+
Party 1
Team Averages
Level 100
1,556 SR
1,477 Elo+

VS

Team Averages
Level 106
1,561 SR
1,414 Elo+
Neith
Neith
Bowen Poles
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,287 Elo+
Party 2
Ymir
Ymir
EL ReggaeShark
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Thor
Thor
ElementGod1
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 230L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FrmTheShdows
Nu Wa
Level 148
God Stats
102W - 76L
1,602 SR
Queue Stats
230W - 223L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
MrPearl1998
Zhong Kui
Level 109
God Stats
33W - 28L
1,701 SR
Queue Stats
157W - 174L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,515
501
4,370
8,647
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
13
0 / 2 / 1
7,191
553
1,172
9,340
5,279
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 7
6,906
531
2,889
11,030
5,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
YorikuYui
Ao Kuang
13
8 / 0 / 0
8,434
649
7,700
9,972
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 1 / 3
9,045
696
10,307
9,358
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
6,988
538
8,147
7,337
2,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
6,170
475
2,716
9,356
6,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
5,659
435
2,501
10,641
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
7,702
592
9,351
3,605
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
MrPearl1998
Zhong Kui
9
0 / 5 / 2
5,616
432
5,522
9,155
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
7
7
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
5
2
0
2.5
W
Hercules
0
2
1
0.25
L
0
4
1
0.13
L
0
4
2
0.25
L
2
2
1
1.25
L
Zhong Kui
MrPearl1998
Zhong Kui
0
5
2
0.2
W
1
2
7
2.25
W
Ao Kuang
YorikuYui
Ao Kuang
8
0
0
8
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
28,237
48,347
Taken
40,094
18,763
Mitigated
19,451
20,361
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,370
2,119
481
4,759
8,647
2,665
604
1,442
7,113
0
32,102
L
8,147
1,985
0
2,617
7,337
2,446
220
2,821
4,470
0
37,495
W
Hercules
1,172
388
0
3,689
9,340
5,279
400
5,411
3,631
0
46,383
L
2,716
320
0
2,050
9,356
6,310
100
4,205
5,087
16,200
0
L
2,501
303
0
3,356
10,641
3,101
0
5,471
4,892
0
24,948
L
9,351
3,995
0
0
3,605
1,115
678
1,372
2,233
51,229
0
L
Zhong Kui
MrPearl1998
Zhong Kui
5,522
886
82
3,624
9,155
6,479
39
6,363
2,516
25,223
0
W
2,889
1,020
0
1,422
11,030
5,445
206
2,812
8,004
14,705
0
W
Ao Kuang
YorikuYui
Ao Kuang
7,700
2,727
0
4,038
9,972
2,748
994
3,479
6,239
50,459
0
W
10,307
3,270
0
5,972
9,358
2,626
911
3,560
5,260
56,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
32,135
362
Minions Killed
290
0
Camps Cleared
0
1,221,063
Distance Traveled
1,117,370
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,515
501
63
5
0
234,725
0
L
Neith
6,988
538
66
5
0
215,480
2
W
Hercules
7,191
553
97
7
0
226,362
0
L
Ymir
6,170
475
27
2
0
234,286
3
L
Thor
5,659
435
49
4
0
247,694
4
L
Nu Wa
7,702
592
97
7
0
242,665
7
L
Zhong Kui
5,616
432
51
4
0
177,245
3
W
Ymir
6,906
531
20
2
0
226,505
0
W
Ao Kuang
8,434
649
72
6
0
267,518
0
W
Sol
9,045
696
110
8
0
265,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role