Player Matchup

Heimdallr
Heimdallr
Clac-_-
Heimdallr
Level 60
God Stats
5W - 4L
1,623 SR
Queue Stats
154W - 156L
1,513 Elo+
Solo
Janus
Janus
LORDEMDI
Janus
Level 64
God Stats
3W - 5L
1,265 SR
Queue Stats
105W - 96L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
MrPhillips_88
Kuzenbo
Level 67
God Stats
1W - 3L
1,521 SR
Queue Stats
258W - 278L
1,411 Elo+
Solo
Bellona
Bellona
Vaya_Tula
Bellona
Level 107
God Stats
8W - 10L
1,520 SR
Queue Stats
271W - 284L
1,488 Elo+
Solo
Arachne
Arachne
o--l--A-r-e-s-
Arachne
Level 33
God Stats
19W - 9L
1,714 SR
Queue Stats
178W - 189L
1,413 Elo+
Solo
Team Averages
Level 66
1,529 SR
1,470 Elo+

VS

Team Averages
Level 103
1,452 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Baron_Mick
Izanami
Level 80
God Stats
32W - 22L
1,569 SR
Queue Stats
299W - 356L
1,376 Elo+
Solo
Sol
Sol
DoomDemise
Sol
Level 107
God Stats
7W - 9L
1,446 SR
Queue Stats
445W - 427L
1,475 Elo+
Solo
Thanatos
Thanatos
Gorgamoth
Thanatos
Level 116
God Stats
1W - 3L
1,196 SR
Queue Stats
144W - 138L
1,528 Elo+
Solo
Bacchus
Bacchus
SOM_AMIR
Bacchus
Level 142
God Stats
16W - 8L
1,547 SR
Queue Stats
430W - 404L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clac-_-
Heimdallr
15
5 / 6 / 3
9,296
489
11,972
14,420
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
LORDEMDI
Janus
14
2 / 3 / 4
8,251
434
7,850
9,765
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
10
0 / 8 / 5
8,058
424
5,204
23,870
23,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Vaya_Tula
Bellona
15
1 / 6 / 3
8,934
470
9,201
17,092
13,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 6 / 3
9,308
490
5,016
16,615
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 3 / 7
10,735
565
12,944
12,071
7,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Baron_Mick
Izanami
15
4 / 4 / 7
10,144
534
14,659
12,012
4,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 0 / 7
11,339
597
18,201
12,579
6,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Gorgamoth
Thanatos
17
11 / 3 / 2
11,577
609
9,087
13,029
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SOM_AMIR
Bacchus
14
4 / 4 / 15
10,967
577
8,593
17,015
20,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
29
29
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
7
2.17
W
Izanami
Baron_Mick
Izanami
4
4
7
1.88
L
Heimdallr
Clac-_-
Heimdallr
5
6
3
1.08
W
7
0
7
10.5
W
Thanatos
Gorgamoth
Thanatos
11
3
2
4
L
Janus
LORDEMDI
Janus
2
3
4
1.33
L
Kuzenbo
0
8
5
0.31
W
Bacchus
SOM_AMIR
Bacchus
4
4
15
2.88
L
Bellona
Vaya_Tula
Bellona
1
6
3
0.42
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,243
Damage
63,484
81,762
Taken
66,706
50,961
Mitigated
44,890
12,822
Healing
31,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,944
1,042
1,211
3,137
12,071
7,495
40
1,552
10,519
60,643
0
W
Izanami
Baron_Mick
Izanami
14,659
8,117
0
3,040
12,012
4,019
1,988
1,375
10,637
0
73,719
L
Heimdallr
Clac-_-
Heimdallr
11,972
5,181
0
1,900
14,420
5,331
1,284
6,562
7,822
0
59,827
W
18,201
6,213
0
9,349
12,579
6,237
5,868
4,111
8,468
84,573
0
W
Thanatos
Gorgamoth
Thanatos
9,087
2,139
0
11,345
13,029
6,692
2,001
2,311
10,718
0
64,386
L
Janus
LORDEMDI
Janus
7,850
190
791
2,407
9,765
2,873
1,130
6,260
3,427
43,412
0
L
Kuzenbo
5,204
1,426
0
1,838
23,870
23,465
0
10,642
13,128
23,364
0
W
Bacchus
SOM_AMIR
Bacchus
8,593
983
1,128
2,309
17,015
20,447
30
3,705
13,310
18,567
0
L
Bellona
Vaya_Tula
Bellona
9,201
2,886
0
1,359
17,092
13,417
194
9,083
7,603
0
57,370
L
5,016
3,568
0
4,527
16,615
5,875
0
6,409
10,044
0
51,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
54,762
383
Minions Killed
479
0
Camps Cleared
0
1,670,829
Distance Traveled
1,786,688
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,735
565
117
6
0
312,409
1
W
Izanami
10,144
534
119
6
0
382,361
6
L
Heimdallr
9,296
489
92
5
0
315,992
3
W
Sol
11,339
597
129
7
0
346,243
0
W
Thanatos
11,577
609
92
5
0
396,907
2
L
Janus
8,251
434
74
4
0
329,580
3
L
Kuzenbo
8,058
424
31
2
0
328,315
0
W
Bacchus
10,967
577
22
1
0
348,768
4
L
Bellona
8,934
470
99
5
0
332,285
0
L
Arachne
9,308
490
87
5
0
364,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role