Player Matchup

Ares
Ares
Fidelis1980
Ares
Level 78
God Stats
12W - 18L
1,413 SR
Queue Stats
131W - 171L
1,388 Elo+
Solo
Scylla
Scylla
Measlyguapote
Scylla
Level 89
God Stats
6W - 8L
1,251 SR
Queue Stats
617W - 556L
1,504 Elo+
Solo
Sol
Sol
MyBlock
Sol
Level 83
God Stats
9W - 17L
1,381 SR
Queue Stats
203W - 271L
1,323 Elo+
Solo
Chernobog
Chernobog
WhtRuD0inStpbr0
Chernobog
Level 65
God Stats
10W - 16L
1,408 SR
Queue Stats
171W - 241L
1,392 Elo+
Solo
Ne Zha
Ne Zha
harrisouly
Ne Zha
Level 97
God Stats
2W - 2L
1,411 SR
Queue Stats
522W - 474L
1,470 Elo+
Solo
Team Averages
Level 82
1,373 SR
1,415 Elo+

VS

Team Averages
Level 96
1,439 SR
1,421 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mythrikal
Cu Chulainn
Level 69
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
kamikaze82545
Chang'e
Level 103
God Stats
50W - 27L
1,651 SR
Queue Stats
142W - 132L
1,501 Elo+
Solo
Thor
Thor
luuk_skywalker77
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 198L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
zayyhov3nQ
Kuzenbo
Level 83
God Stats
1W - 1L
1,269 SR
Queue Stats
9W - 12L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,668
476
2,883
10,254
6,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 3
6,824
487
3,797
7,448
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
12
1 / 3 / 1
7,098
507
6,932
8,116
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
WhtRuD0inStpbr0
Chernobog
10
1 / 6 / 2
6,185
442
5,857
8,149
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
harrisouly
Ne Zha
11
4 / 6 / 2
7,124
509
3,558
10,579
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 0 / 4
7,830
559
4,053
5,923
1,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Mythrikal
Cu Chulainn
12
3 / 1 / 3
6,730
481
4,725
8,937
5,458
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
14
8 / 2 / 6
8,587
613
11,555
7,956
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 10
7,379
527
7,645
8,413
2,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
zayyhov3nQ
Kuzenbo
10
2 / 3 / 8
6,422
459
5,023
8,329
5,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
22
22
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
4
7
L
0
2
0
0
L
2
5
3
0.7
L
Sol
1
3
1
0.5
W
Cu Chulainn
Mythrikal
Cu Chulainn
3
1
3
4.5
L
Chernobog
WhtRuD0inStpbr0
Chernobog
1
6
2
0.33
L
Ne Zha
harrisouly
Ne Zha
4
6
2
0.83
W
Chang'e
8
2
6
5.5
W
4
2
10
4.5
W
Kuzenbo
zayyhov3nQ
Kuzenbo
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
33,001
44,546
Taken
39,558
19,423
Mitigated
17,910
6,011
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,053
1,685
0
2,146
5,923
1,942
3,189
1,157
4,766
0
44,480
L
2,883
77
0
0
10,254
6,855
0
4,268
5,824
19,287
0
L
3,797
467
0
988
7,448
2,075
0
4,135
3,063
33,699
0
L
Sol
6,932
2,583
0
3,135
8,116
3,085
736
447
7,659
33,899
4,170
W
Cu Chulainn
Mythrikal
Cu Chulainn
4,725
449
0
2,706
8,937
5,458
0
4,453
4,484
0
22,588
L
Chernobog
WhtRuD0inStpbr0
Chernobog
5,857
2,598
0
456
8,149
3,251
0
2,707
5,372
0
33,120
L
Ne Zha
harrisouly
Ne Zha
3,558
927
0
1,432
10,579
4,157
0
4,094
6,325
0
35,881
W
Chang'e
11,555
649
770
4,000
7,956
2,597
385
4,100
3,636
42,376
0
W
7,645
1,605
0
750
8,413
2,671
0
1,329
7,010
0
32,318
W
Kuzenbo
zayyhov3nQ
Kuzenbo
5,023
2,064
0
2,170
8,329
5,242
0
1,468
6,861
17,147
3,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
36,948
309
Minions Killed
290
0
Camps Cleared
0
1,161,258
Distance Traveled
1,330,256
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,830
559
93
7
0
254,157
6
L
Ares
6,668
476
29
2
0
233,844
1
L
Scylla
6,824
487
65
5
0
219,190
4
L
Sol
7,098
507
78
6
0
222,276
6
W
Cu Chulainn
6,730
481
27
2
0
271,942
0
L
Chernobog
6,185
442
67
5
0
208,146
0
L
Ne Zha
7,124
509
70
5
0
277,802
1
W
Chang'e
8,587
613
85
6
0
267,034
4
W
Thor
7,379
527
55
4
0
290,741
5
W
Kuzenbo
6,422
459
30
2
0
246,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role