Player Matchup

Xing Tian
Xing Tian
Blimpway
Xing Tian
Level 96
God Stats
6W - 8L
1,627 SR
Queue Stats
928W - 973L
1,516 Elo+
Party 2
Olorun
Olorun
Smiteistrash384
Olorun
Level 103
God Stats
8W - 7L
1,727 SR
Queue Stats
368W - 298L
1,631 Elo+
Party 2
Fenrir
Fenrir
Young Dren Mane
Fenrir
Level 149
God Stats
4W - 5L
1,590 SR
Queue Stats
277W - 189L
1,668 Elo+
Party 2
Artio
Artio
w0lffman17
Artio
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 299L
1,526 Elo+
Party 2
Thor
Thor
z Prodigy z
Thor
Level 160
God Stats
2W - 2L
1,815 SR
Queue Stats
729W - 409L
1,664 Elo+
Party 2
Team Averages
Level 125
1,652 SR
1,601 Elo+

VS

Team Averages
Level 92
1,554 SR
1,556 Elo+
Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
EternalFishY
Xbalanque
Level 67
God Stats
4W - 2L
1,377 SR
Queue Stats
198W - 179L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
LIEBMOSTER
Sun Wukong
Level 124
God Stats
2W - 1L
1,527 SR
Queue Stats
106W - 110L
1,591 Elo+
Party 1
Tiamat
Tiamat
Poulmavinger
Tiamat
Level 64
God Stats
5W - 4L
1,440 SR
Queue Stats
282W - 263L
1,582 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zwasi
Morgan Le Fay
Level 65
God Stats
5W - 5L
1,925 SR
Queue Stats
564W - 516L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blimpway
Xing Tian
15
1 / 5 / 8
8,603
662
7,176
22,924
19,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 3 / 9
9,762
751
20,187
16,805
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 7
9,392
722
11,135
16,564
14,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
15
1 / 5 / 8
9,132
702
4,378
22,540
25,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 4 / 6
10,026
771
19,563
14,041
7,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 3 / 18
10,877
837
13,047
21,831
28,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
EternalFishY
Xbalanque
16
5 / 5 / 9
10,174
783
15,640
14,847
6,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LIEBMOSTER
Sun Wukong
18
5 / 2 / 11
10,613
816
17,889
19,611
22,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
14
2 / 3 / 15
9,302
716
9,608
12,757
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Zwasi
Morgan Le Fay
17
7 / 3 / 12
10,988
845
26,667
12,134
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
16
Kills
21
22
Deaths
16
38
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
18
3.67
L
Xing Tian
Blimpway
Xing Tian
1
5
8
1
W
Xbalanque
EternalFishY
Xbalanque
5
5
9
1.9
W
Sun Wukong
LIEBMOSTER
Sun Wukong
5
2
11
5.25
W
Tiamat
2
3
15
3.17
L
3
3
9
2.5
L
3
5
7
1.3
W
Morgan Le Fay
Zwasi
Morgan Le Fay
7
3
12
4.33
L
Artio
1
5
8
1
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,439
Damage
82,851
92,874
Taken
81,180
75,798
Mitigated
71,200
38,002
Healing
37,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,047
661
7,304
9,159
21,831
28,252
96
7,894
13,694
20,719
0
L
Xing Tian
Blimpway
Xing Tian
7,176
576
1,272
4,374
22,924
19,990
292
10,814
12,110
16,000
0
W
Xbalanque
EternalFishY
Xbalanque
15,640
7,776
352
3,157
14,847
6,907
3,983
5,007
9,703
0
35,223
W
Sun Wukong
LIEBMOSTER
Sun Wukong
17,889
2,498
1,700
7,990
19,611
22,257
326
9,658
9,732
0
34,448
W
Tiamat
9,608
556
395
3,158
12,757
7,944
875
5,543
7,050
16,531
0
L
20,187
7,320
8,224
8,219
16,805
8,291
870
9,536
7,269
48,942
0
L
11,135
1,661
1,323
2,916
16,564
14,306
168
10,013
6,551
0
15,394
W
Morgan Le Fay
Zwasi
Morgan Le Fay
26,667
2,030
428
3,519
12,134
5,840
1,134
3,639
8,245
41,906
0
L
Artio
4,378
551
3,031
4,208
22,540
25,281
100
11,947
10,593
10,790
0
L
19,563
1,351
1,754
2,681
14,041
7,930
26
7,012
7,029
0
31,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
51,954
117
Minions Killed
130
0
Camps Cleared
0
1,280,081
Distance Traveled
1,279,754
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,877
837
12
1
0
270,957
3
L
Xing Tian
8,603
662
9
1
0
252,332
0
W
Xbalanque
10,174
783
54
4
0
212,496
0
W
Sun Wukong
10,613
816
23
2
0
287,221
0
W
Tiamat
9,302
716
9
1
0
239,714
0
L
Olorun
9,762
751
56
4
0
256,594
1
L
Fenrir
9,392
722
6
0
0
263,683
0
W
Morgan Le Fay
10,988
845
32
2
0
269,366
3
L
Artio
9,132
702
12
1
0
258,179
0
L
Thor
10,026
771
34
3
0
249,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role