Player Matchup

Ymir
Ymir
Bowen Poles
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
EL ReggaeShark
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
PTNW41
Anhur
Level 144
God Stats
2W - 12L
1,401 SR
Queue Stats
238W - 222L
1,574 Elo+
Party 3
Scylla
Scylla
Pepin21
Scylla
Level 109
God Stats
1W - 1L
1,576 SR
Queue Stats
47W - 30L
1,575 Elo+
Party 3
Thanatos
Thanatos
ikikturtles
Thanatos
Level 129
God Stats
18W - 9L
1,658 SR
Queue Stats
104W - 73L
1,553 Elo+
Party 3
Team Averages
Level 116
1,527 SR
1,540 Elo+

VS

Team Averages
Level 100
1,532 SR
1,515 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DinkytheD
Cerberus
Level 102
God Stats
9W - 6L
1,704 SR
Queue Stats
376W - 344L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The d0pe man
Morgan Le Fay
Level 68
God Stats
19W - 19L
1,503 SR
Queue Stats
193W - 197L
1,443 Elo+
Party 1
Hercules
Hercules
greenragemonkey
Hercules
Level 77
God Stats
3W - 4L
1,372 SR
Queue Stats
97W - 63L
1,603 Elo+
Solo
Kali
Kali
kkingmota
Kali
Level 109
God Stats
10W - 4L
1,580 SR
Queue Stats
394W - 372L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,632
563
1,811
5,873
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,582
458
2,035
7,149
3,316
Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
PTNW41
Anhur
9
0 / 1 / 2
5,187
519
4,612
5,123
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Pepin21
Scylla
9
0 / 2 / 1
5,289
529
2,140
4,772
1,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ikikturtles
Thanatos
10
2 / 4 / 0
5,770
577
3,009
7,975
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 1 / 2
5,011
501
2,469
4,345
907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
DinkytheD
Cerberus
11
5 / 0 / 1
6,435
644
6,034
5,633
4,463
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
The d0pe man
Morgan Le Fay
9
3 / 1 / 1
5,698
570
5,160
3,641
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
8
0 / 1 / 3
5,531
553
2,003
7,909
2,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kali
11
4 / 1 / 2
6,609
661
3,511
7,295
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
2
2
L
2
2
0
1
W
Cerberus
DinkytheD
Cerberus
5
0
1
5.5
L
0
4
0
0
L
Anhur
PTNW41
Anhur
0
1
2
1
L
Scylla
Pepin21
Scylla
0
2
1
0.25
W
Morgan Le Fay
The d0pe man
Morgan Le Fay
3
1
1
3.5
W
Hercules
0
1
3
1.5
L
Thanatos
ikikturtles
Thanatos
2
4
0
0.5
W
Kali
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
19,177
30,892
Taken
28,823
10,236
Mitigated
12,370
11,227
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,469
1,397
0
1,370
4,345
907
439
662
3,683
0
23,573
L
1,811
448
0
996
5,873
2,118
0
2,136
3,737
17,395
0
W
Cerberus
DinkytheD
Cerberus
6,034
425
0
2,974
5,633
4,463
323
178
5,455
32,182
0
L
2,035
332
245
2,374
7,149
3,316
0
4,312
2,837
0
18,398
L
Anhur
PTNW41
Anhur
4,612
2,247
0
1,458
5,123
1,165
0
508
4,615
0
25,799
L
Scylla
Pepin21
Scylla
2,140
299
0
1,489
4,772
1,297
369
1,840
2,932
26,117
0
W
Morgan Le Fay
The d0pe man
Morgan Le Fay
5,160
496
0
480
3,641
1,122
282
1,415
2,226
24,476
0
W
Hercules
2,003
703
120
2,897
7,909
2,438
132
468
7,441
0
15,064
L
Thanatos
ikikturtles
Thanatos
3,009
708
0
4,665
7,975
2,340
0
2,398
5,577
0
32,017
W
Kali
3,511
1,295
0
3,049
7,295
3,440
0
1,347
5,948
0
32,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
29,284
257
Minions Killed
258
0
Camps Cleared
0
901,575
Distance Traveled
992,181
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,011
501
48
5
0
197,381
2
L
Ymir
5,632
563
30
3
0
170,892
2
W
Cerberus
6,435
644
60
6
0
201,197
6
L
Guan Yu
4,582
458
43
4
0
175,389
0
L
Anhur
5,187
519
63
6
0
175,883
2
L
Scylla
5,289
529
56
6
0
189,930
0
W
Morgan Le Fay
5,698
570
41
4
0
182,981
0
W
Hercules
5,531
553
38
4
0
199,822
4
L
Thanatos
5,770
577
65
7
0
189,481
1
W
Kali
6,609
661
71
7
0
210,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role