Player Matchup

Cerberus
Cerberus
Silver II
AphroBodyPillow
Cerberus
Silver II
Level 107
God Stats
3W - 0L
1,680 SR
Queue Stats
42W - 46L
1,342 MMR
Party 1
Medusa
Medusa
Gold V
AwilixBodyPillow
Medusa
Gold V
Level 105
God Stats
2W - 2L
1,301 SR
Queue Stats
37W - 37L
1,496 MMR
Party 1
Ares
Ares
Gold V
NuwaBodyPillow
Ares
Gold V
Level 105
God Stats
2W - 0L
1,600 SR
Queue Stats
40W - 43L
1,442 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,527 SR
1,426 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,684 SR
1,449 MMR
Hercules
Hercules
Bronze III
NickyLang
Hercules
Bronze III
Level 87
God Stats
3W - 4L
1,768 SR
Queue Stats
66W - 49L
1,500 MMR
Party 2
Anubis
Anubis
Silver IV
Ŝorrow
Anubis
Silver IV
Level 122
God Stats
2W - 3L
1,700 SR
Queue Stats
89W - 75L
1,347 MMR
Party 2
Ullr
Ullr
Bronze III
šoulja
Ullr
Bronze III
Level 122
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 5 / 7
14,107
705
13,657
26,739
31,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 7 / 4
13,100
655
14,510
14,179
5,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 9
14,469
723
14,713
22,722
27,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ThothMorgan Le FayDiscordiaHe BoTiamat

VS

Bans
CthulhuScyllaEsetSolRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NickyLang
Hercules
17
4 / 4 / 10
12,764
638
11,747
20,223
23,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Ŝorrow
Anubis
18
3 / 4 / 12
13,217
661
17,919
16,045
9,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
šoulja
Ullr
18
9 / 5 / 5
13,888
694
21,148
13,321
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
13
Kills
16
16
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
5
7
1.9
W
4
7
4
0.86
L
Hercules
NickyLang
Hercules
4
4
10
2.25
W
3
4
9
1.88
L
Anubis
Ŝorrow
Anubis
3
4
12
2.25
L
Ullr
šoulja
Ullr
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
50,814
63,640
Taken
49,589
64,277
Mitigated
36,953
13,700
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,657
890
0
8,527
26,739
31,776
179
6,583
19,148
59,457
0
W
14,510
7,180
0
2,340
14,179
5,481
2,168
5,917
8,262
0
89,593
L
Hercules
NickyLang
Hercules
11,747
3,268
357
4,104
20,223
23,492
74
10,245
9,978
0
23,321
W
14,713
1,500
0
2,833
22,722
27,020
290
5,419
16,435
25,905
0
L
Anubis
Ŝorrow
Anubis
17,919
669
0
7,626
16,045
9,009
1,057
8,904
7,141
75,717
0
L
Ullr
šoulja
Ullr
21,148
12,163
0
2,548
13,321
4,452
1,994
9,221
4,100
0
78,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
39,869
224
Minions Killed
240
0
Camps Cleared
0
1,118,458
Distance Traveled
1,065,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,107
705
76
4
0
370,198
1
W
Medusa
13,100
655
126
6
0
365,627
0
L
Hercules
12,764
638
31
2
0
373,283
2
W
Ares
14,469
723
22
1
0
382,633
1
L
Anubis
13,217
661
93
5
0
345,922
0
L
Ullr
13,888
694
116
6
0
345,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role