Player Matchup

Awilix
Awilix
Silver III
Jeaa-25
Awilix
Silver III
Level 122
God Stats
2W - 1L
1,539 SR
Queue Stats
34W - 32L
1,380 MMR
Party 1
Artio
Artio
Silver II
MattNasquiPatasq
Artio
Silver II
Level 87
God Stats
2W - 1L
1,568 SR
Queue Stats
26W - 38L
1,376 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Omonoai
Cu Chulainn
Silver II
Level 127
God Stats
2W - 2L
1,072 SR
Queue Stats
27W - 22L
1,507 MMR
Party 1
Kukulkan
Kukulkan
Silver II
OsNiiuM
Kukulkan
Silver II
Level 69
God Stats
47W - 41L
1,519 SR
Queue Stats
192W - 219L
1,399 MMR
Solo
Neith
Neith
Silver II
tuko__28
Neith
Silver II
Level 96
God Stats
3W - 1L
1,635 SR
Queue Stats
41W - 39L
1,404 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,466 SR
1,413 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,488 SR
1,290 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Bombardier1679
Erlang Shen
Silver I
Level 33
God Stats
1W - 3L
1,341 SR
Queue Stats
8W - 15L
1,453 MMR
Solo
Pele
Pele
Silver V
Ghost X lov3
Pele
Silver V
Level 68
God Stats
35W - 39L
1,529 SR
Queue Stats
50W - 70L
585 MMR
Solo
Apollo
Apollo
Bronze III
bubbit91david
Apollo
Bronze III
Level 121
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 5L
1,460 MMR
Solo
Fafnir
Fafnir
Gold II
xX_TKD-Gamer_Xx
Fafnir
Gold II
Level 148
God Stats
1W - 5L
1,518 SR
Queue Stats
301W - 294L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jeaa-25
Awilix
12
5 / 0 / 2
7,008
637
4,639
6,615
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
5,576
507
1,749
9,652
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Omonoai
Cu Chulainn
12
3 / 1 / 3
7,461
678
8,694
8,815
5,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
OsNiiuM
Kukulkan
11
3 / 0 / 2
6,408
583
5,282
3,043
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tuko__28
Neith
11
0 / 0 / 1
6,064
551
3,023
2,995
771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayAthenaMedusaGilgameshDanzaburou

VS

Bans
TiamatLokiCabrakanKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,826
530
5,802
4,550
1,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
Bombardier1679
Erlang Shen
9
0 / 4 / 0
5,695
518
2,064
10,752
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 1
5,100
464
3,077
8,005
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
5,749
523
3,434
6,494
1,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,869
534
1,459
6,330
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Erlang Shen
Bombardier1679
Erlang Shen
0
4
0
0
L
0
5
1
0.1
W
Awilix
Jeaa-25
Awilix
5
0
2
6
W
0
0
3
1.5
W
Cu Chulainn
Omonoai
Cu Chulainn
3
1
3
4.5
W
Kukulkan
OsNiiuM
Kukulkan
3
0
2
4
L
0
1
0
0
W
Neith
tuko__28
Neith
0
0
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
15,836
31,120
Taken
36,131
14,709
Mitigated
16,836
8,510
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,802
1,598
0
1,049
4,550
1,292
62
1,283
3,267
31,555
0
L
Erlang Shen
Bombardier1679
Erlang Shen
2,064
932
0
3,364
10,752
6,182
0
1,536
9,216
0
20,338
L
3,077
669
0
894
8,005
2,276
0
1,694
6,311
0
26,211
W
Awilix
Jeaa-25
Awilix
4,639
1,531
0
375
6,615
1,990
0
1,510
5,075
0
44,839
W
1,749
345
345
2,966
9,652
5,796
0
3,101
6,269
14,491
0
W
Cu Chulainn
Omonoai
Cu Chulainn
8,694
1,294
0
2,748
8,815
5,297
0
813
7,962
5,200
39,870
W
Kukulkan
OsNiiuM
Kukulkan
5,282
89
0
500
3,043
855
0
1,299
1,742
35,866
0
L
3,434
1,796
0
2,486
6,494
1,942
0
1,716
4,778
0
37,999
W
Neith
tuko__28
Neith
3,023
851
0
1,576
2,995
771
878
345
2,650
0
36,998
L
1,459
378
0
1,496
6,330
5,144
1
1,941
4,389
9,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
28,239
370
Minions Killed
262
0
Camps Cleared
0
1,141,023
Distance Traveled
1,054,200
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,826
530
66
6
0
213,770
2
L
Erlang Shen
5,695
518
51
5
0
199,151
3
L
Pele
5,100
464
45
4
0
183,529
4
W
Awilix
7,008
637
82
7
0
269,475
1
W
Artio
5,576
507
22
2
0
211,469
4
W
Cu Chulainn
7,461
678
98
9
0
229,525
2
W
Kukulkan
6,408
583
75
7
0
236,586
1
L
Apollo
5,749
523
86
8
0
226,797
2
W
Neith
6,064
551
93
8
0
193,968
2
L
Fafnir
5,869
534
14
1
0
230,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role