Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold II
BoM_BaSstiC29
Cthulhu
Gold II
Level 128
God Stats
65W - 64L
1,594 SR
Queue Stats
598W - 597L
1,698 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Furious-_DeMenzZ
Zhong Kui
Diamond III
Level 127
God Stats
13W - 8L
1,841 SR
Queue Stats
543W - 529L
2,187 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
JUMA-7AUTA
Erlang Shen
Platinum IV
Level 144
God Stats
5W - 1L
1,831 SR
Queue Stats
194W - 193L
1,715 MMR
Party 1
Ullr
Ullr
Platinum III
Markuz143
Ullr
Platinum III
Level 123
God Stats
19W - 14L
1,463 SR
Queue Stats
658W - 625L
1,748 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,646 SR
1,770 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,550 SR
1,801 MMR
Odin
Odin
Platinum III
Mectons
Odin
Platinum III
Level 155
God Stats
1W - 2L
1,264 SR
Queue Stats
232W - 214L
1,761 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Naatsuu-san
Ao Kuang
Platinum III
Level 128
God Stats
17W - 16L
1,550 SR
Queue Stats
302W - 302L
1,833 MMR
Solo
Chang'e
Chang'e
Gold III
Sebdelou
Chang'e
Gold III
Level 97
God Stats
1W - 0L
1,530 SR
Queue Stats
35W - 31L
1,667 MMR
Solo
Cupid
Cupid
Platinum I
Xriso
Cupid
Platinum I
Level 103
God Stats
3W - 0L
1,920 SR
Queue Stats
52W - 28L
1,950 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
ksaxv0
Kumbhakarna
Platinum III
Level 136
God Stats
2W - 2L
1,488 SR
Queue Stats
140W - 130L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
5 / 3 / 20
14,732
508
19,113
25,295
53,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
1 / 7 / 5
14,503
500
20,603
29,284
38,284
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
20
9 / 6 / 11
16,096
555
34,902
27,780
21,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
JUMA-7AUTA
Erlang Shen
20
10 / 4 / 7
15,429
532
17,095
25,921
22,569
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
20
7 / 8 / 6
15,968
551
22,212
24,824
12,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliTiamatMorgan Le FayAthenaSol

VS

Bans
GilgameshLokiVamanaArachneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mectons
Odin
20
2 / 4 / 7
14,794
510
13,641
29,242
43,529
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Naatsuu-san
Ao Kuang
20
8 / 10 / 8
15,300
528
19,911
39,448
14,241
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Sebdelou
Chang'e
20
6 / 7 / 8
14,937
515
18,522
27,783
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Xriso
Cupid
20
11 / 7 / 5
17,578
606
35,791
27,925
10,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ksaxv0
Kumbhakarna
20
1 / 5 / 11
15,196
524
8,357
33,653
47,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
32
Kills
28
28
Deaths
33
49
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
3
20
5
L
Cthulhu
1
7
5
0.5
L
Zhong Kui
9
6
11
2.42
L
Erlang Shen
JUMA-7AUTA
Erlang Shen
10
4
7
3.38
L
Ullr
7
8
6
1.25
W
Odin
Mectons
Odin
2
4
7
1.38
W
Ao Kuang
Naatsuu-san
Ao Kuang
8
10
8
1.2
W
Chang'e
Sebdelou
Chang'e
6
7
8
1.43
W
Cupid
Xriso
Cupid
11
7
5
1.93
W
Kumbhakarna
ksaxv0
Kumbhakarna
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,925
Damage
96,222
133,104
Taken
158,051
148,068
Mitigated
125,001
33,973
Healing
57,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
19,113
1,606
1,213
5,396
25,295
53,213
308
6,773
18,450
44,947
0
L
Cthulhu
20,603
2,323
1,020
5,616
29,284
38,284
1,334
10,613
18,611
99,782
0
L
Zhong Kui
34,902
4,391
238
10,037
27,780
21,384
1,333
14,515
13,185
131,207
0
L
Erlang Shen
JUMA-7AUTA
Erlang Shen
17,095
7,899
0
6,389
25,921
22,569
430
10,156
15,685
0
131,716
L
Ullr
22,212
13,469
0
4,064
24,824
12,618
2,799
4,361
20,383
0
129,855
W
Odin
Mectons
Odin
13,641
4,368
0
6,225
29,242
43,529
81
16,325
12,521
0
90,080
W
Ao Kuang
Naatsuu-san
Ao Kuang
19,911
6,492
0
17,078
39,448
14,241
1,662
21,527
17,836
108,393
0
W
Chang'e
Sebdelou
Chang'e
18,522
1,423
8,096
13,922
27,783
9,171
1,218
15,893
11,490
82,708
0
W
Cupid
Xriso
Cupid
35,791
18,107
659
8,738
27,925
10,950
4,825
8,160
19,765
0
164,310
W
Kumbhakarna
ksaxv0
Kumbhakarna
8,357
296
0
2,386
33,653
47,110
180
14,437
18,986
43,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,728
Gold Earned
77,805
780
Minions Killed
697
0
Camps Cleared
0
2,611,066
Distance Traveled
2,656,080
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,732
508
35
1
0
499,513
9
L
Cthulhu
14,503
500
195
7
0
501,567
4
L
Zhong Kui
16,096
555
182
6
0
536,678
14
L
Erlang Shen
15,429
532
168
6
0
586,648
4
L
Ullr
15,968
551
200
7
0
486,660
2
W
Odin
14,794
510
181
6
0
558,882
5
W
Ao Kuang
15,300
528
133
5
0
509,565
3
W
Chang'e
14,937
515
124
4
0
551,872
6
W
Cupid
17,578
606
215
7
0
525,108
0
W
Kumbhakarna
15,196
524
44
2
0
510,653
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role