Player Matchup

Susano
Susano
CheffBubble
Susano
Level 120
God Stats
67W - 46L
1,686 SR
Queue Stats
88W - 64L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Darkvison0
Cu Chulainn
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 53L
1,604 Elo+
Party 1
Nox
Nox
FuturGtAudi
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Luken1222
Danzaburou
Level 18
God Stats
9W - 13L
1,507 SR
Queue Stats
21W - 29L
1,465 Elo+
Party 1
Arachne
Arachne
posérir
Arachne
Level 18
God Stats
6W - 14L
1,305 SR
Queue Stats
9W - 18L
1,204 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,471 Elo+

VS

Team Averages
Level 22
1,508 SR
1,557 Elo+
Cu Chulainn
Cu Chulainn
AngeredLeaf9372
Cu Chulainn
Level 20
God Stats
2W - 3L
1,810 SR
Queue Stats
62W - 64L
1,384 Elo+
Solo
Izanami
Izanami
DonnyDidEeeet
Izanami
Level 15
God Stats
7W - 8L
1,470 SR
Queue Stats
20W - 12L
1,583 Elo+
Solo
Vulcan
Vulcan
Sek9_Jahm
Vulcan
Level 42
God Stats
1W - 1L
1,291 SR
Queue Stats
9W - 8L
1,582 Elo+
Party 2
Ymir
Ymir
Sek9_Vyku
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,764 Elo+
Party 2
Fenrir
Fenrir
Sysken
Fenrir
Level 23
God Stats
10W - 13L
1,469 SR
Queue Stats
168W - 152L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
5 / 3 / 2
9,647
643
8,903
10,383
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Darkvison0
Cu Chulainn
15
3 / 3 / 3
9,513
634
7,122
11,197
8,451
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 3 / 1
6,025
402
1,167
7,912
4,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Luken1222
Danzaburou
14
4 / 4 / 3
8,843
590
9,126
9,140
2,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
posérir
Arachne
9
0 / 4 / 1
6,432
429
1,144
10,615
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngeredLeaf9372
Cu Chulainn
15
5 / 4 / 0
8,908
594
9,132
11,980
11,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
1
0 / 0 / 0
2,931
195
0
0
0
Vulcan
Sek9_Jahm
Vulcan
14
3 / 3 / 2
8,292
553
6,267
8,098
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 3 / 3
7,685
512
1,809
7,541
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Sysken
Fenrir
14
8 / 2 / 4
8,843
590
8,415
10,601
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
16
17
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AngeredLeaf9372
Cu Chulainn
5
4
0
1.25
W
Susano
5
3
2
2
W
Cu Chulainn
Darkvison0
Cu Chulainn
3
3
3
1.5
L
Izanami
0
0
0
0
W
0
3
1
0.17
W
Danzaburou
Luken1222
Danzaburou
4
4
3
1.38
L
Vulcan
Sek9_Jahm
Vulcan
3
3
2
1.33
L
Ymir
0
3
3
0.5
L
Fenrir
Sysken
Fenrir
8
2
4
5
W
Arachne
posérir
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
25,623
49,247
Taken
38,220
21,711
Mitigated
24,257
9,174
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AngeredLeaf9372
Cu Chulainn
9,132
1,961
0
2,463
11,980
11,518
0
1,057
10,923
10,640
49,201
W
Susano
8,903
2,803
0
1,325
10,383
3,270
426
1,481
8,842
0
58,151
W
Cu Chulainn
Darkvison0
Cu Chulainn
7,122
1,999
0
3,989
11,197
8,451
175
1,449
9,748
6,861
49,369
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
1,167
41
0
990
7,912
4,362
395
4,116
3,452
19,266
0
W
Danzaburou
Luken1222
Danzaburou
9,126
5,290
0
1,729
9,140
2,949
2,554
1,189
7,951
0
53,025
L
Vulcan
Sek9_Jahm
Vulcan
6,267
2,385
0
1,892
8,098
3,051
216
626
7,472
50,686
0
L
Ymir
1,809
145
0
0
7,541
4,247
0
0
7,541
17,628
0
L
Fenrir
Sysken
Fenrir
8,415
1,588
0
2,145
10,601
5,441
0
562
10,039
0
47,245
W
Arachne
posérir
Arachne
1,144
1,013
0
1,141
10,615
2,679
0
1,205
9,388
0
36,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
36,659
399
Minions Killed
335
0
Camps Cleared
0
1,360,428
Distance Traveled
1,094,980
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,908
594
130
9
0
245,306
1
W
Susano
9,647
643
94
6
0
300,322
8
W
Cu Chulainn
9,513
634
127
8
0
282,619
3
L
Izanami
2,931
195
0
0
0
0
0
W
Nox
6,025
402
30
2
0
255,106
1
W
Danzaburou
8,843
590
108
7
0
251,217
1
L
Vulcan
8,292
553
99
7
0
267,288
3
L
Ymir
7,685
512
26
2
0
251,479
0
L
Fenrir
8,843
590
80
5
0
330,907
2
W
Arachne
6,432
429
40
3
0
271,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role