Player Matchup

Terra
Terra
Goose124786
Terra
Level 26
God Stats
4W - 7L
1,258 SR
Queue Stats
196W - 203L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
Zahid Gamer Lol
Jormungandr
Level 16
God Stats
11W - 17L
1,317 SR
Queue Stats
225W - 342L
1,127 Elo+
Solo
Yemoja
Yemoja
bethzylol
Yemoja
Level 11
God Stats
9W - 11L
1,492 SR
Queue Stats
131W - 167L
1,305 Elo+
Party 1
Cupid
Cupid
bsOblivious
Cupid
Level 15
God Stats
1W - 0L
1,479 SR
Queue Stats
6W - 5L
1,546 Elo+
Solo
Nemesis
Nemesis
yamamoi1017
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,137 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,312 Elo+

VS

Team Averages
Level 21
1,554 SR
1,449 Elo+
Nu Wa
Nu Wa
Killer frost946
Nu Wa
Level 28
God Stats
5W - 7L
1,385 SR
Queue Stats
40W - 62L
1,339 Elo+
Solo
Sobek
Sobek
RoalexGaming_YT
Sobek
Level 26
God Stats
10W - 7L
1,681 SR
Queue Stats
200W - 212L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
WideGalindo13
Sun Wukong
Level 21
God Stats
39W - 39L
1,619 SR
Queue Stats
60W - 69L
1,365 Elo+
Party 2
Merlin
Merlin
hunted_reply8
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,866 Elo+
Solo
Fenrir
Fenrir
snakekidiggi
Fenrir
Level 26
God Stats
15W - 12L
1,585 SR
Queue Stats
86W - 100L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
9,326
583
4,420
6,803
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Zahid Gamer Lol
Jormungandr
12
4 / 3 / 2
7,702
481
6,692
13,889
11,113
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
bethzylol
Yemoja
10
2 / 4 / 2
7,771
486
4,032
10,980
5,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 2
7,084
443
5,119
9,675
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
yamamoi1017
Nemesis
12
6 / 2 / 2
8,136
509
5,914
8,547
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 10 / 2
7,579
474
12,339
12,448
3,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 3
7,725
483
5,282
8,101
4,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
WideGalindo13
Sun Wukong
12
1 / 1 / 1
7,092
443
6,363
9,755
4,302
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 2 / 2
7,121
445
4,313
4,413
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
3 / 2 / 0
7,318
457
1,654
9,345
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
15
Kills
12
12
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
4
10
2
0.5
L
1
0
3
2.5
L
Sun Wukong
WideGalindo13
Sun Wukong
1
1
1
1.5
W
Jormungandr
Zahid Gamer Lol
Jormungandr
4
3
2
1.67
W
Yemoja
bethzylol
Yemoja
2
4
2
0.75
W
2
3
2
1
L
3
2
2
2
L
Fenrir
3
2
0
1.5
W
Nemesis
yamamoi1017
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
29,951
49,894
Taken
44,062
26,272
Mitigated
17,544
5,450
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,420
506
257
823
6,803
3,085
572
314
6,489
45,367
0
L
12,339
5,240
0
3,471
12,448
3,784
312
5,941
6,507
38,835
0
L
5,282
1,041
0
1,754
8,101
4,720
0
1,797
6,304
23,479
0
L
Sun Wukong
WideGalindo13
Sun Wukong
6,363
1,723
0
2,611
9,755
4,302
246
3,809
5,946
0
33,983
W
Jormungandr
Zahid Gamer Lol
Jormungandr
6,692
2,382
0
107
13,889
11,113
644
8,039
5,850
38,216
0
W
Yemoja
bethzylol
Yemoja
4,032
1,739
315
151
10,980
5,923
366
7,935
2,826
18,124
0
W
5,119
2,973
232
2,484
9,675
3,025
92
3,102
6,573
0
34,970
L
4,313
716
0
201
4,413
1,484
0
1,508
2,905
26,276
0
L
Fenrir
1,654
859
0
2,848
9,345
3,254
0
2,316
7,029
0
31,484
W
Nemesis
yamamoi1017
Nemesis
5,914
2,892
0
1,081
8,547
3,126
0
2,325
6,222
0
43,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
36,835
294
Minions Killed
286
0
Camps Cleared
0
1,409,098
Distance Traveled
1,296,876
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,326
583
96
6
0
319,547
6
L
Nu Wa
7,579
474
55
3
0
230,139
0
L
Sobek
7,725
483
37
2
0
263,894
3
L
Sun Wukong
7,092
443
65
4
0
318,133
0
W
Jormungandr
7,702
481
56
4
0
233,177
3
W
Yemoja
7,771
486
29
2
0
275,134
0
W
Cupid
7,084
443
61
4
0
245,819
0
L
Merlin
7,121
445
59
4
0
253,437
1
L
Fenrir
7,318
457
70
4
0
231,273
0
W
Nemesis
8,136
509
52
3
0
335,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role