Player Matchup

Hun Batz
Hun Batz
Chronology73
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,513 Elo+
Solo
Chronos
Chronos
Cymah
Chronos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,529 Elo+
Party 2
Xbalanque
Xbalanque
ELCALAMBRES
Xbalanque
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 23L
1,567 Elo+
Solo
Ra
Ra
Lolzkee
Ra
Level 8
God Stats
4W - 4L
1,448 SR
Queue Stats
23W - 15L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
kmeala
Cthulhu
Level 18
God Stats
3W - 2L
1,691 SR
Queue Stats
45W - 55L
1,513 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,533 Elo+

VS

Team Averages
Level 20
1,484 SR
1,453 Elo+
Scylla
Scylla
Blazeddonuts
Scylla
Level 41
God Stats
2W - 7L
1,565 SR
Queue Stats
376W - 270L
1,565 Elo+
Party 1
Sobek
Sobek
Hayboogie
Sobek
Level 18
God Stats
2W - 3L
1,528 SR
Queue Stats
412W - 416L
1,521 Elo+
Party 1
Hachiman
Hachiman
Vedoris
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,136 Elo+
Solo
Cthulhu
Cthulhu
axlinex
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,533 Elo+
Solo
Mulan
Mulan
迈克柯里昂
Mulan
Level 18
God Stats
8W - 7L
1,325 SR
Queue Stats
126W - 111L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chronology73
Hun Batz
20
5 / 9 / 15
15,334
958
15,421
21,577
12,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Cymah
Chronos
20
10 / 5 / 15
16,083
1,005
27,506
22,325
11,976
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
ELCALAMBRES
Xbalanque
20
7 / 10 / 19
17,129
1,071
44,924
34,706
18,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 15
15,561
973
18,624
17,146
10,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
kmeala
Cthulhu
20
6 / 4 / 15
15,518
970
20,172
23,975
44,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
16 / 6 / 12
18,552
1,160
36,156
24,209
8,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Hayboogie
Sobek
20
2 / 10 / 21
14,664
917
15,461
32,264
49,345
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Vedoris
Hachiman
20
5 / 5 / 11
14,581
911
14,786
20,662
11,166
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
axlinex
Cthulhu
20
1 / 5 / 19
14,360
898
15,438
25,897
16,688
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
9 / 7 / 20
16,940
1,059
31,496
32,735
47,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
116
33
Kills
33
33
Deaths
33
79
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Scylla
16
6
12
3.67
W
Hun Batz
Chronology73
Hun Batz
5
9
15
1.39
W
Chronos
Cymah
Chronos
10
5
15
3.5
W
Xbalanque
ELCALAMBRES
Xbalanque
7
10
19
1.65
L
Sobek
Hayboogie
Sobek
2
10
21
1.25
W
5
5
15
2.5
L
Hachiman
Vedoris
Hachiman
5
5
11
2.1
L
Cthulhu
axlinex
Cthulhu
1
5
19
2.1
W
Cthulhu
kmeala
Cthulhu
6
4
15
3.38
L
9
7
20
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,647
Damage
113,337
119,729
Taken
135,767
98,303
Mitigated
133,877
22,405
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
36,156
3,313
0
4,574
24,209
8,886
0
12,088
12,121
74,418
0
W
Hun Batz
Chronology73
Hun Batz
15,421
3,343
0
647
21,577
12,778
0
12,867
8,710
0
35,488
W
Chronos
Cymah
Chronos
27,506
10,714
0
780
22,325
11,976
0
12,923
9,402
45,614
0
W
Xbalanque
ELCALAMBRES
Xbalanque
44,924
26,578
0
11,406
34,706
18,682
0
20,154
14,552
0
97,416
L
Sobek
Hayboogie
Sobek
15,461
1,172
0
3,197
32,264
49,345
0
16,973
15,291
39,362
0
W
18,624
1,093
4,793
2,736
17,146
10,308
0
9,782
7,364
57,319
0
L
Hachiman
Vedoris
Hachiman
14,786
9,968
0
1,273
20,662
11,166
0
11,410
9,252
0
34,500
L
Cthulhu
axlinex
Cthulhu
15,438
1,380
0
2,245
25,897
16,688
0
11,211
14,686
46,552
0
W
Cthulhu
kmeala
Cthulhu
20,172
956
979
1,064
23,975
44,559
0
13,450
10,525
37,651
0
L
31,496
3,043
0
3,641
32,735
47,792
0
14,620
18,115
4,023
57,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,625
Gold Earned
79,097
309
Minions Killed
304
15
Camps Cleared
6
1,477,762
Distance Traveled
1,485,353
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
18,552
1,160
90
6
2
302,869
0
W
Hun Batz
15,334
958
38
2
2
296,211
0
W
Chronos
16,083
1,005
42
3
0
343,493
0
W
Xbalanque
17,129
1,071
108
7
12
258,324
2
L
Sobek
14,664
917
45
3
0
304,661
1
W
Ra
15,561
973
98
6
1
314,160
1
L
Hachiman
14,581
911
39
2
1
243,147
0
L
Cthulhu
14,360
898
57
4
0
316,085
1
W
Cthulhu
15,518
970
23
1
0
265,574
2
L
Mulan
16,940
1,059
73
5
3
318,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role