Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
SaItyJoe
Rama
Level 58
God Stats
7W - 3L
1,591 SR
Queue Stats
235W - 129L
1,680 Elo+
Party 2
Odin
Odin
TheRealJolksf
Odin
Level 46
God Stats
13W - 1L
1,793 SR
Queue Stats
322W - 165L
1,772 Elo+
Party 2
Ares
Ares
mattman816
Ares
Level 46
God Stats
77W - 41L
1,658 SR
Queue Stats
82W - 51L
1,644 Elo+
Party 2
Thor
Thor
xExoticPainx
Thor
Level 103
God Stats
16W - 20L
1,498 SR
Queue Stats
488W - 355L
1,703 Elo+
Party 2
Team Averages
Level 74
1,608 SR
1,660 Elo+

VS

Team Averages
Level 46
1,634 SR
1,562 Elo+
Eset
Eset
BrandoBalls
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,586 Elo+
Party 1
Nemesis
Nemesis
Burty9403
Nemesis
Level 57
God Stats
19W - 14L
1,606 SR
Queue Stats
150W - 138L
1,538 Elo+
Party 1
Bacchus
Bacchus
CoolGuyManStuff
Bacchus
Level 66
God Stats
15W - 15L
1,710 SR
Queue Stats
159W - 138L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
SenjaminBimmons
Danzaburou
Level 62
God Stats
4W - 2L
1,826 SR
Queue Stats
178W - 146L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vahjhyna202
Morgan Le Fay
Level 17
God Stats
22W - 18L
1,526 SR
Queue Stats
47W - 44L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 2 / 12
9,569
532
11,585
11,727
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
15
4 / 5 / 11
9,471
526
12,277
12,742
4,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
11 / 1 / 13
10,846
603
14,915
14,791
13,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 11
8,919
496
4,532
14,816
12,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 0 / 3
10,868
604
7,210
12,844
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,266
459
12,453
10,876
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Burty9403
Nemesis
15
3 / 5 / 2
8,809
489
6,280
13,448
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 6 / 1
6,971
387
7,137
12,777
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SenjaminBimmons
Danzaburou
15
5 / 6 / 1
9,718
540
16,471
14,789
5,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
vahjhyna202
Morgan Le Fay
12
0 / 8 / 1
7,528
418
6,685
13,339
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
31
Kills
10
10
Deaths
31
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
12
5.5
L
2
6
1
0.42
L
Nemesis
Burty9403
Nemesis
3
5
2
0.8
L
0
6
1
0.08
W
Rama
4
5
11
1.9
L
Danzaburou
SenjaminBimmons
Danzaburou
5
6
1
0.92
W
11
1
13
17.5
W
3
2
11
4.25
L
Morgan Le Fay
vahjhyna202
Morgan Le Fay
0
8
1
0.06
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,519
Damage
49,026
66,920
Taken
65,229
39,132
Mitigated
32,656
14,972
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,585
159
253
3,987
11,727
4,716
0
7,182
4,033
54,605
0
L
12,453
234
738
1,875
10,876
3,852
0
6,279
4,597
52,178
0
L
Nemesis
Burty9403
Nemesis
6,280
1,869
0
1,138
13,448
4,940
0
5,979
7,469
0
63,933
L
7,137
821
0
1,638
12,777
14,095
0
4,344
8,433
26,314
0
W
Rama
12,277
10,164
0
4,164
12,742
4,120
174
2,319
10,389
0
74,196
L
Danzaburou
SenjaminBimmons
Danzaburou
16,471
9,865
0
5,340
14,789
5,238
144
1,142
13,647
0
74,137
W
14,915
2,662
0
3,715
14,791
13,437
26
7,284
7,453
13,741
43,626
W
4,532
0
0
1,875
14,816
12,091
0
6,444
8,184
16,713
0
L
Morgan Le Fay
vahjhyna202
Morgan Le Fay
6,685
1,185
0
3,503
13,339
4,531
192
1,687
11,652
42,931
0
W
7,210
2,287
0
978
12,844
4,768
0
2,190
10,586
0
79,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
41,292
476
Minions Killed
442
0
Camps Cleared
0
1,747,160
Distance Traveled
1,616,759
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,569
532
85
5
0
349,007
5
L
Eset
8,266
459
103
6
0
307,760
4
L
Nemesis
8,809
489
108
6
0
368,331
5
L
Bacchus
6,971
387
30
2
0
325,046
10
W
Rama
9,471
526
127
7
0
291,946
3
L
Danzaburou
9,718
540
121
7
0
307,939
2
W
Odin
10,846
603
113
6
0
386,701
2
W
Ares
8,919
496
19
1
0
346,989
10
L
Morgan Le Fay
7,528
418
80
4
0
307,683
0
W
Thor
10,868
604
132
7
0
372,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role