Player Matchup

Bacchus
Bacchus
Capincrump
Bacchus
Level 106
God Stats
1W - 3L
1,496 SR
Queue Stats
234W - 243L
1,396 Elo+
Party 1
Zeus
Zeus
CodyTwo
Zeus
Level 78
God Stats
10W - 13L
1,421 SR
Queue Stats
43W - 65L
1,343 Elo+
Party 1
Anhur
Anhur
Str8FrogLord
Anhur
Level 104
God Stats
4W - 3L
1,217 SR
Queue Stats
24W - 56L
1,277 Elo+
Solo
Team Averages
Level 96
1,378 SR
1,339 Elo+

VS

Team Averages
Level 93
1,599 SR
1,477 Elo+
Anhur
Anhur
MisterLimey
Anhur
Level 149
God Stats
2W - 1L
1,350 SR
Queue Stats
153W - 182L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
YoMaMa7467
Sylvanus
Level 63
God Stats
6W - 4L
1,646 SR
Queue Stats
64W - 92L
1,435 Elo+
Party 2
Zeus
Zeus
iCarryorTrolli
Zeus
Level 67
God Stats
15W - 7L
1,802 SR
Queue Stats
136W - 127L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capincrump
Bacchus
9
1 / 6 / 0
6,774
616
6,105
15,140
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
CodyTwo
Zeus
9
0 / 5 / 1
6,305
573
8,181
6,319
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 1
6,364
579
4,583
12,996
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 10
8,705
791
11,519
8,376
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
YoMaMa7467
Sylvanus
12
4 / 1 / 11
8,355
760
5,006
8,720
3,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 0 / 8
8,942
813
12,727
6,319
1,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Capincrump
Bacchus
1
6
0
0.17
L
Zeus
CodyTwo
Zeus
0
5
1
0.1
W
6
0
10
11
L
0
5
1
0.1
W
Sylvanus
YoMaMa7467
Sylvanus
4
1
11
9.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
29,252
34,455
Taken
23,415
19,666
Mitigated
7,405
7,385
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Capincrump
Bacchus
6,105
388
59
3,677
15,140
14,438
0
8,858
6,282
11,327
0
L
Zeus
CodyTwo
Zeus
8,181
1,003
399
296
6,319
1,672
0
2,756
3,563
21,922
0
W
11,519
6,460
0
2,084
8,376
2,504
1,503
4,875
3,267
0
34,348
L
4,583
1,807
0
2,954
12,996
3,556
184
5,816
7,180
0
18,552
W
Sylvanus
YoMaMa7467
Sylvanus
5,006
2,249
2,715
3,241
8,720
3,100
706
5,389
3,007
22,087
2,089
W
12,727
2,645
0
2,658
6,319
1,801
398
3,250
2,855
34,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,443
Gold Earned
26,002
85
Minions Killed
122
0
Camps Cleared
0
539,021
Distance Traveled
527,857
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,774
616
8
1
0
193,729
2
L
Zeus
6,305
573
40
4
0
164,213
3
W
Anhur
8,705
791
47
4
0
186,895
3
L
Anhur
6,364
579
37
3
0
181,079
2
W
Sylvanus
8,355
760
42
4
0
163,024
1
W
Zeus
8,942
813
33
3
0
177,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role