Player Matchup

Bastet
Bastet
DarkQueen19921
Bastet
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
888 Elo+
Solo
Neith
Neith
KrkTR
Neith
Level 23
God Stats
2W - 7L
1,375 SR
Queue Stats
141W - 187L
1,300 Elo+
Solo
Kali
Kali
ReiGG
Kali
Level 14
God Stats
4W - 2L
1,689 SR
Queue Stats
13W - 17L
1,313 Elo+
Solo
Ares
Ares
UNSTAGED
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,383 Elo+
Solo
Ra
Ra
jazdazkuwami
Ra
Level 13
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 9L
1,301 Elo+
Solo
Team Averages
Level 15
1,556 SR
1,237 Elo+

VS

Team Averages
Level 8
1,490 SR
1,356 Elo+
Achilles
Achilles
DragonGod95
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Serqet
Serqet
Egirl Kathi
Serqet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
aWolfShadow
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,054 Elo+
Solo
Artemis
Artemis
lordwoldemord05
Artemis
Level 18
God Stats
3W - 5L
1,451 SR
Queue Stats
26W - 23L
1,394 Elo+
Solo
Thanatos
Thanatos
ratajjendi
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 17 / 1
6,842
360
792
15,361
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
KrkTR
Neith
8
0 / 10 / 3
6,364
335
2,849
9,294
3,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
ReiGG
Kali
15
5 / 8 / 4
10,757
566
10,783
17,768
6,912
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 8 / 4
9,399
495
3,047
19,652
10,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 12 / 3
11,878
625
13,513
15,829
5,926
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragonGod95
Achilles
15
8 / 4 / 9
10,787
568
9,927
14,395
13,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
17
12 / 2 / 10
12,013
632
12,928
10,395
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 8 / 4
12,055
634
8,334
9,839
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 1 / 3
13,198
695
20,652
10,936
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ratajjendi
Thanatos
14
9 / 3 / 11
10,547
555
9,537
11,891
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
16
Kills
54
55
Deaths
18
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
17
1
0.03
W
Achilles
DragonGod95
Achilles
8
4
9
3.13
W
Serqet
12
2
10
8.5
L
Neith
KrkTR
Neith
0
10
3
0.15
L
Kali
ReiGG
Kali
5
8
4
0.88
L
Ares
0
8
4
0.25
W
11
8
4
1.63
L
11
12
3
1.04
W
14
1
3
15.5
W
Thanatos
ratajjendi
Thanatos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
61,378
77,904
Taken
57,456
30,894
Mitigated
30,947
5,793
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
792
519
0
86
15,361
3,567
0
2,575
12,606
0
14,179
W
Achilles
DragonGod95
Achilles
9,927
4,243
0
752
14,395
13,240
2,467
5,012
9,383
0
51,570
W
Serqet
12,928
3,816
0
2,746
10,395
5,554
1,145
2,456
7,939
0
67,171
L
Neith
KrkTR
Neith
2,849
1,638
0
78
9,294
3,666
0
1,412
7,707
0
13,897
L
Kali
ReiGG
Kali
10,783
4,926
0
2,487
17,768
6,912
0
549
17,080
0
52,006
L
Ares
3,047
456
0
150
19,652
10,823
0
0
19,244
24,299
0
W
8,334
2,740
206
693
9,839
2,894
3,779
4,224
5,615
50,023
0
L
13,513
3,332
716
2,276
15,829
5,926
542
3,355
12,021
65,533
0
W
20,652
14,679
0
6,427
10,936
4,695
4,493
2,112
8,824
0
98,664
W
Thanatos
ratajjendi
Thanatos
9,537
3,207
0
9,178
11,891
4,564
0
2,756
9,135
0
56,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
58,600
274
Minions Killed
480
0
Camps Cleared
0
1,308,925
Distance Traveled
1,637,836
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,842
360
33
2
0
227,628
3
W
Achilles
10,787
568
74
4
0
338,973
1
W
Serqet
12,013
632
96
5
0
364,407
4
L
Neith
6,364
335
16
1
0
185,010
0
L
Kali
10,757
566
69
4
0
301,007
0
L
Ares
9,399
495
42
2
0
322,302
3
W
Ra
12,055
634
99
5
0
269,726
0
L
Ra
11,878
625
114
6
0
272,978
3
W
Artemis
13,198
695
150
8
0
290,120
0
W
Thanatos
10,547
555
61
3
0
374,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role