Player Matchup

Chaac
Chaac
CrispyPumas
Chaac
Level 26
God Stats
8W - 1L
1,509 SR
Queue Stats
159W - 151L
1,410 Elo+
Party 3
Nemesis
Nemesis
YouWasChose
Nemesis
Level 6
God Stats
5W - 7L
1,500 SR
Queue Stats
134W - 135L
1,250 Elo+
Party 3
Neith
Neith
YvZ1907
Neith
Level 12
God Stats
3W - 3L
1,199 SR
Queue Stats
89W - 100L
1,330 Elo+
Solo
Hel
Hel
wolf hunter8396
Hel
Level 8
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 1L
1,111 Elo+
Party 1
Hades
Hades
zxZColinZxz
Hades
Level 67
God Stats
12W - 14L
1,603 SR
Queue Stats
60W - 71L
1,423 Elo+
Party 1
Team Averages
Level 24
1,468 SR
1,305 Elo+

VS

Team Averages
Level 23
1,499 SR
1,372 Elo+
Osiris
Osiris
BEASTMODEDJE
Osiris
Level 69
God Stats
4W - 3L
1,478 SR
Queue Stats
153W - 157L
1,494 Elo+
Party 2
Anubis
Anubis
Checko8949
Anubis
Level 4
God Stats
5W - 13L
1,500 SR
Queue Stats
127W - 154L
1,060 Elo+
Solo
Neith
Neith
Kvngdaniel144
Neith
Level 11
God Stats
13W - 15L
1,478 SR
Queue Stats
108W - 116L
1,360 Elo+
Party 2
Erlang Shen
Erlang Shen
Sen_lordg
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
dFuZe_Rayshun
Yemoja
Level 28
God Stats
18W - 21L
1,540 SR
Queue Stats
206W - 230L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,722
463
11,620
14,425
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
YouWasChose
Nemesis
15
5 / 3 / 0
9,519
453
3,622
10,794
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
YvZ1907
Neith
15
5 / 5 / 5
10,254
488
6,790
11,519
3,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 7
11,045
526
6,350
15,940
18,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
16 / 0 / 3
11,895
566
24,363
15,338
10,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
6 / 4 / 0
9,398
448
15,523
21,931
13,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Checko8949
Anubis
13
2 / 11 / 2
8,946
426
7,658
16,157
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 1
8,814
420
4,698
9,691
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Sen_lordg
Erlang Shen
12
0 / 8 / 3
8,017
382
3,233
15,009
9,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

15
1 / 4 / 1
10,349
493
7,079
12,902
7,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
32
Kills
9
10
Deaths
32
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
4
0
1.5
L
Anubis
Checko8949
Anubis
2
11
2
0.27
W
5
1
9
9.5
L
0
5
1
0.1
L
Erlang Shen
Sen_lordg
Erlang Shen
0
8
3
0.19
W
Nemesis
YouWasChose
Nemesis
5
3
0
1.67
W
Neith
YvZ1907
Neith
5
5
5
1.5
L
1
4
1
0.38
W
1
1
7
4.5
W
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,745
Damage
38,191
68,016
Taken
75,690
47,273
Mitigated
40,312
32,769
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
15,523
6,156
0
5,238
21,931
13,737
400
9,144
12,059
0
54,281
L
Anubis
Checko8949
Anubis
7,658
976
0
4,705
16,157
6,490
198
7,314
8,678
42,138
0
W
11,620
1,874
0
7,620
14,425
10,625
1,500
1,957
12,468
0
47,639
L
4,698
2,836
0
711
9,691
3,039
2,853
3,437
6,164
0
43,731
L
Erlang Shen
Sen_lordg
Erlang Shen
3,233
1,290
0
854
15,009
9,393
0
2,599
12,097
0
44,541
W
Nemesis
YouWasChose
Nemesis
3,622
1,263
0
713
10,794
4,245
709
352
10,442
0
52,564
W
Neith
YvZ1907
Neith
6,790
4,713
0
2,560
11,519
3,865
2,713
3,345
8,174
0
54,210
L
7,079
1,075
514
327
12,902
7,653
1,690
8,596
4,212
49,666
0
W
6,350
983
4,444
7,122
15,940
18,018
1,652
5,055
10,885
42,576
0
W
24,363
1,539
1,031
9,279
15,338
10,520
1,113
4,028
11,310
82,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
45,524
497
Minions Killed
389
0
Camps Cleared
0
1,976,296
Distance Traveled
1,792,343
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,398
448
82
4
0
405,603
1
L
Anubis
8,946
426
76
4
0
320,746
0
W
Chaac
9,722
463
79
4
0
441,359
0
L
Neith
8,814
420
97
5
0
343,210
0
L
Erlang Shen
8,017
382
58
3
0
374,504
1
W
Nemesis
9,519
453
84
4
0
370,178
0
W
Neith
10,254
488
105
5
0
353,008
2
L
Yemoja
10,349
493
76
4
0
348,280
3
W
Hel
11,045
526
69
3
0
378,506
2
W
Hades
11,895
566
160
8
0
433,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role