Player Matchup

Xing Tian
Xing Tian
Brevax
Xing Tian
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,320 Elo+
Party 2
Hercules
Hercules
GaySexHaver69
Hercules
Level 66
God Stats
0W - 1L
1,456 SR
Queue Stats
8W - 9L
1,400 Elo+
Party 2
Bellona
Bellona
Kwuantavious
Bellona
Level 13
God Stats
10W - 16L
1,436 SR
Queue Stats
114W - 152L
1,319 Elo+
Party 2
Fenrir
Fenrir
brionsz
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,224 Elo+
Party 2
Hachiman
Hachiman
leocreated
Hachiman
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
16W - 23L
1,179 Elo+
Party 2
Team Averages
Level 25
1,478 SR
1,288 Elo+

VS

Team Averages
Level 39
1,510 SR
1,587 Elo+
Anhur
Anhur
DakotaSham
Anhur
Level 5
God Stats
4W - 2L
1,190 SR
Queue Stats
9W - 3L
1,716 Elo+
Party 3
Sobek
Sobek
LordCodak
Sobek
Level 29
God Stats
2W - 0L
1,752 SR
Queue Stats
16W - 9L
1,716 Elo+
Party 3
Ares
Ares
Nionro
Ares
Level 15
God Stats
7W - 7L
1,537 SR
Queue Stats
38W - 39L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
Zerexito
Baron Samedi
Level 20
God Stats
19W - 22L
1,476 SR
Queue Stats
154W - 161L
1,516 Elo+
Party 1
Pele
Pele
izBrandon
Pele
Level 125
God Stats
2W - 0L
1,596 SR
Queue Stats
9W - 5L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brevax
Xing Tian
8
2 / 4 / 4
5,480
498
5,323
8,795
4,551
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
GaySexHaver69
Hercules
3
1 / 1 / 0
4,181
380
390
1,604
1,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Kwuantavious
Bellona
8
4 / 4 / 3
5,446
495
5,419
9,297
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
brionsz
Fenrir
6
0 / 4 / 0
4,488
408
2,736
6,479
1,798
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
leocreated
Hachiman
7
3 / 5 / 2
5,220
475
5,174
6,213
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
4 / 1 / 1
6,209
564
2,233
4,815
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
LordCodak
Sobek
8
3 / 2 / 3
5,997
545
2,696
8,485
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
Nionro
Ares
8
2 / 4 / 5
5,250
477
3,590
7,476
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Zerexito
Baron Samedi
9
3 / 3 / 8
5,986
544
7,205
6,514
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
12
6 / 0 / 5
7,060
642
6,195
7,968
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
18
18
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Brevax
Xing Tian
2
4
4
1
W
Anhur
4
1
1
4.5
L
Hercules
GaySexHaver69
Hercules
1
1
0
1
L
Bellona
Kwuantavious
Bellona
4
4
3
1.38
W
Sobek
LordCodak
Sobek
3
2
3
2.25
W
Ares
Nionro
Ares
2
4
5
1.13
W
Baron Samedi
Zerexito
Baron Samedi
3
3
8
2.33
L
Fenrir
brionsz
Fenrir
0
4
0
0
W
Pele
6
0
5
8.5
L
Hachiman
leocreated
Hachiman
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
21,919
32,388
Taken
35,258
12,870
Mitigated
14,803
4,906
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Brevax
Xing Tian
5,323
843
0
1,650
8,795
4,551
0
4,148
4,304
16,636
0
W
Anhur
2,233
1,450
0
0
4,815
1,354
1,518
1,055
3,760
0
30,112
L
Hercules
GaySexHaver69
Hercules
390
232
0
314
1,604
1,053
0
219
1,334
0
3,960
L
Bellona
Kwuantavious
Bellona
5,419
2,884
0
2,241
9,297
4,102
0
4,888
3,827
0
15,495
W
Sobek
LordCodak
Sobek
2,696
664
0
2,280
8,485
3,843
125
1,454
7,031
8,210
0
W
Ares
Nionro
Ares
3,590
923
0
515
7,476
4,341
127
801
6,675
11,191
0
W
Baron Samedi
Zerexito
Baron Samedi
7,205
1,008
714
2,086
6,514
2,539
602
1,023
5,491
23,995
0
L
Fenrir
brionsz
Fenrir
2,736
580
0
576
6,479
1,798
0
442
6,037
0
20,015
W
Pele
6,195
2,087
0
2,330
7,968
2,726
1,093
1,152
6,816
0
40,616
L
Hachiman
leocreated
Hachiman
5,174
2,465
0
125
6,213
1,366
0
2,527
3,395
0
16,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
30,502
124
Minions Killed
201
0
Camps Cleared
0
913,771
Distance Traveled
959,423
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,480
498
32
3
0
222,826
0
W
Anhur
6,209
564
55
5
0
168,272
0
L
Hercules
4,181
380
5
0
0
67,014
1
L
Bellona
5,446
495
24
2
0
225,763
1
W
Sobek
5,997
545
7
1
0
221,935
3
W
Ares
5,250
477
17
2
0
197,403
0
W
Baron Samedi
5,986
544
37
3
0
168,754
2
L
Fenrir
4,488
408
35
3
0
211,873
0
W
Pele
7,060
642
85
8
0
203,059
4
L
Hachiman
5,220
475
28
3
0
186,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role