Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AmicaArgentum
Anubis
Level 106
God Stats
4W - 4L
1,660 SR
Queue Stats
184W - 165L
1,507 Elo+
Party 3
Khepri
Khepri
Reflect Respect
Khepri
Level 144
God Stats
15W - 13L
1,579 SR
Queue Stats
32W - 43L
1,366 Elo+
Party 1
Rama
Rama
Sikinprime2
Rama
Level 134
God Stats
8W - 11L
1,429 SR
Queue Stats
564W - 468L
1,537 Elo+
Party 3
Pele
Pele
Stand And Sit
Pele
Level 74
God Stats
8W - 6L
1,451 SR
Queue Stats
46W - 45L
1,477 Elo+
Party 1
Team Averages
Level 124
1,524 SR
1,478 Elo+

VS

Team Averages
Level 85
1,557 SR
1,478 Elo+
Merlin
Merlin
Ibradowski1
Merlin
Level 80
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hades
Hades
TTV_ismo
Hades
Level 62
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 6L
1,382 Elo+
Party 2
Vamana
Vamana
azteque3456
Vamana
Level 108
God Stats
1W - 2L
1,292 SR
Queue Stats
8W - 13L
1,389 Elo+
Party 2
Cupid
Cupid
ttv-Zdakid
Cupid
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,660 Elo+
Party 2
Ares
Ares
z-manuelito
Ares
Level 109
God Stats
3W - 1L
1,784 SR
Queue Stats
93W - 95L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 10
10,174
848
9,720
4,510
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 3 / 10
11,399
950
17,060
12,986
9,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 10
10,124
844
2,837
6,551
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 0 / 7
11,452
954
20,125
10,603
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 4
8,944
745
8,362
8,462
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 8 / 2
6,962
580
6,200
10,552
3,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
TTV_ismo
Hades
15
2 / 3 / 0
8,425
702
6,721
11,274
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
14
0 / 4 / 2
7,253
604
4,812
16,253
11,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
13
0 / 7 / 1
6,832
569
2,369
11,057
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 2
7,896
658
5,834
16,537
13,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
28
Kills
3
3
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
10
10
W
9
3
10
4.67
L
Merlin
0
8
2
0.13
W
3
0
10
8
W
10
0
7
13.5
W
1
0
4
3
L
Hades
TTV_ismo
Hades
2
3
0
0.67
L
Vamana
0
4
2
0.25
L
Cupid
0
7
1
0.07
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,104
Damage
25,936
43,112
Taken
65,673
29,563
Mitigated
36,636
18,651
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,720
458
246
1,716
4,510
2,217
1,047
1,633
2,877
26,607
0
W
17,060
154
0
5,989
12,986
9,015
1,401
7,626
5,360
50,153
0
L
Merlin
6,200
238
0
392
10,552
3,098
0
5,415
5,001
20,641
0
W
2,837
39
0
477
6,551
7,386
477
2,280
4,271
7,810
0
W
20,125
17,488
0
6,798
10,603
5,737
4,170
5,071
5,532
0
50,692
W
8,362
1,115
0
3,425
8,462
5,208
977
2,705
5,757
0
33,518
L
Hades
TTV_ismo
Hades
6,721
372
126
1,157
11,274
5,502
0
3,544
7,598
23,907
0
L
Vamana
4,812
2,071
172
4,648
16,253
11,179
0
6,594
9,407
0
22,183
L
Cupid
2,369
791
88
1,429
11,057
3,597
0
5,873
5,064
0
16,715
L
5,834
222
0
441
16,537
13,260
1
7,405
8,986
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
37,368
297
Minions Killed
176
9
Camps Cleared
2
1,198,182
Distance Traveled
1,057,410
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,174
848
47
4
3
243,183
0
W
Anubis
11,399
950
88
7
2
208,763
2
L
Merlin
6,962
580
35
3
0
182,759
2
W
Khepri
10,124
844
16
1
0
257,525
1
W
Rama
11,452
954
95
8
2
236,111
1
W
Pele
8,944
745
51
4
2
252,600
1
L
Hades
8,425
702
44
4
0
225,794
1
L
Vamana
7,253
604
30
3
0
245,284
0
L
Cupid
6,832
569
39
3
1
190,599
0
L
Ares
7,896
658
28
2
1
212,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role