Player Matchup

Yemoja
Yemoja
AdventurTime1
Yemoja
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 189L
1,395 Elo+
Party 1
Loki
Loki
JudgementDay1995
Loki
Level 86
God Stats
2W - 2L
1,816 SR
Queue Stats
159W - 167L
1,467 Elo+
Party 1
Odin
Odin
TheFinalFantasy7
Odin
Level 64
God Stats
5W - 8L
1,353 SR
Queue Stats
427W - 450L
1,376 Elo+
Solo
Heimdallr
Heimdallr
rariman_Z
Heimdallr
Level 99
God Stats
6W - 15L
1,376 SR
Queue Stats
148W - 199L
1,354 Elo+
Solo
Sol
Sol
theyurtz
Sol
Level 119
God Stats
3W - 7L
1,529 SR
Queue Stats
282W - 316L
1,509 Elo+
Solo
Team Averages
Level 95
1,515 SR
1,420 Elo+

VS

Team Averages
Level 97
1,494 SR
1,379 Elo+
Bellona
Bellona
Biggrome
Bellona
Level 126
God Stats
8W - 3L
1,632 SR
Queue Stats
526W - 546L
1,380 Elo+
Solo
Hel
Hel
GuardianSunshine
Hel
Level 107
God Stats
18W - 17L
1,504 SR
Queue Stats
176W - 230L
1,341 Elo+
Party 2
Set
Set
RestoringFileOP
Set
Level 66
God Stats
6W - 4L
1,597 SR
Queue Stats
51W - 62L
1,451 Elo+
Solo
Medusa
Medusa
Sensei_Cthulhu
Medusa
Level 41
God Stats
15W - 24L
1,378 SR
Queue Stats
56W - 105L
1,190 Elo+
Party 2
Athena
Athena
xRisKeySLAYERx
Athena
Level 144
God Stats
4W - 3L
1,359 SR
Queue Stats
136W - 128L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,352
487
2,230
7,808
4,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 5 / 0
5,607
510
2,857
8,407
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 5 / 1
5,794
527
3,228
6,870
5,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
rariman_Z
Heimdallr
8
0 / 3 / 0
4,888
444
3,362
6,683
1,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 1
4,875
443
2,377
6,746
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biggrome
Bellona
13
7 / 1 / 2
7,911
719
5,720
5,808
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
7 / 2 / 4
6,948
632
7,494
6,292
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 3
8,075
734
6,131
6,389
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 2
5,292
481
1,371
5,459
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 4
5,962
542
4,396
9,204
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
22
22
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bellona
Biggrome
Bellona
7
1
2
8
W
7
2
4
4.5
L
1
5
0
0.2
W
8
0
3
9.5
W
0
1
2
1
L
2
5
1
0.5
L
Heimdallr
rariman_Z
Heimdallr
0
3
0
0
L
0
6
1
0.08
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,054
Damage
25,112
36,514
Taken
33,152
14,742
Mitigated
18,687
6,534
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,230
477
753
387
7,808
4,144
0
2,511
5,297
12,646
0
W
Bellona
Biggrome
Bellona
5,720
2,362
0
2,421
5,808
5,446
1,175
602
5,192
0
37,432
W
7,494
464
980
2,696
6,292
2,169
494
1,751
4,393
26,625
0
L
2,857
1,209
0
2,104
8,407
1,994
0
1,408
6,999
0
25,321
W
6,131
3,626
0
760
6,389
2,530
648
664
5,689
0
52,721
W
1,371
380
440
1,609
5,459
1,685
306
524
4,935
0
23,979
L
3,228
1,524
0
748
6,870
5,373
0
1,165
5,705
261
18,406
L
Heimdallr
rariman_Z
Heimdallr
3,362
1,328
0
1,322
6,683
1,684
152
3,383
3,300
0
26,725
L
2,377
493
0
1,220
6,746
1,547
0
3,423
3,323
19,626
0
W
4,396
981
0
2,036
9,204
6,857
0
1,070
8,054
22,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
34,188
207
Minions Killed
293
0
Camps Cleared
0
919,425
Distance Traveled
1,144,735
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,352
487
20
2
0
181,309
0
W
Bellona
7,911
719
74
7
0
211,211
2
W
Hel
6,948
632
46
4
0
230,606
0
L
Loki
5,607
510
57
5
0
200,505
0
W
Set
8,075
734
109
10
0
303,230
0
W
Medusa
5,292
481
38
3
0
187,827
0
L
Odin
5,794
527
46
4
0
185,005
1
L
Heimdallr
4,888
444
49
4
0
179,580
1
L
Sol
4,875
443
35
3
0
173,026
1
W
Athena
5,962
542
26
2
0
211,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role