Player Matchup

Cthulhu
Cthulhu
Berethez
Cthulhu
Level 67
God Stats
3W - 1L
1,899 SR
Queue Stats
47W - 27L
1,635 Elo+
Party 3
Mulan
Mulan
Dasame
Mulan
Level 29
God Stats
1W - 2L
1,193 SR
Queue Stats
165W - 187L
1,476 Elo+
Party 3
Sol
Sol
NoxGotKnockers
Sol
Level 109
God Stats
1W - 4L
1,538 SR
Queue Stats
204W - 213L
1,480 Elo+
Party 3
Tiamat
Tiamat
Starker674
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 4
Ullr
Ullr
Tivianne
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 4
Team Averages
Level 47
1,526 SR
1,518 Elo+

VS

Team Averages
Level 116
1,679 SR
1,532 Elo+
Athena
Athena
 
Athena
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DailyChurro
Hercules
Level 143
God Stats
9W - 5L
1,733 SR
Queue Stats
100W - 76L
1,561 Elo+
Party 2
Chernobog
Chernobog
Jesterlicious
Chernobog
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 112L
1,465 Elo+
Party 1
Sobek
Sobek
PumpinNumbies
Sobek
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
99W - 75L
1,584 Elo+
Party 2
Thoth
Thoth
ThreeRaiI
Thoth
Level 147
God Stats
5W - 1L
1,932 SR
Queue Stats
98W - 81L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berethez
Cthulhu
15
4 / 4 / 7
8,794
879
9,861
11,953
14,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
Dasame
Mulan
14
3 / 5 / 7
8,238
824
7,539
11,489
14,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 7
7,647
765
14,952
8,990
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Starker674
Tiamat
13
1 / 4 / 4
7,266
727
4,959
7,922
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
12
1 / 7 / 6
7,039
704
7,140
10,265
4,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 19
8,593
859
4,161
13,417
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
DailyChurro
Hercules
14
2 / 2 / 20
8,810
881
7,973
15,011
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Jesterlicious
Chernobog
16
11 / 3 / 12
9,963
996
13,891
8,895
4,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 18
8,804
880
4,420
14,089
14,752
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
ThreeRaiI
Thoth
16
8 / 3 / 11
9,462
946
13,288
6,771
4,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
11
Kills
26
26
Deaths
13
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
19
5.25
L
Cthulhu
Berethez
Cthulhu
4
4
7
1.88
W
Hercules
DailyChurro
Hercules
2
2
20
6
L
Mulan
Dasame
Mulan
3
5
7
1.3
W
Chernobog
Jesterlicious
Chernobog
11
3
12
5.67
L
2
6
7
0.92
W
4
3
18
4.33
L
Tiamat
Starker674
Tiamat
1
4
4
0.75
W
Thoth
ThreeRaiI
Thoth
8
3
11
4.5
L
Ullr
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,451
Damage
43,733
50,619
Taken
58,183
42,027
Mitigated
49,362
5,808
Healing
26,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,161
961
1,264
3,101
13,417
16,342
531
4,675
8,742
8,177
0
L
Cthulhu
Berethez
Cthulhu
9,861
639
784
477
11,953
14,887
207
4,826
7,127
21,949
0
W
Hercules
DailyChurro
Hercules
7,973
1,146
1,665
6,892
15,011
9,423
354
7,058
7,953
0
13,698
L
Mulan
Dasame
Mulan
7,539
1,752
1,020
1,008
11,489
14,183
25
3,962
7,527
0
13,123
W
Chernobog
Jesterlicious
Chernobog
13,891
9,244
1,669
2,208
8,895
4,392
2,209
5,580
3,315
0
23,829
L
14,952
4,916
39
816
8,990
3,944
1,240
3,662
5,328
27,499
0
W
4,420
342
1,697
4,594
14,089
14,752
255
8,032
6,057
8,740
0
L
Tiamat
Starker674
Tiamat
4,959
1,427
0
1,608
7,922
4,408
386
4,523
3,399
9,700
0
W
Thoth
ThreeRaiI
Thoth
13,288
390
1,542
1,562
6,771
4,453
1,247
4,427
2,344
27,718
0
L
Ullr
7,140
4,183
0
56
10,265
4,605
470
4,896
5,369
0
10,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
45,632
74
Minions Killed
92
0
Camps Cleared
0
821,951
Distance Traveled
931,934
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,593
859
10
1
0
199,733
0
L
Cthulhu
8,794
879
21
2
0
184,018
0
W
Hercules
8,810
881
11
1
0
197,502
0
L
Mulan
8,238
824
12
1
0
163,151
0
W
Chernobog
9,963
996
31
3
0
160,069
0
L
Sol
7,647
765
19
2
0
155,937
0
W
Sobek
8,804
880
14
1
0
175,537
2
L
Tiamat
7,266
727
14
1
0
166,471
0
W
Thoth
9,462
946
26
3
0
199,093
0
L
Ullr
7,039
704
8
1
0
152,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role