Player Matchup

Heimdallr
Heimdallr
Citric Acid1840
Heimdallr
Level 69
God Stats
10W - 8L
1,628 SR
Queue Stats
251W - 307L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Polohdez516
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
Yakobboss
King Arthur
Level 145
God Stats
1W - 1L
1,502 SR
Queue Stats
14W - 9L
1,642 Elo+
Party 2
Team Averages
Level 73
1,543 SR
1,547 Elo+

VS

Team Averages
Level 88
1,574 SR
1,479 Elo+
Scylla
Scylla
 
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DLTfly
Neith
Level 14
God Stats
2W - 1L
1,545 SR
Queue Stats
14W - 14L
1,388 Elo+
Solo
Bacchus
Bacchus
Mister_Picklez
Bacchus
Level 118
God Stats
4W - 1L
1,677 SR
Queue Stats
620W - 459L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Citric Acid1840
Heimdallr
15
3 / 7 / 1
11,476
675
15,665
15,073
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Polohdez516
Kukulkan
10
0 / 9 / 1
8,661
509
1,533
9,501
3,087
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Yakobboss
King Arthur
13
1 / 5 / 2
9,814
577
9,986
18,554
18,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
9 / 2 / 9
12,363
727
16,971
11,321
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
DLTfly
Neith
16
5 / 1 / 12
11,426
672
7,880
11,558
5,299
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 1 / 13
12,797
753
10,581
20,721
30,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
21
21
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
9
6.75
L
Heimdallr
Citric Acid1840
Heimdallr
3
7
1
0.5
W
Neith
DLTfly
Neith
5
1
12
11
W
7
1
13
13.5
L
Kukulkan
Polohdez516
Kukulkan
0
9
1
0.06
L
King Arthur
Yakobboss
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
35,432
43,128
Taken
43,600
27,197
Mitigated
40,652
4,524
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,971
2,299
630
2,852
11,321
4,908
927
215
10,622
71,908
0
L
Heimdallr
Citric Acid1840
Heimdallr
15,665
8,336
0
2,161
15,073
5,602
500
10,402
4,317
0
52,686
W
Neith
DLTfly
Neith
7,880
2,169
0
4,188
11,558
5,299
1,278
378
10,847
0
38,855
W
10,581
1,911
0
4,235
20,721
30,445
126
940
19,163
26,144
0
L
Kukulkan
Polohdez516
Kukulkan
1,533
183
0
0
9,501
3,087
0
6,690
2,615
6,769
0
L
King Arthur
Yakobboss
King Arthur
9,986
1,110
0
2,363
18,554
18,508
0
9,510
8,644
0
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
36,586
133
Minions Killed
187
0
Camps Cleared
0
763,511
Distance Traveled
1,023,251
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,363
727
95
6
0
313,257
1
L
Heimdallr
11,476
675
77
5
0
238,735
2
W
Neith
11,426
672
60
4
0
337,338
0
W
Bacchus
12,797
753
32
2
0
372,656
6
L
Kukulkan
8,661
509
12
1
0
240,381
0
L
King Arthur
9,814
577
44
3
0
284,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role