Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kiminoru
Thor
Level 9
God Stats
3W - 4L
1,649 SR
Queue Stats
36W - 33L
1,499 Elo+
Solo
Hachiman
Hachiman
MaSaToN_012Q
Hachiman
Level 25
God Stats
2W - 1L
1,833 SR
Queue Stats
257W - 158L
1,494 Elo+
Solo
Olorun
Olorun
PhantomArcher13
Olorun
Level 29
God Stats
3W - 6L
1,342 SR
Queue Stats
124W - 147L
1,469 Elo+
Solo
Hun Batz
Hun Batz
stifTissue
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,463 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,485 Elo+

VS

Team Averages
Level 23
1,597 SR
1,408 Elo+
Ganesha
Ganesha
CF_Donkey_Kong
Ganesha
Level 53
God Stats
2W - 1L
1,723 SR
Queue Stats
135W - 143L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jaden2raw
Cu Chulainn
Level 15
God Stats
1W - 0L
1,655 SR
Queue Stats
3W - 7L
1,239 Elo+
Party 2
He Bo
He Bo
NoWuckinForries
He Bo
Level 23
God Stats
2W - 0L
1,678 SR
Queue Stats
34W - 41L
1,392 Elo+
Solo
Medusa
Medusa
WhiteSnake0880_
Medusa
Level 7
God Stats
3W - 7L
1,723 SR
Queue Stats
91W - 99L
1,576 Elo+
Party 1
Fenrir
Fenrir
oDemonTimeo
Fenrir
Level 18
God Stats
1W - 0L
1,207 SR
Queue Stats
3W - 8L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 6 / 4
8,915
425
5,809
14,003
14,782
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
17
7 / 5 / 2
11,567
551
11,860
13,811
5,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
MaSaToN_012Q
Hachiman
16
1 / 6 / 1
9,636
459
5,845
12,646
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 7 / 3
11,953
569
16,395
19,529
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
stifTissue
Hun Batz
14
1 / 10 / 6
9,318
444
5,970
16,661
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 19
10,038
478
14,706
18,081
15,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
Jaden2raw
Cu Chulainn
19
9 / 4 / 6
11,841
564
9,100
15,349
16,279
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 10 / 1
8,675
413
3,208
11,856
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 2 / 2
12,318
587
12,790
14,720
6,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
12 / 2 / 5
12,133
578
15,156
16,743
15,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
20
Kills
34
34
Deaths
21
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
4
0.33
W
0
3
19
3.17
W
Cu Chulainn
Jaden2raw
Cu Chulainn
9
4
6
3
L
Thor
7
5
2
1.6
L
Hachiman
MaSaToN_012Q
Hachiman
1
6
1
0.25
W
2
10
1
0.25
L
11
7
3
1.79
W
11
2
2
6
W
Fenrir
12
2
5
7.25
L
Hun Batz
stifTissue
Hun Batz
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,879
Damage
54,960
76,650
Taken
76,749
36,526
Mitigated
58,318
13,483
Healing
22,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,809
1,449
0
1,460
14,003
14,782
436
3,375
10,628
28,552
0
W
14,706
738
410
1,929
18,081
15,993
0
7,101
10,980
54,239
0
W
Cu Chulainn
Jaden2raw
Cu Chulainn
9,100
2,862
34
1,959
15,349
16,279
1,657
1,272
14,077
595
64,116
L
Thor
11,860
5,330
0
0
13,811
5,487
165
1,946
11,865
0
67,173
L
Hachiman
MaSaToN_012Q
Hachiman
5,845
2,063
0
3,106
12,646
3,401
392
2,076
10,570
0
64,707
W
3,208
364
0
1,140
11,856
4,145
596
6,233
5,623
33,207
0
L
16,395
9,209
883
6,054
19,529
7,106
1,484
6,471
13,058
73,863
0
W
12,790
6,251
0
8,505
14,720
6,218
2,084
4,276
10,444
0
89,523
W
Fenrir
15,156
5,714
0
8,898
16,743
15,683
0
3,539
13,204
0
76,656
L
Hun Batz
stifTissue
Hun Batz
5,970
2,859
0
1,980
16,661
5,750
2,492
4,161
12,500
0
36,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,389
Gold Earned
55,005
473
Minions Killed
501
0
Camps Cleared
0
1,773,960
Distance Traveled
1,821,164
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,915
425
42
2
0
330,306
5
W
Ganesha
10,038
478
38
2
0
401,339
2
W
Cu Chulainn
11,841
564
101
5
0
398,422
0
L
Thor
11,567
551
114
5
0
386,680
1
L
Hachiman
9,636
459
122
6
0
370,523
7
W
He Bo
8,675
413
67
3
0
278,966
1
L
Olorun
11,953
569
131
6
0
345,594
3
W
Medusa
12,318
587
170
8
0
363,061
9
W
Fenrir
12,133
578
125
6
0
379,376
0
L
Hun Batz
9,318
444
64
3
0
340,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role