Player Matchup

Chaac
Chaac
CoremanPat
Chaac
Level 23
God Stats
29W - 11L
1,775 SR
Queue Stats
32W - 13L
1,721 Elo+
Party 2
Raijin
Raijin
Demontian
Raijin
Level 32
God Stats
9W - 3L
1,893 SR
Queue Stats
111W - 60L
1,712 Elo+
Party 2
Da Ji
Da Ji
Zaracksol
Da Ji
Level 89
God Stats
3W - 1L
1,777 SR
Queue Stats
84W - 37L
1,696 Elo+
Party 2
Athena
Athena
debonairblue
Athena
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Olorun
Olorun
underdog83
Olorun
Level 106
God Stats
15W - 7L
1,692 SR
Queue Stats
82W - 42L
1,685 Elo+
Party 2
Team Averages
Level 51
1,686 SR
1,660 Elo+

VS

Team Averages
Level 79
1,602 SR
1,657 Elo+
Medusa
Medusa
BryGuyTSG
Medusa
Level 65
God Stats
7W - 6L
1,619 SR
Queue Stats
128W - 56L
1,746 Elo+
Party 1
Ganesha
Ganesha
Pax9z
Ganesha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,678 Elo+
Party 1
Fenrir
Fenrir
Victor
Fenrir
Level 156
God Stats
45W - 28L
1,757 SR
Queue Stats
330W - 256L
1,718 Elo+
Party 1
Zhong Kui
Zhong Kui
WizardTheriz
Zhong Kui
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
129W - 75L
1,715 Elo+
Party 1
Sol
Sol
ayerob25
Sol
Level 41
God Stats
13W - 22L
1,414 SR
Queue Stats
143W - 153L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 7 / 2
8,522
449
5,319
14,246
12,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Demontian
Raijin
15
1 / 6 / 1
9,419
496
6,613
13,394
5,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Zaracksol
Da Ji
16
6 / 5 / 3
10,598
558
10,357
15,836
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
1 / 6 / 1
7,338
386
2,595
13,324
9,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
underdog83
Olorun
15
2 / 7 / 1
8,908
469
11,131
19,571
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BryGuyTSG
Medusa
19
5 / 1 / 7
11,602
611
12,937
8,935
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Pax9z
Ganesha
15
0 / 2 / 10
10,201
537
3,768
7,314
5,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Victor
Fenrir
20
14 / 1 / 10
13,413
706
16,072
16,533
12,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
WizardTheriz
Zhong Kui
19
7 / 2 / 12
12,350
650
15,228
15,433
20,828
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 4 / 4
11,603
611
9,777
12,440
4,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
10
Kills
31
31
Deaths
10
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
BryGuyTSG
Medusa
5
1
7
8.5
L
Chaac
0
7
2
0.14
L
Raijin
Demontian
Raijin
1
6
1
0.25
W
Ganesha
Pax9z
Ganesha
0
2
10
2.5
W
Fenrir
Victor
Fenrir
14
1
10
19
W
Zhong Kui
WizardTheriz
Zhong Kui
7
2
12
6.5
L
Da Ji
Zaracksol
Da Ji
6
5
3
1.5
W
5
4
4
1.75
L
Athena
1
6
1
0.25
L
Olorun
underdog83
Olorun
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
57,782
76,371
Taken
60,655
40,821
Mitigated
45,736
18,704
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BryGuyTSG
Medusa
12,937
5,310
0
3,626
8,935
3,523
1,488
3,714
5,221
0
98,232
L
Chaac
5,319
1,162
0
3,108
14,246
12,587
0
8,465
5,763
0
46,984
L
Raijin
Demontian
Raijin
6,613
609
0
2,691
13,394
5,721
522
5,365
7,732
62,032
0
W
Ganesha
Pax9z
Ganesha
3,768
504
0
550
7,314
5,130
433
3,729
3,585
22,404
0
W
Fenrir
Victor
Fenrir
16,072
5,711
0
3,004
16,533
12,062
0
4,515
12,018
0
113,103
W
Zhong Kui
WizardTheriz
Zhong Kui
15,228
2,713
0
7,309
15,433
20,828
2,094
2,994
12,439
76,027
0
L
Da Ji
Zaracksol
Da Ji
10,357
3,052
0
4,394
15,836
6,219
0
6,644
9,061
0
59,509
W
9,777
1,237
0
5,078
12,440
4,193
2,322
5,726
6,714
72,480
0
L
Athena
2,595
822
0
0
13,324
9,817
0
2,797
10,527
11,311
0
L
Olorun
underdog83
Olorun
11,131
5,338
520
7,991
19,571
6,477
0
5,018
14,465
78,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,785
Gold Earned
59,169
459
Minions Killed
616
0
Camps Cleared
0
1,650,436
Distance Traveled
1,845,706
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,602
611
179
9
0
379,818
7
L
Chaac
8,522
449
92
5
0
325,434
6
L
Raijin
9,419
496
119
6
0
311,908
2
W
Ganesha
10,201
537
8
0
0
365,831
5
W
Fenrir
13,413
706
143
8
0
424,917
4
W
Zhong Kui
12,350
650
155
8
0
334,798
6
L
Da Ji
10,598
558
93
5
0
357,171
2
W
Sol
11,603
611
131
7
0
340,342
1
L
Athena
7,338
386
20
1
0
347,870
8
L
Olorun
8,908
469
135
7
0
308,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role