Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JTThrashMaster
Bakasura
Level 24
God Stats
3W - 4L
1,452 SR
Queue Stats
47W - 45L
1,406 Elo+
Party 2
Ra
Ra
PeachyHeau
Ra
Level 5
God Stats
2W - 4L
1,316 SR
Queue Stats
2W - 4L
1,145 Elo+
Party 2
Team Averages
Level 18
1,423 SR
1,350 Elo+

VS

Team Averages
Level 42
1,500 SR
1,417 Elo+
Bellona
Bellona
Bakkancs
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 1
Thoth
Thoth
Ezakiel THE Cat
Thoth
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 71L
1,504 Elo+
Party 1
Hachiman
Hachiman
JxSx2K20
Hachiman
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
12 / 2 / 7
9,506
951
9,124
8,679
3,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
13
9 / 2 / 10
8,719
872
8,160
7,816
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 14
8,000
800
3,524
4,329
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bakkancs
Bellona
9
0 / 5 / 3
6,062
606
3,251
10,396
6,391
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 9 / 4
7,266
727
4,806
8,258
2,155
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
JxSx2K20
Hachiman
10
4 / 10 / 1
7,848
785
6,136
11,241
2,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
24
Kills
5
5
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
2
7
7.75
L
Bellona
Bakkancs
Bellona
0
5
3
0.3
L
1
9
4
0.33
W
Bakasura
9
2
10
7
L
Hachiman
JxSx2K20
Hachiman
4
10
1
0.45
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
14,193
20,824
Taken
29,895
8,401
Mitigated
11,500
6,297
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,124
6,559
462
3,162
8,679
3,025
1,603
2,030
6,649
0
40,052
L
Bellona
Bakkancs
Bellona
3,251
669
0
1,064
10,396
6,391
0
876
9,215
0
14,254
L
4,806
401
0
0
8,258
2,155
0
1,137
6,787
18,558
0
W
Bakasura
8,160
5,767
0
1,625
7,816
4,036
581
1,259
6,557
0
14,412
L
Hachiman
JxSx2K20
Hachiman
6,136
3,591
0
996
11,241
2,954
0
1,511
9,195
0
14,418
W
3,524
766
386
662
4,329
1,340
93
1,517
2,812
11,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
21,176
112
Minions Killed
54
0
Camps Cleared
0
580,849
Distance Traveled
428,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,506
951
70
7
0
175,584
3
L
Bellona
6,062
606
16
2
0
172,781
0
L
Thoth
7,266
727
25
3
0
124,139
1
W
Bakasura
8,719
872
27
3
0
216,780
0
L
Hachiman
7,848
785
13
1
0
131,295
0
W
Ra
8,000
800
15
2
0
188,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role